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-rw-r--r--keyboards/pearlboards/zeus/config.h19
1 files changed, 0 insertions, 19 deletions
diff --git a/keyboards/pearlboards/zeus/config.h b/keyboards/pearlboards/zeus/config.h
index deb979dd06..0b72f187a4 100644
--- a/keyboards/pearlboards/zeus/config.h
+++ b/keyboards/pearlboards/zeus/config.h
@@ -17,23 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { F0, C1, E1, E0, D7, D6 }
-#define MATRIX_COL_PINS { F1, F2, F3, F4, F5, F6, F7, A0, A1, A2, A3, A4, A5, A6, A7, C7, C2, C0 }
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
/* Audio Function */
#define AUDIO_CLICKY
#define AUDIO_PIN C6
@@ -53,7 +36,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/*== all animations enabled ==*/
/* If RGBLIGHT_SLEEP defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGB_DI_PIN D5
-#ifdef RGB_DI_PIN
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
@@ -68,7 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
-#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE