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-rw-r--r--keyboards/maple_computing/minidox/keymaps/dustypomerleau/README.md28
-rw-r--r--keyboards/maple_computing/minidox/keymaps/dustypomerleau/config.h25
-rw-r--r--keyboards/maple_computing/minidox/keymaps/dustypomerleau/keymap.c434
-rw-r--r--keyboards/maple_computing/minidox/keymaps/dustypomerleau/rules.mk5
4 files changed, 492 insertions, 0 deletions
diff --git a/keyboards/maple_computing/minidox/keymaps/dustypomerleau/README.md b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/README.md
new file mode 100644
index 0000000000..b2ec771257
--- /dev/null
+++ b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/README.md
@@ -0,0 +1,28 @@
+## dustypomerleau, Minidox layout
+
+The rationale behind my layout can be summarized as follows:
+
+- Symmetry is important because use-cases are hard to predict. Whenever possible, modifiers and layer keys should be available from either hand.
+- Inward rolls should be leveraged not just for alphas (Colemak DHm), but also for coding/symbols.
+- Number order—like alpha order—should be designed to favor use of the strongest fingers.
+- One-shot keys can greatly reduce the strain of typing, and should be leveraged.
+
+Some aspects of my layout are optimized for macOS (order of modifiers, manner of producing en and em dashes, coding of micro-volume adjustments, etc.), but can be easily tweaked for the OS of your choice.
+
+Shift can be a tricky modifier when used in `MT()` combinations, particularly for fast typists on split boards using serial. This can be partially mitigated with options in `config.h`, but still requires a relatively strict typing style/accuracy from the fast typist. The tendency is for faster typists to combat mod/tap mistakes by using very short intervals for `TAPPING_TERM`, but this can introduce its own set of complications. Shift is also one of the highest-yield opportunities to use `OSM()`. For these reasons, I pulled Shift onto dedicated keys in the thumbs for use during regular typing (the home row Shifts have been left in place for use during selection and keycuts).
+
+The tapdance code that I used to create mod/tap keys inside my symbol layer allows up to 2 consecutive symbols within `TAPPING_TERM`. If you think you will need to quickly nest more than that, feel free to add more `case`s.
+
+### Special thanks
+
+- Everyone on the QMK Discord, for helping me work out the code for mod/tap keys using shifted symbols.
+- Everyone on the Colemak Discord, for their initial feedback on the layout.
+- @stevep and @DreymaR, for their work on Colemak DH(m), a truly awesome typing experience (and of course Shai Coleman, for starting it all off!).
+- @ckofy, for offering a dramatic improvement on Dvorak's original number order.
+- u/That-Canadian, for designing this awesome keyboard.
+
+### Questions or comments?
+
+- GitHub @dustypomerleau
+- Twitter @duspom
+- Discord @dusty#8897
diff --git a/keyboards/maple_computing/minidox/keymaps/dustypomerleau/config.h b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/config.h
new file mode 100644
index 0000000000..b2169947b7
--- /dev/null
+++ b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/config.h
@@ -0,0 +1,25 @@
+// dustypomerleau, Minidox config
+
+#pragma once
+
+#define EE_HANDS
+#define IGNORE_MOD_TAP_INTERRUPT
+#define ONESHOT_TIMEOUT 1000
+#define TAPPING_TERM 200
+#define USE_SERIAL
+
+// optional configuration:
+
+// #define CONVERT_TO_PROTON_C
+// #define ONESHOT_TAP_TOGGLE 2 // not compatible with TAPPING_FORCE_HOLD
+// #define PERMISSIVE_HOLD
+// #define TAPPING_FORCE_HOLD // allows rapid mod use after tap event, but sacrifices double-tap to repeat
+
+// #define MOUSEKEY_DELAY 0 // delay before cursor movement (high feels sluggish, low makes fine movement difficult)
+// #define MOUSEKEY_INTERVAL 20 // time between movement reports - low settings feel like high mouse speed
+// #define MOUSEKEY_MAX_SPEED 10
+// #define MOUSEKEY_TIME_TO_MAX 60
+// #define MOUSEKEY_WHEEL_DELAY 0
+// #define MOUSEKEY_WHEEL_MAX_SPEED 8
+// #define MOUSEKEY_WHEEL_TIME_TO_MAX 4
+
diff --git a/keyboards/maple_computing/minidox/keymaps/dustypomerleau/keymap.c b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/keymap.c
new file mode 100644
index 0000000000..e93a09f64a
--- /dev/null
+++ b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/keymap.c
@@ -0,0 +1,434 @@
+// Minidox keymap by dustypomerleau
+// Thanks for checking out my keymap. The rationale behind the layout is described in the README.
