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-rw-r--r--keyboards/linworks/fave60a/config.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/keyboards/linworks/fave60a/config.h b/keyboards/linworks/fave60a/config.h
deleted file mode 100644
index fd70ee7c38..0000000000
--- a/keyboards/linworks/fave60a/config.h
+++ /dev/null
@@ -1,67 +0,0 @@
-// Copyright 2023 ziptyze (@ziptyze)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-/* Define RGB */
-#define RGB_MATRIX_LED_COUNT 91
-
-#define RGB_DISABLE_WHEN_USB_SUSPENDED
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
-
-#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
-
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-#define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-// The PIXEL_FRACTAL effect does not work properly when the matrix layout is
-// different from the physical layout; it also has problems when underglow
-// LEDs are present, or when multiple LEDs are associated with the same key.
-#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-
-// Framebuffer effects; can be enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// is defined. Both of these effects currently don't work properly when the
-// key matrix does not match the physical layout, so they are disabled.
-#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
-// Reactive effects; can be enabled only if at least one of
-// RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined.
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define ENABLE_RGB_MATRIX_SPLASH
-#define ENABLE_RGB_MATRIX_MULTISPLASH
-#define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH