diff options
Diffstat (limited to 'keyboards/preonic/keymaps/xulkal')
-rw-r--r-- | keyboards/preonic/keymaps/xulkal/keymap.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/keyboards/preonic/keymaps/xulkal/keymap.c b/keyboards/preonic/keymaps/xulkal/keymap.c index 425c2bb3c6..f63316e0cd 100644 --- a/keyboards/preonic/keymaps/xulkal/keymap.c +++ b/keyboards/preonic/keymaps/xulkal/keymap.c @@ -23,47 +23,47 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Space| DEL | | Enter| Space| * `-------------' `-------------' */ - [_QWERTY] = EXPAND_LAYOUT( \ - _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \ - _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \ - _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \ - _________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \ - _________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \ + [_QWERTY] = EXPAND_LAYOUT( + _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, + _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, + _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, + _________________QWERTY_L4_________________, _________________QWERTY_R4_________________, + _________________QWERTY_L5_________________, _________________QWERTY_R5_________________ ), #ifndef GAMELAYER_DISABLE - [_GAME] = EXPAND_LAYOUT( \ - ___________________GAME_L1_________________, ___________________GAME_R1_________________, \ - ___________________GAME_L2_________________, ___________________GAME_R2_________________, \ - ___________________GAME_L3_________________, ___________________GAME_R3_________________, \ - ___________________GAME_L4_________________, ___________________GAME_R4_________________, \ - ___________________GAME_L5_________________, ___________________GAME_R5_________________ \ + [_GAME] = EXPAND_LAYOUT( + ___________________GAME_L1_________________, ___________________GAME_R1_________________, + ___________________GAME_L2_________________, ___________________GAME_R2_________________, + ___________________GAME_L3_________________, ___________________GAME_R3_________________, + ___________________GAME_L4_________________, ___________________GAME_R4_________________, + ___________________GAME_L5_________________, ___________________GAME_R5_________________ ), #endif - [_LOWER] = EXPAND_LAYOUT( \ - __________________LOWER_L1_________________, __________________LOWER_R1_________________, \ - __________________LOWER_L2_________________, __________________LOWER_R2_________________, \ - __________________LOWER_L3_________________, __________________LOWER_R3_________________, \ - __________________LOWER_L4_________________, __________________LOWER_R4_________________, \ - __________________LOWER_L5_________________, __________________LOWER_R5_________________ \ + [_LOWER] = EXPAND_LAYOUT( + __________________LOWER_L1_________________, __________________LOWER_R1_________________, + __________________LOWER_L2_________________, __________________LOWER_R2_________________, + __________________LOWER_L3_________________, __________________LOWER_R3_________________, + __________________LOWER_L4_________________, __________________LOWER_R4_________________, + __________________LOWER_L5_________________, __________________LOWER_R5_________________ ), - [_RAISE] = EXPAND_LAYOUT( \ - __________________RAISE_L1_________________, __________________RAISE_R1_________________, \ - __________________RAISE_L2_________________, __________________RAISE_R2_________________, \ - __________________RAISE_L3_________________, __________________RAISE_R3_________________, \ - __________________RAISE_L4_________________, __________________RAISE_R4_________________, \ - __________________RAISE_L5_________________, __________________RAISE_R5_________________ \ + [_RAISE] = EXPAND_LAYOUT( + __________________RAISE_L1_________________, __________________RAISE_R1_________________, + __________________RAISE_L2_________________, __________________RAISE_R2_________________, + __________________RAISE_L3_________________, __________________RAISE_R3_________________, + __________________RAISE_L4_________________, __________________RAISE_R4_________________, + __________________RAISE_L5_________________, __________________RAISE_R5_________________ ), #ifdef TRILAYER_ENABLED - [_ADJUST] = EXPAND_LAYOUT( \ - _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \ - _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \ - _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \ - _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \ - _________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \ + [_ADJUST] = EXPAND_LAYOUT( + _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, + _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, + _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, + _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, + _________________ADJUST_L5_________________, _________________ADJUST_R5_________________ ), #endif }; |