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diff --git a/keyboards/lily58/keymaps/druotoni/readme.md b/keyboards/lily58/keymaps/druotoni/readme.md deleted file mode 100644 index c6d47da5d7..0000000000 --- a/keyboards/lily58/keymaps/druotoni/readme.md +++ /dev/null @@ -1,133 +0,0 @@ -# HELL0 NAVI. Interface - -HELL0 NAVI. Interface is a GUI based en [Serial Experiments Lain](https://en.wikipedia.org/wiki/Serial_Experiments_Lain). Turn your [Lily58](https://github.com/kata0510/Lily58) keyboard into a Navi computer with its own Copland OS. - - -Ready to dive into the Wired ? - - -HELL0 NAVI provides interactive animations for both sides : -- a scope on left side for burst, WPM and active layer -- a ring on right side for the last key stroke - - - - - - - -## Typing animation - -The scope displays your burst time on a chart. The WPM is represented by an horizontal line. - -The ring display the last letter in the upper frame. Each time you enter a key, the Navi searches into the circular database and locks the position. A special animation is displayed when Enter, Backspce or Escape are struck. - -<img src="https://imgur.com/Yf7D6UN.gif" height="400" > - -## Startup animation - -Your Navi boots when it leaves the sleep mode. The animation can be canceled by typing. - - - -<img src="https://imgur.com/EXU92Ev.gif" height="400" > - - - -## Waking up animation - -After a period of inactivity, the scope and the ring turn off and the Navi runs in Idle mode. A new key stroke wakes them up. - - -<img src="https://imgur.com/9GWa7rR.gif" height="400" > - - -## Idle animation - -The Copland OS is still in beta test. After a while, some visual glitches will occur. - - -<img src="https://imgur.com/eKZ7qgC.gif" height="400" > - - - -## Shutdown animation -The Navi runs in sleep mode after 10 seconds in Idle mode. A nice (and difficul to render in a gif) animation is run. The OLED display turns off. - -# How to build & flash - -You need to flash each side with a specific version based on config.h configuration. - - ## Left side (master) - -IS_RIGHT needs to be commented in config.h -``` -#define IS_LEFT 1 -//#define IS_RIGHT 1 -``` -Connect the left side and flash - - ## Right side (slave) - -Comment IS_LEFT and uncomment IS_RIGHT in config.h -``` -//#define IS_LEFT 1 -#define IS_RIGHT 1 -``` -Connect the right side and flash - -# Customization - -## Logo -Logo can be change in navi_logo.c. -The new logo must be 32x32 pixels. -``` -static void render_logo_clean(void) { - // your logo here - static const char PROGMEM logo_raw[] = { - 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 192, 192, 204, 222, 222, 204, 192, 192, 128, 0, 0, 0, 128, 128, 0, 0, - 0, 0, 0, 0, 192, 240, 248, 28, 14, 7, 3, 249, 252, 255, 15, 7, 3, 225, 241, 241, 241, 241, 225, 3, 7, 15, 255, 252, - 249, 3, 7, 14, 28, 248, 240, 192, 192, 227, 231, 206, 28, 56, 112, 99, 15, 31, 60, 120, 240, 225, 227, 3, 3, 227, - 225, 240, 120, 60, 31, 15, 103, 112, 56, 28, 206, 231, 227, 192, 0, 1, 1, 0, 0, 0, 56, 120, 96, 192, 192, 192, - 96, 127, 63, 0, 0, 63, 127, 96, 192, 192, 192, 96, 120, 56, 0, 0, 0, 1, 1, 0, - }; - oled_write_raw_P(logo_raw, sizeof(logo_raw)); -} -``` -## Layer names - -The current version handle 3 differents layers. Names can be changed in layer_frame.h. -``` -// layer name : must be 3 chars -#define LAYER_NAME_0 "ABC" -#define LAYER_NAME_1 "NAV" -#define LAYER_NAME_2 "SPE" -``` - -## Timing - -You can tweak states timing in gui_state.h. -``` -// states timing -#define BOOTING_TIME_TRESHOLD 7000 -#define WAKING_UP_TIME_TRESHOLD 300 -#define IDLE_TIME_TRESHOLD 4000 -#define HALTING_TIME_TRESHOLD IDLE_TIME_TRESHOLD + 6000 -#define SLEEP_TIME_TRESHOLD HALTING_TIME_TRESHOLD + 8000 -``` - -## Need space ? -Boot and gliches can be commented in config.h -``` -// states timing -// logo glitch -//#define WITH_GLITCH -// boot sequence -//#define WITH_BOOT -``` - -![My Navi](https://imgur.com/eYkgoZJ.png) -> Keyboard : https://github.com/kata0510/Lily58 -> -> Case : https://github.com/BoardSodie/Lily58-Acrylic-Case - |