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Diffstat (limited to 'keyboards/keyhive/navi10/keymaps/devdev/keymap.c')
-rw-r--r--keyboards/keyhive/navi10/keymaps/devdev/keymap.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/keyhive/navi10/keymaps/devdev/keymap.c b/keyboards/keyhive/navi10/keymaps/devdev/keymap.c
index 0fc20cbbd4..36a76c50ce 100644
--- a/keyboards/keyhive/navi10/keymaps/devdev/keymap.c
+++ b/keyboards/keyhive/navi10/keymaps/devdev/keymap.c
@@ -67,11 +67,11 @@ enum custom_keycodes { // git macros
};
//function to handle all the tap dances
-int cur_dance(qk_tap_dance_state_t *state);
+int cur_dance(tap_dance_state_t *state);
//functions for each tap dance
-void tk_finished(qk_tap_dance_state_t *state, void *user_data);
-void tk_reset(qk_tap_dance_state_t *state, void *user_data);
+void tk_finished(tap_dance_state_t *state, void *user_data);
+void tk_reset(tap_dance_state_t *state, void *user_data);
// define the macros in here
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
@@ -167,7 +167,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
//determine the current tap dance state
-int cur_dance (qk_tap_dance_state_t *state){
+int cur_dance (tap_dance_state_t *state){
if(state->count == 1)
{
//if a tap was registered
@@ -203,7 +203,7 @@ static tap tk_tap_state = {
};
//functions that control what our tap dance key does
-void tk_finished(qk_tap_dance_state_t *state, void *user_data){
+void tk_finished(tap_dance_state_t *state, void *user_data){
tk_tap_state.state = cur_dance(state);
uint8_t val = rgblight_get_val();
switch(tk_tap_state.state){
@@ -246,7 +246,7 @@ void tk_finished(qk_tap_dance_state_t *state, void *user_data){
}
}
-void tk_reset(qk_tap_dance_state_t *state, void *user_data){
+void tk_reset(tap_dance_state_t *state, void *user_data){
//if held and released, leave the layer
if(tk_tap_state.state == SINGLE_HOLD){
layer_off(_GI4);
@@ -258,6 +258,6 @@ void tk_reset(qk_tap_dance_state_t *state, void *user_data){
}
//associate the tap dance key with its functionality
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
[TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tk_finished, tk_reset)
};