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Diffstat (limited to 'keyboards/massdrop/ctrl/keymaps/foxx1337/config.h')
-rw-r--r--keyboards/massdrop/ctrl/keymaps/foxx1337/config.h14
1 files changed, 1 insertions, 13 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h b/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h
index 160ddf6d18..e4eddc0fff 100644
--- a/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/foxx1337/config.h
@@ -32,21 +32,9 @@
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
-// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
-// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-// #define RGBLIGHT_ANIMATIONS // Run RGB animations
-// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.
-// #define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode.
-// #define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode.
-// #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode.
-// #define RGBLIGHT_EFFECT_KNIGHT // Enable knight animation mode.
-// #define RGBLIGHT_EFFECT_RAINBOW_MOOD // Enable rainbow mood animation mode.
-// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // Enable rainbow swirl animation mode.
-// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
-// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255