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-rw-r--r--keyboards/handwired/tennie/config.h20
-rw-r--r--keyboards/handwired/tennie/info.json23
-rw-r--r--keyboards/handwired/tennie/tennie.c2
-rw-r--r--keyboards/handwired/tennie/tennie.h37
4 files changed, 23 insertions, 59 deletions
diff --git a/keyboards/handwired/tennie/config.h b/keyboards/handwired/tennie/config.h
index 71a51554f2..40fbd33f9d 100644
--- a/keyboards/handwired/tennie/config.h
+++ b/keyboards/handwired/tennie/config.h
@@ -17,26 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
-*/
-#define MATRIX_ROW_PINS { C6, D4, D0}
-#define MATRIX_COL_PINS { D7, E6, B4, B5 }
-
-/* COL2ROW, ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
#define RGBW
-#define RGB_DI_PIN D1
-#ifdef RGB_DI_PIN
#define RGBLED_NUM 1
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
@@ -53,7 +34,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
-#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
diff --git a/keyboards/handwired/tennie/info.json b/keyboards/handwired/tennie/info.json
index f2a8bcc1f9..da74d9b80a 100644
--- a/keyboards/handwired/tennie/info.json
+++ b/keyboards/handwired/tennie/info.json
@@ -8,11 +8,32 @@
"pid": "0x1313",
"device_version": "0.0.1"
},
+ "ws2812": {
+ "pin": "D1"
+ },
+ "matrix_pins": {
+ "cols": ["D7", "E6", "B4", "B5"],
+ "rows": ["C6", "D4", "D0"]
+ },
+ "diode_direction": "COL2ROW",
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
- "layout": [{"x":0.5, "y":0}, {"x":1.5, "y":0}, {"x":2.5, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":0.5, "y":2}, {"x":1.5, "y":2}, {"x":2.5, "y":2}]
+ "layout": [
+ {"matrix": [0, 0], "x": 0.5, "y": 0},
+ {"matrix": [0, 1], "x": 1.5, "y": 0},
+ {"matrix": [0, 2], "x": 2.5, "y": 0},
+
+ {"matrix": [1, 0], "x": 0, "y": 1},
+ {"matrix": [1, 1], "x": 1, "y": 1},
+ {"matrix": [1, 2], "x": 2, "y": 1},
+ {"matrix": [1, 3], "x": 3, "y": 1},
+
+ {"matrix": [2, 0], "x": 0.5, "y": 2},
+ {"matrix": [2, 1], "x": 1.5, "y": 2},
+ {"matrix": [2, 2], "x": 2.5, "y": 2}
+ ]
}
}
}
diff --git a/keyboards/handwired/tennie/tennie.c b/keyboards/handwired/tennie/tennie.c
index 508430ba06..0b257e0a06 100644
--- a/keyboards/handwired/tennie/tennie.c
+++ b/keyboards/handwired/tennie/tennie.c
@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "tennie.h"
+#include "quantum.h"
void matrix_post_init(void) {
rgblight_enable_noeeprom();
diff --git a/keyboards/handwired/tennie/tennie.h b/keyboards/handwired/tennie/tennie.h
deleted file mode 100644
index 8ab0d04c52..0000000000
--- a/keyboards/handwired/tennie/tennie.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/* Copyright 2018 Jack Hildebrandt
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#include "quantum.h"
-
-/* This a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT( \
- K00, K01, K02, \
- K10, K11, K12, K13, \
- K20, K21, K22 \
-) \
-{ \
- { K00, K01, K02, KC_NO }, \
- { K10, K11, K12, K13 }, \
- { K20, K21, K22, KC_NO }, \
-}