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Diffstat (limited to 'keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c')
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c49
1 files changed, 11 insertions, 38 deletions
diff --git a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c
index 3dd7698039..53756344fd 100644
--- a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c
+++ b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c
@@ -3,12 +3,6 @@
extern keymap_config_t keymap_config;
-enum custom_macros {
- DLEFT,
- DRIGHT,
- PSCREEN_APP
-};
-
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@@ -46,11 +40,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `------------------------------------------------- -------------------------------------------------'
*/
[SYMB] = LAYOUT( \
- KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
- _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
- _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
- M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
- KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
+ KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
+ _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
+ _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
+ PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
+ KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
),
/* Vim Movement
@@ -67,11 +61,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `------------------------------------------------..------------------------------------------------'
*/
[VIM] = LAYOUT( \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \
- _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \
- _______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
- _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \
+ _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \
+ _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Gaming mode (Raise)
@@ -123,28 +117,7 @@ void persistant_default_layer_set(uint16_t default_layer) {
default_layer_set(default_layer);
}
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
- switch(id) {
- case DLEFT:
- if (record->event.pressed) { // Windows move desktop left
- return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END);
- }
- break;
- case DRIGHT:
- if (record->event.pressed) { // Windows move desktop right
- return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END);
- }
- break;
- case PSCREEN_APP:
- if (record->event.pressed) {
- return MACRO(D(LALT), T(PSCR), U(LALT), END);
- }
- break;
- }
- return MACRO_NONE;
-}
-
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- tap_dance_process_record(keycode);
+ tap_dance_process_keycode(keycode);
return true;
}