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-rw-r--r--keyboards/keychron/q1/config.h80
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diff --git a/keyboards/keychron/q1/config.h b/keyboards/keychron/q1/config.h
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--- a/keyboards/keychron/q1/config.h
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-/* Copyright 2021 @ Keychron(https://www.keychron.com)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-/* RGB Matrix Driver Configuration */
-#define DRIVER_COUNT 2
-#define DRIVER_ADDR_1 0b1010000
-#define DRIVER_ADDR_2 0b1011111
-
-/* DIP switch */
-#define DIP_SWITCH_MATRIX_GRID { {0,1} }
-
-/* Disable DIP switch in matrix data */
-#define MATRIX_MASKED
-
-/* Disable RGB lighting when PC is in suspend */
-#define RGB_DISABLE_WHEN_USB_SUSPENDED
-
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
-// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-// #define ENABLE_RGB_MATRIX_BAND_SAT
-// #define ENABLE_RGB_MATRIX_BAND_VAL
-// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-// #define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-// #define ENABLE_RGB_MATRIX_HUE_BREATHING
-// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
-// #define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
-// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define ENABLE_RGB_MATRIX_SPLASH
-// #define ENABLE_RGB_MATRIX_MULTISPLASH
-#define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH