diff options
Diffstat (limited to 'keyboards/massdrop/ctrl/keymaps')
-rw-r--r-- | keyboards/massdrop/ctrl/keymaps/endgame/config.h | 2 | ||||
-rw-r--r-- | keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/config.h b/keyboards/massdrop/ctrl/keymaps/endgame/config.h index 0ef485591f..ad738347ab 100644 --- a/keyboards/massdrop/ctrl/keymaps/endgame/config.h +++ b/keyboards/massdrop/ctrl/keymaps/endgame/config.h @@ -49,7 +49,7 @@ // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) // #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended +// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // #define RGBLIGHT_ANIMATIONS // Run RGB animations diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h index 6e16c3a5f9..89c129c58e 100644 --- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h +++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h @@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) // #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended +// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // #define RGBLIGHT_ANIMATIONS // Run RGB animations |