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-rw-r--r--keyboards/kumaokobo/kudox_game/config.h24
-rw-r--r--keyboards/kumaokobo/kudox_game/info.json12
-rw-r--r--keyboards/kumaokobo/kudox_game/keymaps/default/keymap.c74
-rw-r--r--keyboards/kumaokobo/kudox_game/keymaps/default/readme.md1
-rw-r--r--keyboards/kumaokobo/kudox_game/keymaps/via/keymap.c81
-rw-r--r--keyboards/kumaokobo/kudox_game/keymaps/via/readme.md1
-rw-r--r--keyboards/kumaokobo/kudox_game/keymaps/via/rules.mk1
-rw-r--r--keyboards/kumaokobo/kudox_game/readme.md26
-rw-r--r--keyboards/kumaokobo/kudox_game/rev1/config.h45
-rw-r--r--keyboards/kumaokobo/kudox_game/rev1/info.json67
-rw-r--r--keyboards/kumaokobo/kudox_game/rev1/rules.mk0
-rw-r--r--keyboards/kumaokobo/kudox_game/rev2/config.h45
-rw-r--r--keyboards/kumaokobo/kudox_game/rev2/info.json67
-rw-r--r--keyboards/kumaokobo/kudox_game/rev2/rules.mk1
-rw-r--r--keyboards/kumaokobo/kudox_game/rules.mk14
15 files changed, 459 insertions, 0 deletions
diff --git a/keyboards/kumaokobo/kudox_game/config.h b/keyboards/kumaokobo/kudox_game/config.h
new file mode 100644
index 0000000000..f998de9534
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/config.h
@@ -0,0 +1,24 @@
+/*
+Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+
+/* Select hand configuration */
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
diff --git a/keyboards/kumaokobo/kudox_game/info.json b/keyboards/kumaokobo/kudox_game/info.json
new file mode 100644
index 0000000000..6968b5e427
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/info.json
@@ -0,0 +1,12 @@
+{
+ "keyboard_name": "The Kudox Game Keyboard",
+ "manufacturer": "Kumao Kobo",
+ "url": "",
+ "maintainer": "Kumao Kobo",
+ "usb": {
+ "vid": "0xABBA",
+ "pid": "0x9696"
+ },
+ "processor": "atmega32u4",
+ "bootloader": "caterina"
+}
diff --git a/keyboards/kumaokobo/kudox_game/keymaps/default/keymap.c b/keyboards/kumaokobo/kudox_game/keymaps/default/keymap.c
new file mode 100644
index 0000000000..99e664138f
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/keymaps/default/keymap.c
@@ -0,0 +1,74 @@
+// Copyright Kumao Kobo <kumaokobo@gmail.com>
+// SPDX-License-Identifier: GPL-2.0+
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _SYMB 1
+#define _LIGHT 2
+
+// Shortcut to make keymap more readable
+#define SYM_L MO(_SYMB)
+#define KC_ALEN LALT_T(KC_ENT)
+#define ES_LIGH LT(_LIGHT, KC_ESC)
+
+#define CT_COPY LCTL(KC_C)
+#define CT_PASTE LCTL(KC_V)
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QWERTY] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐
+ ES_LIGH ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
+ //└────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
+ //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
+ CT_COPY ,CT_PASTE,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
+ KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
+ //├────────┼────────┘ └────────┴────────┼────────┼────────┐
+ KC_LCTL ,SYM_L ,KC_SPC
+ //└────────┘ └────────┴────────┘
+ ),
+
+ [_SYMB] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
+ //└────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
+ //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
+ _______ ,_______ ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_LBRC ,KC_RBRC ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
+ _______ ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
+ //├────────┼────────┘ └────────┴────────┼────────┼────────┐
+ _______ ,_______ ,_______
+ //└────────┘ └────────┴────────┘
+ ),
+
+ [_LIGHT] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,
+ //└────────┼────────┼────────┼────────┼────────┼────────┤
+ RGB_M_P ,RGB_M_SW,RGB_M_X ,RGB_M_B ,RGB_VAD ,
+ //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
+ _______ ,_______ ,RGB_M_SN,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
+ _______ ,RGB_M_T ,XXXXXXX ,RGB_VAI ,RGB_VAD ,
+ //├────────┼────────┘ └────────┴────────┼────────┼────────┐
+ _______ ,RGB_MOD ,RGB_TOG
+ //└────────┘ └────────┴────────┘
+ )
+
+};
+
+// Runs just one time when the keyboard initializes.
+#ifdef RGBLIGHT_ENABLE
+void eeconfig_init_user(void) {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
+};
+#endif
diff --git a/keyboards/kumaokobo/kudox_game/keymaps/default/readme.md b/keyboards/kumaokobo/kudox_game/keymaps/default/readme.md
new file mode 100644
index 0000000000..0fbdb86a94
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/keymaps/default/readme.md
@@ -0,0 +1 @@
+# The default keymap for Kudox Game Keyboard
diff --git a/keyboards/kumaokobo/kudox_game/keymaps/via/keymap.c b/keyboards/kumaokobo/kudox_game/keymaps/via/keymap.c
new file mode 100644
index 0000000000..b0722bf470
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/keymaps/via/keymap.c
@@ -0,0 +1,81 @@
+// Copyright Kumao Kobo <kumaokobo@gmail.com>
+// SPDX-License-Identifier: GPL-2.0+
+
+#include QMK_KEYBOARD_H
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _BASE,
+ _FN1,
+ _FN2,
+ _FN3,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_BASE] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ LCTL(KC_C),LCTL(KC_V),KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ KC_LCTL ,TO(_FN1) ,KC_SPC
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+ [_FN1] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_LBRC ,KC_RBRC ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ TO(_FN2) ,TO(_BASE) ,KC_TRNS
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+ [_FN2] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ RGB_M_P ,RGB_M_SW ,RGB_M_X ,RGB_M_B ,RGB_VAD ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,RGB_M_SN ,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,RGB_M_T ,KC_DEL ,RGB_VAI ,RGB_VAD ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ TO(_FN1) ,RGB_MOD ,RGB_TOG
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+
+ [_FN3] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS
+ //└──────────┘ └──────────┴──────────┘
+ )
+};
+
+
+#ifdef RGBLIGHT_ENABLE
+void eeconfig_init_user(void) {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
+};
+#endif
diff --git a/keyboards/kumaokobo/kudox_game/keymaps/via/readme.md b/keyboards/kumaokobo/kudox_game/keymaps/via/readme.md
new file mode 100644
index 0000000000..203474736c
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/keymaps/via/readme.md
@@ -0,0 +1 @@
+# The default VIA keymap for Kudox Game Keyboard
diff --git a/keyboards/kumaokobo/kudox_game/keymaps/via/rules.mk b/keyboards/kumaokobo/kudox_game/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes
diff --git a/keyboards/kumaokobo/kudox_game/readme.md b/keyboards/kumaokobo/kudox_game/readme.md
new file mode 100644
index 0000000000..6e06be159c
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/readme.md
@@ -0,0 +1,26 @@
+# The Kudox Game keyboard
+
+<p align="center">
+<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox.png" alt="Kudox logo" width="600"/>
+</p>
+
+<p align="center">
+<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-game-pcb.jpg" alt="Kudox Game PCB rev1.0" width="600"/>
+</p>
+
+- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
+- Hardware Supported: Kudox Game PCB rev1.0 rev2.0 w/ Pro Micro
+
+Make example for this keyboard (after setting up your build environment):
+
+```sh
+make kumaokobo/kudox_game/rev2:default
+```
+
+Example of flashing this keyboard:
+
+```sh
+make kumaokobo/kudox_game/rev2:default:avrdude
+```
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/kumaokobo/kudox_game/rev1/config.h b/keyboards/kumaokobo/kudox_game/rev1/config.h
new file mode 100644
index 0000000000..b0b9607f4b
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/rev1/config.h
@@ -0,0 +1,45 @@
+/*
+Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_DELAY 0
+#define MOUSEKEY_TIME_TO_MAX 60
+#define MOUSEKEY_MAX_SPEED 7
+#define MOUSEKEY_WHEEL_DELAY 0
diff --git a/keyboards/kumaokobo/kudox_game/rev1/info.json b/keyboards/kumaokobo/kudox_game/rev1/info.json
new file mode 100644
index 0000000000..e5c39fce31
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/rev1/info.json
@@ -0,0 +1,67 @@
+{
+ "usb": {
+ "device_version": "1.0.0"
+ },
+ "rgblight": {
+ "saturation_steps": 8,
+ "brightness_steps": 8,
+ "led_count": 7,
+ "animations": {
+ "breathing": true,
+ "rainbow_mood": true,
+ "rainbow_swirl": true,
+ "snake": true,
+ "knight": true,
+ "christmas": true,
+ "static_gradient": true,
+ "rgb_test": true,
+ "alternating": true,
+ "twinkle": true
+ }
+ },
+ "ws2812": {
+ "pin": "D3"
+ },
+ "matrix_pins": {
+ "cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
+ "rows": ["D4", "D7", "E6", "B4", "B5"]
+ },
+ "diode_direction": "COL2ROW",
+ "layouts": {
+ "LAYOUT": {
+ "layout": [
+ {"matrix": [0, 0], "x": 0, "y": 0},
+
+ {"matrix": [0, 1], "x": 1.5, "y": 0},
+ {"matrix": [0, 2], "x": 2.5, "y": 0},
+ {"matrix": [0, 3], "x": 3.5, "y": 0},
+ {"matrix": [0, 4], "x": 4.5, "y": 0},
+ {"matrix": [0, 5], "x": 5.5, "y": 0},
+
+ {"matrix": [1, 1], "x": 1.75, "y": 1},
+ {"matrix": [1, 2], "x": 2.75, "y": 1},
+ {"matrix": [1, 3], "x": 3.75, "y": 1},
+ {"matrix": [1, 4], "x": 4.75, "y": 1},
+ {"matrix": [1, 5], "x": 5.75, "y": 1},
+
+ {"matrix": [2, 0], "x": 0, "y": 2},
+ {"matrix": [2, 1], "x": 1, "y": 2},
+ {"matrix": [2, 2], "x": 2, "y": 2},
+ {"matrix": [2, 3], "x": 3, "y": 2},
+ {"matrix": [2, 4], "x": 4, "y": 2},
+ {"matrix": [2, 5], "x": 5.25, "y": 2},
+ {"matrix": [2, 6], "x": 6.25, "y": 2},
+
+ {"matrix": [3, 0], "x": 0, "y": 3, "w": 1.5},
+ {"matrix": [3, 1], "x": 1.5, "y": 3},
+ {"matrix": [3, 4], "x": 3.75, "y": 3},
+ {"matrix": [3, 5], "x": 4.75, "y": 3},
+ {"matrix": [3, 6], "x": 5.75, "y": 3},
+
+ {"matrix": [4, 0], "x": 0, "y": 4, "w": 1.5},
+ {"matrix": [4, 5], "x": 5.5, "y": 4.25, "h": 1.5},
+ {"matrix": [4, 6], "x": 6.5, "y": 4.75, "h": 2}
+ ]
+ }
+ }
+}
diff --git a/keyboards/kumaokobo/kudox_game/rev1/rules.mk b/keyboards/kumaokobo/kudox_game/rev1/rules.mk
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/rev1/rules.mk
diff --git a/keyboards/kumaokobo/kudox_game/rev2/config.h b/keyboards/kumaokobo/kudox_game/rev2/config.h
new file mode 100644
index 0000000000..37fde91599
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/rev2/config.h
@@ -0,0 +1,45 @@
+/*
+Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_DELAY 0
+#define MOUSEKEY_TIME_TO_MAX 60
+#define MOUSEKEY_MAX_SPEED 7
+#define MOUSEKEY_WHEEL_DELAY 0
diff --git a/keyboards/kumaokobo/kudox_game/rev2/info.json b/keyboards/kumaokobo/kudox_game/rev2/info.json
new file mode 100644
index 0000000000..e811c70d5b
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/rev2/info.json
@@ -0,0 +1,67 @@
+{
+ "usb": {
+ "device_version": "2.0.0"
+ },
+ "rgblight": {
+ "saturation_steps": 8,
+ "brightness_steps": 8,
+ "led_count": 7,
+ "animations": {
+ "breathing": true,
+ "rainbow_mood": true,
+ "rainbow_swirl": true,
+ "snake": true,
+ "knight": true,
+ "christmas": true,
+ "static_gradient": true,
+ "rgb_test": true,
+ "alternating": true,
+ "twinkle": true
+ }
+ },
+ "ws2812": {
+ "pin": "D3"
+ },
+ "matrix_pins": {
+ "cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
+ "rows": ["D4", "D7", "E6", "B4", "B5"]
+ },
+ "diode_direction": "COL2ROW",
+ "layouts": {
+ "LAYOUT": {
+ "layout": [
+ {"matrix": [0, 0], "x": 0, "y": 0},
+
+ {"matrix": [0, 1], "x": 1.5, "y": 0},
+ {"matrix": [0, 2], "x": 2.5, "y": 0},
+ {"matrix": [0, 3], "x": 3.5, "y": 0},
+ {"matrix": [0, 4], "x": 4.5, "y": 0},
+ {"matrix": [0, 5], "x": 5.5, "y": 0},
+
+ {"matrix": [1, 1], "x": 1.75, "y": 1},
+ {"matrix": [1, 2], "x": 2.75, "y": 1},
+ {"matrix": [1, 3], "x": 3.75, "y": 1},
+ {"matrix": [1, 4], "x": 4.75, "y": 1},
+ {"matrix": [1, 5], "x": 5.75, "y": 1},
+
+ {"matrix": [2, 0], "x": 0, "y": 2},
+ {"matrix": [2, 1], "x": 1, "y": 2},
+ {"matrix": [2, 2], "x": 2, "y": 2},
+ {"matrix": [2, 3], "x": 3, "y": 2},
+ {"matrix": [2, 4], "x": 4, "y": 2},
+ {"matrix": [2, 5], "x": 5.25, "y": 2},
+ {"matrix": [2, 6], "x": 6.25, "y": 2},
+
+ {"matrix": [3, 0], "x": 0, "y": 3, "w": 1.5},
+ {"matrix": [3, 1], "x": 1.5, "y": 3},
+ {"matrix": [3, 4], "x": 3.75, "y": 3},
+ {"matrix": [3, 5], "x": 4.75, "y": 3},
+ {"matrix": [3, 6], "x": 5.75, "y": 3},
+
+ {"matrix": [4, 0], "x": 0, "y": 4, "w": 1.5},
+ {"matrix": [4, 5], "x": 5.5, "y": 4.25, "h": 1.5},
+ {"matrix": [4, 6], "x": 6.5, "y": 4.75, "h": 2}
+ ]
+ }
+ }
+}
diff --git a/keyboards/kumaokobo/kudox_game/rev2/rules.mk b/keyboards/kumaokobo/kudox_game/rev2/rules.mk
new file mode 100644
index 0000000000..1e3cebb145
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/rev2/rules.mk
@@ -0,0 +1 @@
+RGBLIGHT_ENABLE = yes
diff --git a/keyboards/kumaokobo/kudox_game/rules.mk b/keyboards/kumaokobo/kudox_game/rules.mk
new file mode 100644
index 0000000000..569f262b38
--- /dev/null
+++ b/keyboards/kumaokobo/kudox_game/rules.mk
@@ -0,0 +1,14 @@
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = no # Enable N-Key Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+AUDIO_ENABLE = no # Audio output
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
+
+DEFAULT_FOLDER = kumaokobo/kudox_game/rev2