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-rw-r--r--keyboards/lets_split/keymaps/geripgeri/keymap.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/lets_split/keymaps/geripgeri/keymap.c b/keyboards/lets_split/keymaps/geripgeri/keymap.c
index d72d7b6085..6bd524c6b9 100644
--- a/keyboards/lets_split/keymaps/geripgeri/keymap.c
+++ b/keyboards/lets_split/keymaps/geripgeri/keymap.c
@@ -47,10 +47,10 @@ enum {
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
-int cur_dance (qk_tap_dance_state_t *state);
+int cur_dance (tap_dance_state_t *state);
-void u_finished (qk_tap_dance_state_t *state, void *user_data);
-void o_finished (qk_tap_dance_state_t *state, void *user_data);
+void u_finished (tap_dance_state_t *state, void *user_data);
+void o_finished (tap_dance_state_t *state, void *user_data);
uint8_t rgb_mode = RGBLIGHT_MODE_BREATHING + 1;
@@ -281,7 +281,7 @@ void led_set_user(uint8_t usb_led) {
rgblight_mode_noeeprom(rgb_mode);
}
-int cur_dance (qk_tap_dance_state_t *state) {
+int cur_dance (tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
//key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
@@ -317,7 +317,7 @@ static tap otap_state = {
.state = 0
};
-void u_finished (qk_tap_dance_state_t *state, void *user_data) {
+void u_finished (tap_dance_state_t *state, void *user_data) {
utap_state.state = cur_dance(state);
switch(utap_state.state) {
case SINGLE_TAP: SEND_STRING(SS_RALT("]")); break;
@@ -326,7 +326,7 @@ void u_finished (qk_tap_dance_state_t *state, void *user_data) {
}
}
-void o_finished (qk_tap_dance_state_t *state, void *user_data) {
+void o_finished (tap_dance_state_t *state, void *user_data) {
otap_state.state = cur_dance(state);
switch(otap_state.state) {
case SINGLE_TAP: SEND_STRING(SS_RALT("=")); break;
@@ -335,7 +335,7 @@ void o_finished (qk_tap_dance_state_t *state, void *user_data) {
}
}
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
[U] = ACTION_TAP_DANCE_FN(u_finished),
[O] = ACTION_TAP_DANCE_FN(o_finished),
[NEXTPREV] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_MPRV),