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-rw-r--r--keyboards/helix/pico/config.h4
-rw-r--r--keyboards/helix/rev2/config.h5
-rw-r--r--keyboards/helix/rev2/serial_config_simpleapi.h1
-rw-r--r--keyboards/helix/rev3_4rows/config.h4
-rw-r--r--keyboards/helix/rev3_5rows/config.h4
5 files changed, 4 insertions, 14 deletions
diff --git a/keyboards/helix/pico/config.h b/keyboards/helix/pico/config.h
index 461fbd426b..b96c9c51cf 100644
--- a/keyboards/helix/pico/config.h
+++ b/keyboards/helix/pico/config.h
@@ -22,10 +22,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
-/* Use I2C or Serial */
-#define USE_SERIAL
-//#define USE_MATRIX_I2C
-
/* Soft Serial defines */
#define SOFT_SERIAL_PIN D2
#define SERIAL_SLAVE_BUFFER_LENGTH ((MATRIX_ROWS)/2)
diff --git a/keyboards/helix/rev2/config.h b/keyboards/helix/rev2/config.h
index c7e9e35db5..dcf88cc09c 100644
--- a/keyboards/helix/rev2/config.h
+++ b/keyboards/helix/rev2/config.h
@@ -25,13 +25,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE
-/* Use I2C or Serial */
-#define USE_SERIAL
-//#define USE_MATRIX_I2C
-
/* Soft Serial defines */
#define SOFT_SERIAL_PIN D2
-#define SERIAL_USE_MULTI_TRANSACTION
/* Select hand configuration */
#define MASTER_LEFT
diff --git a/keyboards/helix/rev2/serial_config_simpleapi.h b/keyboards/helix/rev2/serial_config_simpleapi.h
index 0e1dd9e4ac..b51e6f281b 100644
--- a/keyboards/helix/rev2/serial_config_simpleapi.h
+++ b/keyboards/helix/rev2/serial_config_simpleapi.h
@@ -1,5 +1,4 @@
#pragma once
-#undef SERIAL_USE_MULTI_TRANSACTION
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2
diff --git a/keyboards/helix/rev3_4rows/config.h b/keyboards/helix/rev3_4rows/config.h
index 5050599075..e5f49d7788 100644
--- a/keyboards/helix/rev3_4rows/config.h
+++ b/keyboards/helix/rev3_4rows/config.h
@@ -56,13 +56,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLED_NUM 50 // Number of LEDs
#ifdef RGB_MATRIX_ENABLE
- #define DRIVER_LED_TOTAL RGBLED_NUM
+ #define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
diff --git a/keyboards/helix/rev3_5rows/config.h b/keyboards/helix/rev3_5rows/config.h
index 489eeded06..8838bd6bde 100644
--- a/keyboards/helix/rev3_5rows/config.h
+++ b/keyboards/helix/rev3_5rows/config.h
@@ -56,13 +56,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLED_NUM 64 // Number of LEDs
#ifdef RGB_MATRIX_ENABLE
- #define DRIVER_LED_TOTAL RGBLED_NUM
+ #define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8