diff options
Diffstat (limited to 'keyboards/keycapsss/kimiko')
-rw-r--r-- | keyboards/keycapsss/kimiko/keymaps/default/config.h | 22 | ||||
-rw-r--r-- | keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h | 5 |
2 files changed, 12 insertions, 15 deletions
diff --git a/keyboards/keycapsss/kimiko/keymaps/default/config.h b/keyboards/keycapsss/kimiko/keymaps/default/config.h index 877553689f..52faaf2b65 100644 --- a/keyboards/keycapsss/kimiko/keymaps/default/config.h +++ b/keyboards/keycapsss/kimiko/keymaps/default/config.h @@ -31,18 +31,16 @@ # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_SLEEP /* the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ -# define RGBLIGHT_ANIMATIONS -/*== or choose animations to save space ==*/ -// # define RGBLIGHT_EFFECT_BREATHING -// # define RGBLIGHT_EFFECT_RAINBOW_MOOD -// # define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// # define RGBLIGHT_EFFECT_SNAKE -// # define RGBLIGHT_EFFECT_KNIGHT -// # define RGBLIGHT_EFFECT_CHRISTMAS -// # define RGBLIGHT_EFFECT_STATIC_GRADIENT -// # define RGBLIGHT_EFFECT_RGB_TEST -// # define RGBLIGHT_EFFECT_ALTERNATING +# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +# define RGBLIGHT_EFFECT_SNAKE +# define RGBLIGHT_EFFECT_KNIGHT +# define RGBLIGHT_EFFECT_CHRISTMAS +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RGB_TEST +# define RGBLIGHT_EFFECT_ALTERNATING +# define RGBLIGHT_EFFECT_TWINKLE #endif // If you are using an Elite C rev3 on the slave side, uncomment the lines below: diff --git a/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h b/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h index 5e91a21c73..f85a8eee55 100644 --- a/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h +++ b/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h @@ -33,7 +33,7 @@ // The pin connected to the data pin of the LEDs #define RGB_DI_PIN D3 // The number of LEDs connected -#define DRIVER_LED_TOTAL 60 +#define RGB_MATRIX_LED_COUNT 60 #define RGBLED_NUM 60 #define RGB_MATRIX_SPLIT {30,30} #define SPLIT_LAYER_STATE_ENABLE @@ -42,10 +42,9 @@ # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 80 // limits maximum brightness of LEDs to 80 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_HUE_STEP 8 |