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-rw-r--r--keyboards/massdrop/alt/keymaps/pregame/config.h2
-rw-r--r--keyboards/massdrop/alt/keymaps/urbanvanilla/config.h2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/endgame/config.h2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/foxx1337/config.h2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/xanimos/config.h2
6 files changed, 6 insertions, 6 deletions
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h
index 27bf1a8332..e2234da2ec 100644
--- a/keyboards/massdrop/alt/keymaps/pregame/config.h
+++ b/keyboards/massdrop/alt/keymaps/pregame/config.h
@@ -85,7 +85,7 @@
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+// #define RGB_MATRIX_SLEEP // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode.
diff --git a/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h b/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
index f2a7e50386..64f73b800f 100644
--- a/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
+++ b/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
@@ -24,4 +24,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+// #define RGB_MATRIX_SLEEP // turn off effects when suspended
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/config.h b/keyboards/massdrop/ctrl/keymaps/endgame/config.h
index 34aa3cd666..1bf82d3730 100644
--- a/keyboards/massdrop/ctrl/keymaps/endgame/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/endgame/config.h
@@ -45,7 +45,7 @@
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+// #define RGB_MATRIX_SLEEP // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
diff --git a/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h b/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h
index 9b9d199f08..497ae1d11f 100644
--- a/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h
@@ -32,7 +32,7 @@
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
+// #define RGB_MATRIX_SLEEP // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
index a17e3e76bf..a36ea3fab9 100644
--- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
@@ -63,7 +63,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+// #define RGB_MATRIX_SLEEP // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
diff --git a/keyboards/massdrop/ctrl/keymaps/xanimos/config.h b/keyboards/massdrop/ctrl/keymaps/xanimos/config.h
index 0c08219181..52a90d332a 100644
--- a/keyboards/massdrop/ctrl/keymaps/xanimos/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/xanimos/config.h
@@ -61,7 +61,7 @@
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+// #define RGB_MATRIX_SLEEP // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)