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-rw-r--r--keyboards/ocean/slamz/config.h35
-rw-r--r--keyboards/ocean/slamz/info.json55
-rw-r--r--keyboards/ocean/slamz/slamz.c15
-rw-r--r--keyboards/ocean/slamz/slamz.h31
4 files changed, 54 insertions, 82 deletions
diff --git a/keyboards/ocean/slamz/config.h b/keyboards/ocean/slamz/config.h
deleted file mode 100644
index 61a8050d05..0000000000
--- a/keyboards/ocean/slamz/config.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/*Copyright 2021 Ocean
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-/* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14*/
-#define MATRIX_ROW_PINS { D2, D1, D0, D4 }
-#define MATRIX_COL_PINS { C6, D7, E6, B4, B5, B6, B2, B3, B1, F7 }
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION ROW2COL
diff --git a/keyboards/ocean/slamz/info.json b/keyboards/ocean/slamz/info.json
index d15f271b1c..f919adba2b 100644
--- a/keyboards/ocean/slamz/info.json
+++ b/keyboards/ocean/slamz/info.json
@@ -8,11 +8,64 @@
"pid": "0x0011",
"device_version": "0.0.1"
},
+ "matrix_pins": {
+ "cols": ["C6", "D7", "E6", "B4", "B5", "B6", "B2", "B3", "B1", "F7"],
+ "rows": ["D2", "D1", "D0", "D4"]
+ },
+ "diode_direction": "ROW2COL",
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
- "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}]
+ "layout": [
+ {"matrix": [0, 0], "x": 0, "y": 0},
+ {"matrix": [0, 1], "x": 1, "y": 0},
+ {"matrix": [0, 2], "x": 2, "y": 0},
+ {"matrix": [0, 3], "x": 3, "y": 0},
+ {"matrix": [0, 4], "x": 4, "y": 0},
+
+ {"matrix": [0, 5], "x": 7, "y": 0},
+ {"matrix": [0, 6], "x": 8, "y": 0},
+ {"matrix": [0, 7], "x": 9, "y": 0},
+ {"matrix": [0, 8], "x": 10, "y": 0},
+ {"matrix": [0, 9], "x": 11, "y": 0},
+
+ {"matrix": [1, 0], "x": 0, "y": 1},
+ {"matrix": [1, 1], "x": 1, "y": 1},
+ {"matrix": [1, 2], "x": 2, "y": 1},
+ {"matrix": [1, 3], "x": 3, "y": 1},
+ {"matrix": [1, 4], "x": 4, "y": 1},
+
+ {"matrix": [1, 5], "x": 7, "y": 1},
+ {"matrix": [1, 6], "x": 8, "y": 1},
+ {"matrix": [1, 7], "x": 9, "y": 1},
+ {"matrix": [1, 8], "x": 10, "y": 1},
+ {"matrix": [1, 9], "x": 11, "y": 1},
+
+ {"matrix": [2, 0], "x": 0, "y": 2},
+ {"matrix": [2, 1], "x": 1, "y": 2},
+ {"matrix": [2, 2], "x": 2, "y": 2},
+ {"matrix": [2, 3], "x": 3, "y": 2},
+ {"matrix": [2, 4], "x": 4, "y": 2},
+
+ {"matrix": [2, 5], "x": 7, "y": 2},
+ {"matrix": [2, 6], "x": 8, "y": 2},
+ {"matrix": [2, 7], "x": 9, "y": 2},
+ {"matrix": [2, 8], "x": 10, "y": 2},
+ {"matrix": [2, 9], "x": 11, "y": 2},
+
+ {"matrix": [3, 0], "x": 0, "y": 3},
+ {"matrix": [3, 1], "x": 1, "y": 3},
+ {"matrix": [3, 2], "x": 2, "y": 3},
+ {"matrix": [3, 3], "x": 3, "y": 3},
+ {"matrix": [3, 4], "x": 4, "y": 3},
+
+ {"matrix": [3, 5], "x": 7, "y": 3},
+ {"matrix": [3, 6], "x": 8, "y": 3},
+ {"matrix": [3, 7], "x": 9, "y": 3},
+ {"matrix": [3, 8], "x": 10, "y": 3},
+ {"matrix": [3, 9], "x": 11, "y": 3}
+ ]
}
}
}
diff --git a/keyboards/ocean/slamz/slamz.c b/keyboards/ocean/slamz/slamz.c
deleted file mode 100644
index fbfca8831a..0000000000
--- a/keyboards/ocean/slamz/slamz.c
+++ /dev/null
@@ -1,15 +0,0 @@
-/* Copyright 2021 Ocean
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include "slamz.h"
diff --git a/keyboards/ocean/slamz/slamz.h b/keyboards/ocean/slamz/slamz.h
deleted file mode 100644
index da990b0f56..0000000000
--- a/keyboards/ocean/slamz/slamz.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/* Copyright 2021 Ocean
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#include "quantum.h"
-
-#define LAYOUT(\
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \
- K30, K31, K32, K33, K34, K35, K36, K37, K38, K39 \
-) \
-{ \
- { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \
- { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \
- { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \
- { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39 } \
-}