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-rw-r--r--keyboards/keycapsss/kimiko/keymaps/default/config.h22
-rw-r--r--keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h5
2 files changed, 12 insertions, 15 deletions
diff --git a/keyboards/keycapsss/kimiko/keymaps/default/config.h b/keyboards/keycapsss/kimiko/keymaps/default/config.h
index 877553689f..52faaf2b65 100644
--- a/keyboards/keycapsss/kimiko/keymaps/default/config.h
+++ b/keyboards/keycapsss/kimiko/keymaps/default/config.h
@@ -31,18 +31,16 @@
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_SLEEP /* the RGB lighting will be switched off when the host goes to sleep */
-/*== all animations enable ==*/
-# define RGBLIGHT_ANIMATIONS
-/*== or choose animations to save space ==*/
-// # define RGBLIGHT_EFFECT_BREATHING
-// # define RGBLIGHT_EFFECT_RAINBOW_MOOD
-// # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-// # define RGBLIGHT_EFFECT_SNAKE
-// # define RGBLIGHT_EFFECT_KNIGHT
-// # define RGBLIGHT_EFFECT_CHRISTMAS
-// # define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// # define RGBLIGHT_EFFECT_RGB_TEST
-// # define RGBLIGHT_EFFECT_ALTERNATING
+# define RGBLIGHT_EFFECT_BREATHING
+# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+# define RGBLIGHT_EFFECT_SNAKE
+# define RGBLIGHT_EFFECT_KNIGHT
+# define RGBLIGHT_EFFECT_CHRISTMAS
+# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+# define RGBLIGHT_EFFECT_RGB_TEST
+# define RGBLIGHT_EFFECT_ALTERNATING
+# define RGBLIGHT_EFFECT_TWINKLE
#endif
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
diff --git a/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h b/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h
index 5e91a21c73..f85a8eee55 100644
--- a/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h
+++ b/keyboards/keycapsss/kimiko/keymaps/oriaj3/config.h
@@ -33,7 +33,7 @@
// The pin connected to the data pin of the LEDs
#define RGB_DI_PIN D3
// The number of LEDs connected
-#define DRIVER_LED_TOTAL 60
+#define RGB_MATRIX_LED_COUNT 60
#define RGBLED_NUM 60
#define RGB_MATRIX_SPLIT {30,30}
#define SPLIT_LAYER_STATE_ENABLE
@@ -42,10 +42,9 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
-// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 80 // limits maximum brightness of LEDs to 80 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8