+
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+enum my_layers {
+ _CMK_DHM,
+ _QWERTY,
+ _SYS,
+ _NAV,
+ _NUM_E,
+ _NUM_N,
+ _SYM
+};
+
+enum my_keycodes {
+ CMK_DHM = SAFE_RANGE,
+ QWERTY,
+ SYS,
+ NAV,
+ NUM_E,
+ NUM_N,
+ SYM
+};
+
+enum td_keycodes {
+ ALT_LP,
+ CTL_RCB,
+ GUI_RP,
+ SFT_LCB,
+ SFT_PLS
+};
+
+typedef enum {
+ SINGLE_TAP,
+ SINGLE_HOLD,
+ DOUBLE_SINGLE_TAP
+} td_state_t;
+
+static td_state_t td_state;
+int cur_dance (qk_tap_dance_state_t *state);
+void altlp_finished (qk_tap_dance_state_t *state, void *user_data);
+void altlp_reset (qk_tap_dance_state_t *state, void *user_data);
+void ctlrcb_finished (qk_tap_dance_state_t *state, void *user_data);
+void ctlrcb_reset (qk_tap_dance_state_t *state, void *user_data);
+void guirp_finished (qk_tap_dance_state_t *state, void *user_data);
+void guirp_reset (qk_tap_dance_state_t *state, void *user_data);
+void sftlcb_finished (qk_tap_dance_state_t *state, void *user_data);
+void sftlcb_reset (qk_tap_dance_state_t *state, void *user_data);
+void sftpls_finished (qk_tap_dance_state_t *state, void *user_data);
+void sftpls_reset (qk_tap_dance_state_t *state, void *user_data);
+
+#define ALT_2 LALT_T(KC_2)
+#define ALT_3 LALT_T(KC_3)
+#define ALT_8 LALT_T(KC_8)
+#define ALT_D LALT_T(KC_D)
+#define ALT_E LALT_T(KC_E)
+#define ALT_K LALT_T(KC_K)
+#define ALT_LB LALT_T(KC_LBRC)
+#define ALT_S LALT_T(KC_S)
+#define CTRL_2 LCTL_T(KC_2)
+#define CTRL_4 LCTL_T(KC_4)
+#define CTRL_5 LCTL_T(KC_5)
+#define CTRL_9 LCTL_T(KC_9)
+#define CTRL_EQ LCTL_T(KC_EQL)
+#define CTRL_I LCTL_T(KC_I)
+#define CTRL_L LCTL_T(KC_L)
+#define CTRL_R LCTL_T(KC_R)
+#define CTRL_S LCTL_T(KC_S)
+#define GUI_0 LGUI_T(KC_0)
+#define GUI_1 LGUI_T(KC_1)
+#define GUI_4 LGUI_T(KC_4)
+#define GUI_7 LGUI_T(KC_7)
+#define GUI_RB LGUI_T(KC_RBRC)
+#define GUI_F LGUI_T(KC_F)
+#define GUI_J LGUI_T(KC_J)
+#define GUI_N LGUI_T(KC_N)
+#define GUI_TEA LGUI_T(KC_T)
+#define MAC_EM S(LALT(KC_MINS))
+#define MAC_EN LALT(KC_MINS)
+#define NAV_BK LT(_NAV, KC_BSPC)
+#define NAV_LK TG(_NAV)
+#define NUME_SPC LT(_NUM_E, KC_SPC)
+#define NUMLK_E TG(_NUM_E)
+#define NUMLK_N TG(_NUM_N)
+#define NUMN_SPC LT(_NUM_N, KC_SPC)
+#define SFT_0 LSFT_T(KC_0)
+#define SFT_1 LSFT_T(KC_1)
+#define SFT_6 LSFT_T(KC_6)
+#define SFT_7 LSFT_T(KC_7)
+#define SFT_A LSFT_T(KC_A)
+#define SFT_O LSFT_T(KC_O)
+#define SFT_OS OSM(MOD_LSFT)
+#define SFT_QOT LSFT_T(KC_QUOT)
+#define SYM_OS OSL(_SYM)
+#define SYS_Z LT(_SYS, KC_Z)
+#define VOL_DN S(LALT(KC__VOLDOWN))
+#define VOL_UP S(LALT(KC__VOLUP))
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Colemak DHm
+ *
+ * ,----------------------------------. ,----------------------------------.
+ * | Q | W | F | P | B | | J | L | U | Y | ' |
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SFT/A| CTL/R| ALT/S| GUI/T| G | | M | GUI/N| ALT/E| CTL/I| SFT/O|
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SYS/Z| X | C | D | V | | K | H | , | . | ; |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------------. ,--------------------.
+ * |SFT/OS|NAV/BK| | | |NUM/SP|SFT/OS|
+ * `------+------|SYM/OS| |SYM/OS|------+------'
+ * | | | |
+ * `------' `------'
+ */
+[_CMK_DHM] = LAYOUT( \
+ KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, \
+ SFT_A, CTRL_R, ALT_S, GUI_TEA, KC_G, KC_M, GUI_N, ALT_E, CTRL_I, SFT_O, \
+ SYS_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SCLN, \
+ SFT_OS, NAV_BK, SYM_OS, SYM_OS, NUME_SPC, SFT_OS \
+),
+
+/* QWERTY
+ *
+ * ,----------------------------------. ,----------------------------------.
+ * | Q | W | E | R | T | | Y | U | I | O | P |
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SFT/A| CTL/S| ALT/D| GUI/F| G | | H | GUI/J| ALT/K| CTL/L| SFT/'|
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SYS/Z| X | C | V | B | | N | M | , | . | ; |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------------. ,--------------------.
+ * |SFT/OS|NAV/BK| | | |NUM/SP|SFT/OS|
+ * `------+------|SYM/OS| |SYM/OS|------+------'
+ * | | | |
+ * `------' `------'
+ */
+[_QWERTY] = LAYOUT( \
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
+ SFT_A, CTRL_S, ALT_D, GUI_F, KC_G, KC_H, GUI_J, ALT_K, CTRL_L, SFT_QOT, \
+ SYS_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SCLN, \
+ SFT_OS, NAV_BK, SYM_OS, SYM_OS, NUMN_SPC, SFT_OS \
+),
+
+/* System, media, and layer lock keys
+ * If you use QWERTY + the Vanilla numbers primarily, change NUMLK_E to NUMLK_N here.
+ *
+ * ,----------------------------------. ,----------------------------------.
+ * | RESET|DEBUG |QWERTY|CMKDHM| | | | VOL--| VOL++|BRITE-|BRITE+|
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SHIFT| CTRL | ALT | GUI |NAV LK| | POWER| VOL- | VOL+ | MUTE | MPLY |
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | | |AU OFF| AU ON| | | |NUM LK| MRWD | MFFD | |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------------. ,------,-------------.
+ * | | | | | | | |
+ * `-------------| | | |------+------.
+ * | | | |
+ * `------' `------'
+ */
+[_SYS] = LAYOUT( \
+ RESET, DEBUG, QWERTY, CMK_DHM, _______, _______, KC_VOLD, KC_VOLU, KC_BRID, KC_BRIU, \
+ KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, NAV_LK, KC_POWER, VOL_DN, VOL_UP, KC__MUTE, KC_MPLY, \
+ _______, _______, AU_OFF, AU_ON, _______, _______, NUMLK_E, KC_MRWD, KC_MFFD, _______, \
+ _______, _______, _______, _______, _______, _______ \
+),
+
+/* Navigation + mouse keys
+ *
+ * ,----------------------------------. ,----------------------------------.
+ * | PSCR | | WH U | WH D | | | BSPC | PGDN | PGUP | HOME | END |
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SHIFT| CTRL | ALT | GUI |NAV LK| | CAPS | LEFT | DOWN | UP | RIGHT|
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | | ACL0 | ACL1 | ACL2 | BTN2 | | BTN1 | MS L | MS D | MS U | MS R |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------------. ,--------------------.
