diff options
Diffstat (limited to 'keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c')
-rw-r--r-- | keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c b/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c index 37031b936b..76570912a1 100644 --- a/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c +++ b/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c @@ -36,20 +36,20 @@ enum { PSPA }; -void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) { +void dance_LAYER_finished(tap_dance_state_t *state, void *user_data) { if (state->count == 2) { layer_on(_ADJUST2); set_oneshot_layer(_ADJUST2, ONESHOT_START); } } -void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) { +void dance_LAYER_reset(tap_dance_state_t *state, void *user_data) { if (state->count == 2) { layer_off(_ADJUST2); clear_oneshot_layer_state(ONESHOT_PRESSED); } } -qk_tap_dance_action_t tap_dance_actions[] = { +tap_dance_action_t tap_dance_actions[] = { [ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer [LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap [RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap @@ -111,7 +111,7 @@ Colemak | Ins | ` | [ | ] | App/Alt| Spc/Fn | Ent/NS | Bspc | End | | | Enter | Del/NS2| Bsp/Fn2| RGUI | Left | Down | Up | Right | `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------' */ -[_COLEMAK] = LAYOUT( \ +[_COLEMAK] = LAYOUT( KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, @@ -137,7 +137,7 @@ QWERTY | Ins | ` | [ | ] | App/Alt| Spc/Fn | Ent/NS | Bspc | End | | | Enter | Del/NS2| Bsp/Fn2| RGUI | Left | Down | Up | Right | `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------' */ -[_QWERTY] = LAYOUT( \ +[_QWERTY] = LAYOUT( KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, @@ -163,7 +163,7 @@ Numbers/Symbols layer | ( | ) | [ { | ] } | | | | | | | | | | | | | | | | `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------' */ -[_NUMBERS] = LAYOUT( \ +[_NUMBERS] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, @@ -172,7 +172,7 @@ Numbers/Symbols layer KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), -[_NUMBERS2] = LAYOUT( \ +[_NUMBERS2] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, @@ -232,7 +232,7 @@ Numpad layer | ( | ) | [ { | ] } | | | | | | | | | | | KP 0 | KP . | KP Ent | | | `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------' */ -[_NUMPAD] = LAYOUT( \ +[_NUMPAD] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_NUM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TAB, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, @@ -258,7 +258,7 @@ Gaming | | | | | LAlt | Space | Enter | Bspc | | | | Ent/NS | Del/NS2| Bsp/Fn2| RGUI | | | | | `--------------------------------------------------------------------------------' `--------------------------------------------------------------------------------' */ -[_GAMING] = LAYOUT( \ +[_GAMING] = LAYOUT( _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_6, KC_7, KC_8, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_J, KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |