diff options
Diffstat (limited to 'keyboards/mlego')
-rw-r--r-- | keyboards/mlego/m48/keymaps/default/keymap.c | 4 | ||||
-rw-r--r-- | keyboards/mlego/m48/keymaps/via/keymap.c | 4 | ||||
-rw-r--r-- | keyboards/mlego/m65/keymaps/default/readme.md | 2 | ||||
-rw-r--r-- | keyboards/mlego/m65/keymaps/dk/readme.md | 2 | ||||
-rw-r--r-- | keyboards/mlego/m65/keymaps/uk/readme.md | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/mlego/m48/keymaps/default/keymap.c b/keyboards/mlego/m48/keymaps/default/keymap.c index 175f42b9b9..3b901190c2 100644 --- a/keyboards/mlego/m48/keymaps/default/keymap.c +++ b/keyboards/mlego/m48/keymaps/default/keymap.c @@ -100,13 +100,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+------+------+------+------+------+------+------| * | | |MUSmod|Aud on|Audoff|AGnorm|AGswap| | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TermOn|TermOf| | | | + * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_ADJ] = LAYOUT_ortho_4x12( - _______, QK_BOOT, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL, + _______, QK_BOOT, DB_TOGG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL, _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ diff --git a/keyboards/mlego/m48/keymaps/via/keymap.c b/keyboards/mlego/m48/keymaps/via/keymap.c index 34caea2cf4..9f3c846f97 100644 --- a/keyboards/mlego/m48/keymaps/via/keymap.c +++ b/keyboards/mlego/m48/keymaps/via/keymap.c @@ -100,13 +100,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+------+------+------+------+------+------+------| * | | |MUSmod|Aud on|Audoff|AGnorm|AGswap| | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TermOn|TermOf| | | | + * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_ADJ] = LAYOUT_ortho_4x12( - _______, QK_BOOT, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , + _______, QK_BOOT, DB_TOGG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ diff --git a/keyboards/mlego/m65/keymaps/default/readme.md b/keyboards/mlego/m65/keymaps/default/readme.md index ae71342232..97f9b345d0 100644 --- a/keyboards/mlego/m65/keymaps/default/readme.md +++ b/keyboards/mlego/m65/keymaps/default/readme.md @@ -5,7 +5,7 @@ This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK, -KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka +KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, KC_EQL in layer 2 aka RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2. flashing is done by LWR+RSE+r diff --git a/keyboards/mlego/m65/keymaps/dk/readme.md b/keyboards/mlego/m65/keymaps/dk/readme.md index 06fed3bda6..76ecd8c139 100644 --- a/keyboards/mlego/m65/keymaps/dk/readme.md +++ b/keyboards/mlego/m65/keymaps/dk/readme.md @@ -5,7 +5,7 @@ This is the Danish keymap for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a DK turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK, -KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, DK_ACUT in layer 2 aka +KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, DK_ACUT in layer 2 aka RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2. flashing is done by LWR+RSE+r diff --git a/keyboards/mlego/m65/keymaps/uk/readme.md b/keyboards/mlego/m65/keymaps/uk/readme.md index bc29d23905..0242a7d007 100644 --- a/keyboards/mlego/m65/keymaps/uk/readme.md +++ b/keyboards/mlego/m65/keymaps/uk/readme.md @@ -5,7 +5,7 @@ This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK, -KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka +KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, KC_EQL in layer 2 aka RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2. flashing is done by LWR+RSE+r |