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diff --git a/keyboards/gh60/readme.md b/keyboards/gh60/readme.md new file mode 100644 index 0000000000..8c744bfd3c --- /dev/null +++ b/keyboards/gh60/readme.md @@ -0,0 +1,62 @@ +## gh60 Rev C keyboard firmware + +![gh60 Rev C PCB](gh60revc.jpg) + + /* Column pin configuration + * col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 + * pin: F0 F1 E6 C7 C6 B6 D4 B1 B7 B5 B4 D7 D6 B3 (Rev.C) + */ + + /* Row pin configuration + * row: 0 1 2 3 4 + * pin: D0 D1 D2 D3 D5 + */ + + GPIO pads + 0 F7 WASD LEDs + 1 F6 ESC LED + 2 F5 FN LED + 3 F4 POKER Arrow LEDs + + B2 Capslock LED + B0 not connected + +Functions to controls LED clusters + + gh60_caps_led_on() + gh60_poker_leds_on() + gh60_fn_led_on() + gh60_esc_led_on() + gh60_wasd_leds_on() + + gh60_caps_led_off() + gh60_poker_leds_off() + gh60_fn_led_off() + gh60_esc_led_off() + gh60_wasd_leds_off() + +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/gh60_rev_c folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default +To build with the default keymap, simply run `make default`. + +### Other Keymaps +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files. + +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + +``` +$ make [default|jack|<name>] +``` + +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. |