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-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/kageurufu/keymap.c40
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/xulkal/keymap.c60
2 files changed, 50 insertions, 50 deletions
diff --git a/keyboards/rgbkb/zygomorph/keymaps/kageurufu/keymap.c b/keyboards/rgbkb/zygomorph/keymaps/kageurufu/keymap.c
index 21209271e1..984a829735 100644
--- a/keyboards/rgbkb/zygomorph/keymaps/kageurufu/keymap.c
+++ b/keyboards/rgbkb/zygomorph/keymaps/kageurufu/keymap.c
@@ -38,32 +38,32 @@ EXPAND_LAYOUT( \
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = BASE_LAYOUT( \
- _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
- _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
- _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
+ [_QWERTY] = BASE_LAYOUT(
+ _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
+ _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
+ _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
- [_COLEMAK] = BASE_LAYOUT( \
- _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
- _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
- _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
+ [_COLEMAK] = BASE_LAYOUT(
+ _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
+ _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
+ _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
- [_FN] = EXPAND_LAYOUT( \
- ________________FUNCTION_L1________________, ________________FUNCTION_R1________________, \
- ________________FUNCTION_L2________________, ________________FUNCTION_R2________________, \
- ________________FUNCTION_L3________________, ________________FUNCTION_R3________________, \
- ________________FUNCTION_L4________________, ________________FUNCTION_R4________________, \
- ________________FUNCTION_L5________________, ________________FUNCTION_R5________________ \
+ [_FN] = EXPAND_LAYOUT(
+ ________________FUNCTION_L1________________, ________________FUNCTION_R1________________,
+ ________________FUNCTION_L2________________, ________________FUNCTION_R2________________,
+ ________________FUNCTION_L3________________, ________________FUNCTION_R3________________,
+ ________________FUNCTION_L4________________, ________________FUNCTION_R4________________,
+ ________________FUNCTION_L5________________, ________________FUNCTION_R5________________
),
- [_ADJ] = EXPAND_LAYOUT( \
- _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
- _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
- _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
- _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
- _________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
+ [_ADJ] = EXPAND_LAYOUT(
+ _________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
+ _________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
+ _________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
+ _________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
+ _________________ADJUST_L5_________________, _________________ADJUST_R5_________________
)
};
diff --git a/keyboards/rgbkb/zygomorph/keymaps/xulkal/keymap.c b/keyboards/rgbkb/zygomorph/keymaps/xulkal/keymap.c
index 70155e1cdc..74c4c0cf50 100644
--- a/keyboards/rgbkb/zygomorph/keymaps/xulkal/keymap.c
+++ b/keyboards/rgbkb/zygomorph/keymaps/xulkal/keymap.c
@@ -23,47 +23,47 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Ctl- | Win | LOWER| RAISE| Alt | Space| | Space| Left | Up | Down | Right| Ctl= |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
- [_QWERTY] = EXPAND_LAYOUT( \
- _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
- _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
- _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \
- _________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \
- _________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \
+ [_QWERTY] = EXPAND_LAYOUT(
+ _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
+ _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
+ _________________QWERTY_L3_________________, _________________QWERTY_R3_________________,
+ _________________QWERTY_L4_________________, _________________QWERTY_R4_________________,
+ _________________QWERTY_L5_________________, _________________QWERTY_R5_________________
),
#ifndef GAMELAYER_DISABLE
- [_GAME] = EXPAND_LAYOUT( \
- ___________________GAME_L1_________________, ___________________GAME_R1_________________, \
- ___________________GAME_L2_________________, ___________________GAME_R2_________________, \
- ___________________GAME_L3_________________, ___________________GAME_R3_________________, \
- ___________________GAME_L4_________________, ___________________GAME_R4_________________, \
- ___________________GAME_L5_________________, ___________________GAME_R5_________________ \
+ [_GAME] = EXPAND_LAYOUT(
+ ___________________GAME_L1_________________, ___________________GAME_R1_________________,
+ ___________________GAME_L2_________________, ___________________GAME_R2_________________,
+ ___________________GAME_L3_________________, ___________________GAME_R3_________________,
+ ___________________GAME_L4_________________, ___________________GAME_R4_________________,
+ ___________________GAME_L5_________________, ___________________GAME_R5_________________
),
#endif
- [_LOWER] = EXPAND_LAYOUT( \
- __________________LOWER_L1_________________, __________________LOWER_R1_________________, \
- __________________LOWER_L2_________________, __________________LOWER_R2_________________, \
- __________________LOWER_L3_________________, __________________LOWER_R3_________________, \
- __________________LOWER_L4_________________, __________________LOWER_R4_________________, \
- __________________LOWER_L5_________________, __________________LOWER_R5_________________ \
+ [_LOWER] = EXPAND_LAYOUT(
+ __________________LOWER_L1_________________, __________________LOWER_R1_________________,
+ __________________LOWER_L2_________________, __________________LOWER_R2_________________,
+ __________________LOWER_L3_________________, __________________LOWER_R3_________________,
+ __________________LOWER_L4_________________, __________________LOWER_R4_________________,
+ __________________LOWER_L5_________________, __________________LOWER_R5_________________
),
- [_RAISE] = EXPAND_LAYOUT( \
- __________________RAISE_L1_________________, __________________RAISE_R1_________________, \
- __________________RAISE_L2_________________, __________________RAISE_R2_________________, \
- __________________RAISE_L3_________________, __________________RAISE_R3_________________, \
- __________________RAISE_L4_________________, __________________RAISE_R4_________________, \
- __________________RAISE_L5_________________, __________________RAISE_R5_________________ \
+ [_RAISE] = EXPAND_LAYOUT(
+ __________________RAISE_L1_________________, __________________RAISE_R1_________________,
+ __________________RAISE_L2_________________, __________________RAISE_R2_________________,
+ __________________RAISE_L3_________________, __________________RAISE_R3_________________,
+ __________________RAISE_L4_________________, __________________RAISE_R4_________________,
+ __________________RAISE_L5_________________, __________________RAISE_R5_________________
),
#ifdef TRILAYER_ENABLED
- [_ADJUST] = EXPAND_LAYOUT( \
- _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
- _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
- _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
- _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
- _________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
+ [_ADJUST] = EXPAND_LAYOUT(
+ _________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
+ _________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
+ _________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
+ _________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
+ _________________ADJUST_L5_________________, _________________ADJUST_R5_________________
),
#endif
};