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-rw-r--r--keyboards/playkbtw/pk64rgb/config.h19
-rw-r--r--keyboards/playkbtw/pk64rgb/info.json5
2 files changed, 5 insertions, 19 deletions
diff --git a/keyboards/playkbtw/pk64rgb/config.h b/keyboards/playkbtw/pk64rgb/config.h
index 91cba0f8e3..13b3cb90a2 100644
--- a/keyboards/playkbtw/pk64rgb/config.h
+++ b/keyboards/playkbtw/pk64rgb/config.h
@@ -16,23 +16,6 @@
#pragma once
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { D7, D6, D5, D3, D2 }
-#define MATRIX_COL_PINS { B5, B6, C6, C7, F7, F6, F5, F4, F1, F0, B1, B2, B3, B7 }
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
@@ -58,7 +41,6 @@
#endif
#define RGB_DI_PIN B0
-#ifdef RGB_DI_PIN
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
@@ -73,7 +55,6 @@
# define RGBLIGHT_SAT_STEP 5
# define RGBLIGHT_VAL_STEP 5
# define RGBLIGHT_SLEEP
-#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
diff --git a/keyboards/playkbtw/pk64rgb/info.json b/keyboards/playkbtw/pk64rgb/info.json
index 7cb2950d6a..738e96b781 100644
--- a/keyboards/playkbtw/pk64rgb/info.json
+++ b/keyboards/playkbtw/pk64rgb/info.json
@@ -8,6 +8,11 @@
"pid": "0x3634",
"device_version": "0.0.1"
},
+ "matrix_pins": {
+ "cols": ["B5", "B6", "C6", "C7", "F7", "F6", "F5", "F4", "F1", "F0", "B1", "B2", "B3", "B7"],
+ "rows": ["D7", "D6", "D5", "D3", "D2"]
+ },
+ "diode_direction": "COL2ROW",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"community_layouts": ["64_ansi"],