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-rw-r--r--keyboards/pdxkbc/config.h17
-rw-r--r--keyboards/pdxkbc/info.json16
-rw-r--r--keyboards/pdxkbc/pdxkbc.c16
-rw-r--r--keyboards/pdxkbc/pdxkbc.h37
4 files changed, 15 insertions, 71 deletions
diff --git a/keyboards/pdxkbc/config.h b/keyboards/pdxkbc/config.h
index f471e135d5..2f8b6d1f5b 100644
--- a/keyboards/pdxkbc/config.h
+++ b/keyboards/pdxkbc/config.h
@@ -17,23 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
-*/
-#define MATRIX_ROW_PINS { F7, B6, F4 }
-#define MATRIX_COL_PINS { D1, E6 }
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
diff --git a/keyboards/pdxkbc/info.json b/keyboards/pdxkbc/info.json
index e86295207c..b6d93e7de1 100644
--- a/keyboards/pdxkbc/info.json
+++ b/keyboards/pdxkbc/info.json
@@ -8,11 +8,25 @@
"pid": "0x0001",
"device_version": "0.0.1"
},
+ "matrix_pins": {
+ "cols": ["D1", "E6"],
+ "rows": ["F7", "B6", "F4"]
+ },
+ "diode_direction": "COL2ROW",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"layouts": {
"LAYOUT": {
- "layout": [{"label":"reddit", "x":0, "y":0}, {"label":"discord", "x":1, "y":0}, {"label":"badge", "x":0, "y":1}, {"label":"hack", "x":1, "y":1}, {"label":"volu", "x":0, "y":2}, {"label":"vold", "x":1, "y":2}]
+ "layout": [
+ {"matrix": [0, 0], "x": 0, "y": 0},
+ {"matrix": [0, 1], "x": 1, "y": 0},
+
+ {"matrix": [1, 0], "x": 0, "y": 1},
+ {"matrix": [1, 1], "x": 1, "y": 1},
+
+ {"matrix": [2, 0], "x": 0, "y": 2},
+ {"matrix": [2, 1], "x": 1, "y": 2}
+ ]
}
}
}
diff --git a/keyboards/pdxkbc/pdxkbc.c b/keyboards/pdxkbc/pdxkbc.c
deleted file mode 100644
index dd464c561a..0000000000
--- a/keyboards/pdxkbc/pdxkbc.c
+++ /dev/null
@@ -1,16 +0,0 @@
-/* Copyright 2019 Franklin Harding
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include "pdxkbc.h"
diff --git a/keyboards/pdxkbc/pdxkbc.h b/keyboards/pdxkbc/pdxkbc.h
deleted file mode 100644
index 4700252a66..0000000000
--- a/keyboards/pdxkbc/pdxkbc.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/* Copyright 2019 Franklin Harding
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#include "quantum.h"
-
-/* This a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT( \
- k00, k01, \
- k10, k11, \
- k20, k21 \
-) \
-{ \
- { k00, k01 }, \
- { k10, k11 }, \
- { k20, k21 }, \
-}