+ * | | | | | | ENTER| |
+ * `------+------| ESC | | DEL |------+------'
+ * | | | |
+ * `------' `------'
+ */
+[_NAV] = LAYOUT( \
+ KC_PSCR, _______, KC_WH_U, KC_WH_D, _______, KC_BSPC, KC_PGDN, KC_PGUP, KC_HOME, KC_END, \
+ KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, NAV_LK, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
+ _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_BTN2, KC_BTN1, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, \
+ _______, _______, KC_ESC, KC_DEL, KC_ENT, _______ \
+),
+
+/* Number + function keys (ergonomic number order - default pairing with Colemak)
+ *
+ * ,----------------------------------. ,----------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SFT/7| CTL/5| ALT/3| GUI/1| 9 | | 8 | GUI/0| ALT/2| CTL/4| SFT/6|
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | F11 | F12 | - | SPACE| BSPC | | DEL |NUM LK| | | / |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------------. ,--------------------.
+ * | | TAB | | | | | |
+ * `------+------| ESC | | |------+------'
+ * | | | |
+ * `------' `------'
+ */
+[_NUM_E] = LAYOUT( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
+ SFT_7, CTRL_5, ALT_3, GUI_1, KC_9, KC_8, GUI_0, ALT_2, CTRL_4, SFT_6, \
+ KC_F11, KC_F12, KC_MINS, KC_SPC, KC_BSPC, KC_DEL, NUMLK_E, _______, _______, KC_SLSH, \
+ _______, KC_TAB, KC_ESC, _______, _______, _______ \
+),
+
+/* Number + function keys (numeric number order - default pairing with QWERTY)
+ *
+ * ,----------------------------------. ,----------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SFT/1| CTL/2| ALT/3| GUI/4| 5 | | 6 | GUI/7| ALT/8| CTL/9| SFT/0|
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | F11 | F12 | - | SPACE| BSPC | | DEL |NUM LK| | | / |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------------. ,--------------------.
+ * | | TAB | | | | | |
+ * `------+------| ESC | | |------+------'
+ * | | | |
+ * `------' `------'
+ */
+[_NUM_N] = LAYOUT( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
+ SFT_1, CTRL_2, ALT_3, GUI_4, KC_5, KC_6, GUI_7, ALT_8, CTRL_9, SFT_0, \
+ KC_F11, KC_F12, KC_MINS, KC_SPC, KC_BSPC, KC_DEL, NUMLK_N, _______, _______, KC_SLSH, \
+ _______, KC_TAB, KC_ESC, _______, _______, _______ \
+),
+
+
+/* Symbols
+ *
+ * ,----------------------------------. ,----------------------------------.
+ * | ! | @ | # | $ | % | | ^ | & | * | ? | ' |
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | SFT/+| CTL/=| ALT/(| GUI/)| " | | : | GUI/]| ALT/[| CTL/}| SFT/{|
+ * |------+------+------+------+------| |------+------+------+------+------|
+ * | < | | | - | > | \ | | ` | _ | / | ~ | ; |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------------. ,--------------------.
+ * | |ENDASH| | | |EMDASH| |
+ * `------+------| | | |------+------'
+ * | | | |
+ * `------' `------'
+ */
+[_SYM] = LAYOUT( \
+ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_QUOT, \
+ TD(SFT_PLS), CTRL_EQ, TD(ALT_LP), TD(GUI_RP), KC_DQT, KC_COLN, GUI_RB, ALT_LB, TD(CTL_RCB), TD(SFT_LCB), \
+ KC_LT, KC_PIPE, KC_MINS, KC_GT, KC_BSLS, KC_GRV, KC_UNDS, KC_SLSH, KC_TILD, KC_SCLN, \
+ _______, MAC_EN, _______, _______, MAC_EM, _______ \
+)
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case CMK_DHM:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_CMK_DHM);
+ }
+ return false;
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ default:
+ return true;
+ }
+};
+
+int cur_dance (qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return SINGLE_TAP;
+ else return SINGLE_HOLD;
+ }
+ if (state->count == 2) return DOUBLE_SINGLE_TAP;
+ else return 3;
+}
+
+void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
+ td_state = cur_dance(state);
+ switch (td_state) {
+ case SINGLE_TAP:
+ register_code16(KC_LPRN);
+ break;
+ case SINGLE_HOLD:
