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Diffstat (limited to 'keyboards/keyhive/navi10/keymaps/default/keymap.c')
-rw-r--r--keyboards/keyhive/navi10/keymaps/default/keymap.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/keyhive/navi10/keymaps/default/keymap.c b/keyboards/keyhive/navi10/keymaps/default/keymap.c
index 248e4d50ce..bbf51f56ff 100644
--- a/keyboards/keyhive/navi10/keymaps/default/keymap.c
+++ b/keyboards/keyhive/navi10/keymaps/default/keymap.c
@@ -33,11 +33,11 @@ enum {
};
//function to handle all the tap dances
-int cur_dance(qk_tap_dance_state_t *state);
+int cur_dance(tap_dance_state_t *state);
//functions for each tap dance
-void tk_finished(qk_tap_dance_state_t *state, void *user_data);
-void tk_reset(qk_tap_dance_state_t *state, void *user_data);
+void tk_finished(tap_dance_state_t *state, void *user_data);
+void tk_reset(tap_dance_state_t *state, void *user_data);
#define INDICATOR_LED B5
@@ -66,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
//determine the current tap dance state
-int cur_dance (qk_tap_dance_state_t *state){
+int cur_dance (tap_dance_state_t *state){
if(state->count == 1){
//if a tap was registered
if(!state->pressed){
@@ -88,7 +88,7 @@ static tap tk_tap_state = {
};
//functions that control what our tap dance key does
-void tk_finished(qk_tap_dance_state_t *state, void *user_data){
+void tk_finished(tap_dance_state_t *state, void *user_data){
tk_tap_state.state = cur_dance(state);
switch(tk_tap_state.state){
case SINGLE_TAP:
@@ -116,7 +116,7 @@ void tk_finished(qk_tap_dance_state_t *state, void *user_data){
}
}
-void tk_reset(qk_tap_dance_state_t *state, void *user_data){
+void tk_reset(tap_dance_state_t *state, void *user_data){
//if held and released, leave the layer
if(tk_tap_state.state == SINGLE_HOLD){
layer_off(_FN0);
@@ -126,6 +126,6 @@ void tk_reset(qk_tap_dance_state_t *state, void *user_data){
}
//associate the tap dance key with its functionality
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
[TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tk_finished, tk_reset)
};