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-rw-r--r--keyboards/handwired/dmote/keymaps/default/keymap.c134
1 files changed, 134 insertions, 0 deletions
diff --git a/keyboards/handwired/dmote/keymaps/default/keymap.c b/keyboards/handwired/dmote/keymaps/default/keymap.c
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index 0000000000..59a5b51f1b
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+++ b/keyboards/handwired/dmote/keymaps/default/keymap.c
@@ -0,0 +1,134 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+#include "keymap_colemak.h"
+#include "sendstring_colemak.h"
+
+// Automatic Layer ID:
+enum layer_names {
+ _QWERTY, // OS-side Colemak. Default.
+ _COLEMAK, // Keyboard-side Colemak. Portability, emergency.
+ _NUMERIC,
+};
+
+// Shorthand:
+#define LAYER_N MO(_NUMERIC)
+#define LAYER_C TG(_COLEMAK)
+#define PASTE LSFT(KC_INS) // Terminal-compatible paste.
+#define SLQ RALT(KC_9) // Single left-side quotation mark (in Colemak).
+#define SRQ RALT(KC_0)
+#define EMDASH RALT(LSFT(KC_MINUS)) // Em dash character (in Colemak).
+#define BK_LCTL CTL_T(KC_LEFT_BRACKET)
+#define BK_RCTL RCTL_T(KC_RIGHT_BRACKET)
+// TODO: Mod-tap ALT with a curvilinear brace.
+// https://github.com/qmk/qmk_firmware/pull/2055
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ KC_VOLD, KC_VOLU, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_MPLY, KC_MUTE,
+ KC_TAB, CM_Q, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_SCLN, KC_BSLS,
+ KC_BSPC, CM_A, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, KC_COMM, KC_DOT, CM_O, KC_QUOT,
+ SLQ, CM_Z, KC_HOME, KC_PGUP, KC_END, KC_LEFT, KC_UP, KC_RGHT, KC_SLSH, SRQ,
+ KC_PGDN, KC_ENT, KC_SPC, KC_DEL, KC_ESC, KC_DOWN,
+ SC_LSPO, KC_LGUI, KC_MINS, KC_EQL, LAYER_N, SC_RSPC,
+ BK_LCTL, KC_LALT, KC_RALT, BK_RCTL
+ ),
+
+ [_COLEMAK] = LAYOUT(
+ _______, _______, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, _______, _______,
+ _______, KC_Q, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_SCLN, _______,
+ _______, KC_A, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, _______, _______, KC_O, _______,
+ _______, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+
+ [_NUMERIC] = LAYOUT(
+ LAYER_C, KC_INS, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, QK_BOOT, KC_WAKE, // *
+ KC_F12, KC_F1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_F10, KC_F11,
+ _______, KC_1, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_APP, KC_0, PASTE,
+ KC_GRV, KC_EXLM, KC_BTN1, KC_WH_U, KC_BTN2, KC_MS_L, KC_MS_U, KC_MS_R, KC_PSCR, RGB_TOG,
+ KC_WH_D, RGB_MOD, _______, KC_ACL1, KC_ACL2, KC_MS_D,
+ _______, _______, EMDASH, KC_ACL0, _______, _______,
+ _______, _______, _______, _______
+ )
+};
+
+// *KC_WAKE: Used in place of KC_SLEP because X11 with i3 on prerelease
+// Debian 10 was seeing duplicate keypress and release events for sleep
+// (regardless of i3 binding), which ruined the function.
+
+/*
+The rest is all about lighting control.
+The logic here represents a pretty poor compromise solution between the
+following concerns:
+
+- Feedback on active modifiers.
+- Flexibility: Both sides of the keyboard are interchangeable.
+- Regular QMK RBG lighting modes. Specifically, Knight and Xmas.
+
+Currently, the last item suffers, because the first two seem to require
+calling a function that implements the RGBLIGHT_SPLIT_SET_CHANGE_HSVS macro,
+which most of the rgblight.c functions do not. In particular, functions that
+target an individual LED do not do so correctly across the wire, so instead
+we let HSV vary without ever targeting LEDs.
+*/
+
+// How long to wait between animation steps for "Knight" animation:
+const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {255, 200, 100};
+
+bool _initialized = false;
+bool _leds_dirty = false;
+
+void modal_leds(void) {
+ uint8_t mods = get_mods();
+ uint16_t hue = 355; // Rough match to printed case.
+ uint8_t saturation = 255;
+ uint8_t value = 0;
+ if (layer_state_is(_COLEMAK)) { hue -= 50; saturation -= 20; value += 20; }
+ if (layer_state_is(_NUMERIC)) { value += 30; }
+ if (mods & MOD_MASK_SHIFT) { saturation -= 20; value += 30; }
+ if (mods & MOD_MASK_ALT) { hue -= 100; saturation -= 20; value += 30; }
+ if (mods & MOD_MASK_CTRL) { hue -= 200; saturation -= 20; value += 30; }
+ // rgblight_sethsv_eeprom_helper is not a great API function but it does
+ // affect both halves of a split keyboard.
+ rgblight_sethsv_eeprom_helper(hue, saturation, value, false);
+ _leds_dirty = false;
+}
+
+void matrix_scan_user(void) {
+ if (_leds_dirty) { modal_leds(); }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (!_initialized) {
+ // Static lighting is amenable to customization.
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ _initialized = true;
+ }
+ if (keycode == KC_WAKE) {
+ // Turn the lights off before going to sleep.
+ rgblight_sethsv_eeprom_helper(0, 0, 0, false);
+ } else {
+ _leds_dirty = true;
+ }
+ return true;
+}