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-rw-r--r--keyboards/keebio/quefrency/keymaps/bfiedler/keymap.c69
1 files changed, 69 insertions, 0 deletions
diff --git a/keyboards/keebio/quefrency/keymaps/bfiedler/keymap.c b/keyboards/keebio/quefrency/keymaps/bfiedler/keymap.c
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+++ b/keyboards/keebio/quefrency/keymaps/bfiedler/keymap.c
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+/* Copyright 2021 Ben Fiedler
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+#define KC_RST RESET
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum custom_layers {
+ _BASE,
+ _FN1,
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+};
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT_65(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, KC_HOME, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \
+ LGUI_T(KC_BSPC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, LGUI_T(KC_ENT), KC_PGUP, \
+ KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, LCTL_T(KC_SLSH), KC_RSFT, KC_UP, KC_PGDN, \
+ KC_LCTL, KC_LALT, KC_LGUI, KC_LALT, KC_SPC, LT(_FN1, KC_ENT), KC_RALT, _______, KC_RCTL, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [_FN1] = LAYOUT_65(
+ KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_BSPC, _______, \
+ RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RST
+ )
+};
+// clang-format on
+
+// TODO: I don't even have a rotary encoder, do I need this?
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) {
+ if (clockwise) {
+ tap_code(KC_PGDN);
+ } else {
+ tap_code(KC_PGUP);
+ }
+ } else if (index == 1) {
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ }
+}