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-rw-r--r--keyboards/jones/v03_1/keymaps/default_ansi/keymap.c14
-rw-r--r--keyboards/jones/v03_1/keymaps/default_jp/keymap.c14
2 files changed, 14 insertions, 14 deletions
diff --git a/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c b/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c
index 962acc1810..3c11d5dc90 100644
--- a/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c
+++ b/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c
@@ -42,13 +42,13 @@ enum {
// Declare the functions to be used with your tap dance key(s)
// Function associated with all tap dances
-uint8_t cur_dance(qk_tap_dance_state_t *state);
+uint8_t cur_dance(tap_dance_state_t *state);
// Functions associated with individual tap dances
-void ql_finished(qk_tap_dance_state_t *state, void *user_data);
-void ql_reset(qk_tap_dance_state_t *state, void *user_data);
+void ql_finished(tap_dance_state_t *state, void *user_data);
+void ql_reset(tap_dance_state_t *state, void *user_data);
// Tap Dance definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset),
};
@@ -298,7 +298,7 @@ typedef struct {
} tap;
// Determine the current tap dance state
-uint8_t cur_dance(qk_tap_dance_state_t *state) {
+uint8_t cur_dance(tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {
return SINGLE_TAP;
@@ -329,7 +329,7 @@ static tap ql_tap_state = {
};
// Functions that control what our tap dance key does
-void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
+void ql_finished(tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM): // ESC key action
@@ -359,7 +359,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
}
}
-void ql_reset(qk_tap_dance_state_t *state, void *user_data) {
+void ql_reset(tap_dance_state_t *state, void *user_data) {
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM):
// If the key was held down and now is released then switch off the layer
diff --git a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c
index 6e06dfe897..9d7aa50960 100644
--- a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c
+++ b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c
@@ -43,13 +43,13 @@ enum {
// Declare the functions to be used with your tap dance key(s)
// Function associated with all tap dances
-uint8_t cur_dance(qk_tap_dance_state_t *state);
+uint8_t cur_dance(tap_dance_state_t *state);
// Functions associated with individual tap dances
-void ql_finished(qk_tap_dance_state_t *state, void *user_data);
-void ql_reset(qk_tap_dance_state_t *state, void *user_data);
+void ql_finished(tap_dance_state_t *state, void *user_data);
+void ql_reset(tap_dance_state_t *state, void *user_data);
// Tap Dance definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset),
};
@@ -300,7 +300,7 @@ typedef struct {
} tap;
// Determine the current tap dance state
-uint8_t cur_dance(qk_tap_dance_state_t *state) {
+uint8_t cur_dance(tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {
return SINGLE_TAP;
@@ -331,7 +331,7 @@ static tap ql_tap_state = {
};
// Functions that control what our tap dance key does
-void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
+void ql_finished(tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM): // ESC key action
@@ -361,7 +361,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
}
}
-void ql_reset(qk_tap_dance_state_t *state, void *user_data) {
+void ql_reset(tap_dance_state_t *state, void *user_data) {
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM):
// If the key was held down and now is released then switch off the layer