diff options
Diffstat (limited to 'keyboards/jones/v03/keymaps/default_jp/keymap.c')
-rw-r--r-- | keyboards/jones/v03/keymaps/default_jp/keymap.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/jones/v03/keymaps/default_jp/keymap.c b/keyboards/jones/v03/keymaps/default_jp/keymap.c index ae618ee0bc..dd7e878170 100644 --- a/keyboards/jones/v03/keymaps/default_jp/keymap.c +++ b/keyboards/jones/v03/keymaps/default_jp/keymap.c @@ -43,13 +43,13 @@ enum { // Declare the functions to be used with your tap dance key(s) // Function associated with all tap dances -uint8_t cur_dance(qk_tap_dance_state_t *state); +uint8_t cur_dance(tap_dance_state_t *state); // Functions associated with individual tap dances -void ql_finished(qk_tap_dance_state_t *state, void *user_data); -void ql_reset(qk_tap_dance_state_t *state, void *user_data); +void ql_finished(tap_dance_state_t *state, void *user_data); +void ql_reset(tap_dance_state_t *state, void *user_data); // Tap Dance definitions -qk_tap_dance_action_t tap_dance_actions[] = { +tap_dance_action_t tap_dance_actions[] = { [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), }; @@ -279,7 +279,7 @@ typedef struct { } tap; // Determine the current tap dance state -uint8_t cur_dance(qk_tap_dance_state_t *state) { +uint8_t cur_dance(tap_dance_state_t *state) { if (state->count == 1) { if (!state->pressed) { return SINGLE_TAP; @@ -310,7 +310,7 @@ static tap ql_tap_state = { }; // Functions that control what our tap dance key does -void ql_finished(qk_tap_dance_state_t *state, void *user_data) { +void ql_finished(tap_dance_state_t *state, void *user_data) { ql_tap_state.state = cur_dance(state); switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // ESC key action @@ -340,7 +340,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) { } } -void ql_reset(qk_tap_dance_state_t *state, void *user_data) { +void ql_reset(tap_dance_state_t *state, void *user_data) { switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // If the key was held down and now is released then switch off the layer |