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-rw-r--r--keyboards/handwired/dactyl_manuform/3x5_3/config.h6
-rw-r--r--keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h4
2 files changed, 3 insertions, 7 deletions
diff --git a/keyboards/handwired/dactyl_manuform/3x5_3/config.h b/keyboards/handwired/dactyl_manuform/3x5_3/config.h
index 804db6c7e3..9f73d8bcec 100644
--- a/keyboards/handwired/dactyl_manuform/3x5_3/config.h
+++ b/keyboards/handwired/dactyl_manuform/3x5_3/config.h
@@ -18,10 +18,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
-// Communication
-// #define USE_I2C
-#define USE_SERIAL
-
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
@@ -35,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3
-#define DRIVER_LED_TOTAL 36
+#define RGB_MATRIX_LED_COUNT 36
#define RGB_MATRIX_SPLIT { 18, 18 }
#define RGB_MATRIX_CENTER { 133, 54 }
diff --git a/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h
index fac9353959..1e6e6e58c6 100644
--- a/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h
+++ b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h
@@ -43,9 +43,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MOUSEKEY_ACCELERATED_SPEED 4800
#ifdef RGB_MATRIX_ENABLE
-// # define RGB_DISABLE_TIMEOUT 300000 // number of milliseconds to wait until disabling effects
+// # define RGB_MATRIX_TIMEOUT 300000 // number of milliseconds to wait until disabling effects
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8