diff options
Diffstat (limited to 'keyboards/keyboardio')
-rw-r--r-- | keyboards/keyboardio/model01/config.h | 2 | ||||
-rw-r--r-- | keyboards/keyboardio/model01/keymaps/default/keymap.c | 9 | ||||
-rw-r--r-- | keyboards/keyboardio/model01/leds.c | 2 |
3 files changed, 7 insertions, 6 deletions
diff --git a/keyboards/keyboardio/model01/config.h b/keyboards/keyboardio/model01/config.h index 2bb5cb7386..c3874206d0 100644 --- a/keyboards/keyboardio/model01/config.h +++ b/keyboards/keyboardio/model01/config.h @@ -27,7 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define DEBOUNCE 0 /* RGB matrix constants */ -#define DRIVER_LED_TOTAL 64 +#define RGB_MATRIX_LED_COUNT 64 // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: diff --git a/keyboards/keyboardio/model01/keymaps/default/keymap.c b/keyboards/keyboardio/model01/keymaps/default/keymap.c index 1ff1eb8370..3ed72adb73 100644 --- a/keyboards/keyboardio/model01/keymaps/default/keymap.c +++ b/keyboards/keyboardio/model01/keymaps/default/keymap.c @@ -103,10 +103,11 @@ static void set_numpad_colours(int on, void (*write)(int, uint8_t, uint8_t, uint /* the RGB matrix effects will overwrite the numpad indicator. * this handy mechanism allows to override the matrix effects. */ -void rgb_matrix_indicators_user(void) { - if (layer_state & (1<<NUM)) { - set_numpad_colours(1, &rgb_matrix_set_color); - } +bool rgb_matrix_indicators_user(void) { + if (layer_state & (1 << NUM)) { + set_numpad_colours(1, &rgb_matrix_set_color); + } + return false; } #else /* no RGB matrix support */ diff --git a/keyboards/keyboardio/model01/leds.c b/keyboards/keyboardio/model01/leds.c index 0308887d3b..7e65134bd4 100644 --- a/keyboards/keyboardio/model01/leds.c +++ b/keyboards/keyboardio/model01/leds.c @@ -89,7 +89,7 @@ static void set_color(int index, uint8_t r, uint8_t g, uint8_t b) { } static void set_color_all(uint8_t r, uint8_t g, uint8_t b) { - for (int i=0; i<DRIVER_LED_TOTAL; i++) + for (int i=0; i<RGB_MATRIX_LED_COUNT; i++) set_color(i, r, g, b); } |