+ register_mods(MOD_BIT(KC_LALT));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ tap_code16(KC_LPRN);
+ register_code16(KC_LPRN);
+ }
+}
+
+void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
+ switch (td_state) {
+ case SINGLE_TAP:
+ unregister_code16(KC_LPRN);
+ break;
+ case SINGLE_HOLD:
+ unregister_mods(MOD_BIT(KC_LALT));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ unregister_code16(KC_LPRN);
+ }
+}
+
+void ctlrcb_finished (qk_tap_dance_state_t *state, void *user_data) {
+ td_state = cur_dance(state);
+ switch (td_state) {
+ case SINGLE_TAP:
+ register_code16(KC_RCBR);
+ break;
+ case SINGLE_HOLD:
+ register_mods(MOD_BIT(KC_LCTL));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ tap_code16(KC_RCBR);
+ register_code16(KC_RCBR);
+ }
+}
+
+void ctlrcb_reset (qk_tap_dance_state_t *state, void *user_data) {
+ switch (td_state) {
+ case SINGLE_TAP:
+ unregister_code16(KC_RCBR);
+ break;
+ case SINGLE_HOLD:
+ unregister_mods(MOD_BIT(KC_LCTL));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ unregister_code16(KC_RCBR);
+ }
+}
+
+void guirp_finished (qk_tap_dance_state_t *state, void *user_data) {
+ td_state = cur_dance(state);
+ switch (td_state) {
+ case SINGLE_TAP:
+ register_code16(KC_RPRN);
+ break;
+ case SINGLE_HOLD:
+ register_mods(MOD_BIT(KC_LGUI));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ tap_code16(KC_RPRN);
+ register_code16(KC_RPRN);
+ }
+}
+
+void guirp_reset (qk_tap_dance_state_t *state, void *user_data) {
+ switch (td_state) {
+ case SINGLE_TAP:
+ unregister_code16(KC_RPRN);
+ break;
+ case SINGLE_HOLD:
+ unregister_mods(MOD_BIT(KC_LGUI));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ unregister_code16(KC_RPRN);
+ }
+}
+
+void sftlcb_finished (qk_tap_dance_state_t *state, void *user_data) {
+ td_state = cur_dance(state);
+ switch (td_state) {
+ case SINGLE_TAP:
+ register_code16(KC_LCBR);
+ break;
+ case SINGLE_HOLD:
+ register_mods(MOD_BIT(KC_LSFT));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ tap_code16(KC_LCBR);
+ register_code16(KC_LCBR);
+ }
+}
+
+void sftlcb_reset (qk_tap_dance_state_t *state, void *user_data) {
+ switch (td_state) {
+ case SINGLE_TAP:
+ unregister_code16(KC_LCBR);
+ break;
+ case SINGLE_HOLD:
+ unregister_mods(MOD_BIT(KC_LSFT));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ unregister_code16(KC_LCBR);
+ }
+}
+
+void sftpls_finished (qk_tap_dance_state_t *state, void *user_data) {
+ td_state = cur_dance(state);
+ switch (td_state) {
+ case SINGLE_TAP:
+ register_code16(KC_PLUS);
+ break;
+ case SINGLE_HOLD:
+ register_mods(MOD_BIT(KC_LSFT));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ tap_code16(KC_PLUS);
+ register_code16(KC_PLUS);
+ }
+}
+
+void sftpls_reset (qk_tap_dance_state_t *state, void *user_data) {
+ switch (td_state) {
+ case SINGLE_TAP:
+ unregister_code16(KC_PLUS);
+ break;
+ case SINGLE_HOLD:
+ unregister_mods(MOD_BIT(KC_LSFT));
+ break;
+ case DOUBLE_SINGLE_TAP:
+ unregister_code16(KC_PLUS);
+ }
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [ALT_LP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altlp_finished, altlp_reset),
+ [CTL_RCB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctlrcb_finished, ctlrcb_reset),
+ [GUI_RP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, guirp_finished, guirp_reset),
+ [SFT_LCB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, sftlcb_finished, sftlcb_reset),
+ [SFT_PLS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, sftpls_finished, sftpls_reset)
+};
diff --git a/keyboards/maple_computing/minidox/keymaps/dustypomerleau/rules.mk b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/rules.mk
new file mode 100644
index 0000000000..2a74d95536
--- /dev/null
+++ b/keyboards/maple_computing/minidox/keymaps/dustypomerleau/rules.mk
@@ -0,0 +1,5 @@
+# dustypomerleau, Minidox rules
+
+EXTRAKEY_ENABLE = yes
+MOUSEKEY_ENABLE = yes
+TAP_DANCE_ENABLE = yes