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-rw-r--r--keyboards/ergodox_infinity/board_is31fl3731c.h110
-rw-r--r--keyboards/ergodox_infinity/board_st7565.h96
-rw-r--r--keyboards/ergodox_infinity/config.h13
-rw-r--r--keyboards/ergodox_infinity/ergodox_infinity.c12
-rw-r--r--keyboards/ergodox_infinity/ergodox_infinity.h125
-rw-r--r--keyboards/ergodox_infinity/gfxconf.h27
-rw-r--r--keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h2
-rw-r--r--keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c4
-rw-r--r--keyboards/ergodox_infinity/keymaps/dudeofawesome/simple_visualizer.h123
-rw-r--r--keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c79
-rw-r--r--keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.h35
-rw-r--r--keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.c384
-rw-r--r--keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.h125
-rw-r--r--keyboards/ergodox_infinity/readme.md24
-rw-r--r--keyboards/ergodox_infinity/rules.mk7
-rw-r--r--keyboards/ergodox_infinity/simple_visualizer.h123
-rw-r--r--keyboards/ergodox_infinity/visualizer.c328
17 files changed, 68 insertions, 1549 deletions
diff --git a/keyboards/ergodox_infinity/board_is31fl3731c.h b/keyboards/ergodox_infinity/board_is31fl3731c.h
deleted file mode 100644
index b2ed2b0031..0000000000
--- a/keyboards/ergodox_infinity/board_is31fl3731c.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
-Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef _GDISP_LLD_BOARD_H
-#define _GDISP_LLD_BOARD_H
-
-static const I2CConfig i2ccfg = {
- 400000 // clock speed (Hz); 400kHz max for IS31
-};
-
-static const uint8_t led_mask[] = {
- 0xFF, 0x00, /* C1-1 -> C1-16 */
- 0xFF, 0x00, /* C2-1 -> C2-16 */
- 0xFF, 0x00, /* C3-1 -> C3-16 */
- 0xFF, 0x00, /* C4-1 -> C4-16 */
- 0x3F, 0x00, /* C5-1 -> C5-16 */
- 0x00, 0x00, /* C6-1 -> C6-16 */
- 0x00, 0x00, /* C7-1 -> C7-16 */
- 0x00, 0x00, /* C8-1 -> C8-16 */
- 0x00, 0x00, /* C9-1 -> C9-16 */
-};
-
-// The address of the LED
-#define LA(c, r) (c + r * 16 )
-// Need to be an address that is not mapped, but inside the range of the controller matrix
-#define NA LA(8, 8)
-
-// The numbers in the comments are the led numbers DXX on the PCB
-// The mapping is taken from the schematic of left hand side
-static const uint8_t led_mapping[GDISP_SCREEN_HEIGHT][GDISP_SCREEN_WIDTH] = {
-// 45 44 43 42 41 40 39
- { LA(1, 1), LA(1, 0), LA(0, 4), LA(0, 3), LA(0, 2), LA(0, 1), LA(0, 0)},
-// 52 51 50 49 48 47 46
- { LA(2, 3), LA(2, 2), LA(2, 1), LA(2, 0), LA(1, 4), LA(1, 3), LA(1, 2) },
-// 58 57 56 55 54 53 N/A
- { LA(3, 4), LA(3, 3), LA(3, 2), LA(3, 1), LA(3, 0), LA(2, 4), NA },
-// 67 66 65 64 63 62 61
- { LA(5, 3), LA(5, 2), LA(5, 1), LA(5, 0), LA(4, 4), LA(4, 3), LA(4, 2) },
-// 76 75 74 73 72 60 59
- { LA(7, 3), LA(7, 2), LA(7, 1), LA(7, 0), LA(6, 3), LA(4, 1), LA(4, 0) },
-// N/A N/A N/A N/A N/A N/A 68
- { NA, NA, NA, NA, NA, NA, LA(5, 4) },
-// N/A N/A N/A N/A 71 70 69
- { NA, NA, NA, NA, LA(6, 2), LA(6, 1), LA(6, 0) },
-};
-
-
-#define IS31_ADDR_DEFAULT 0x74 // AD connected to GND
-#define IS31_TIMEOUT 5000
-
-static GFXINLINE void init_board(GDisplay *g) {
- (void) g;
- /* I2C pins */
- palSetPadMode(GPIOB, 0, PAL_MODE_ALTERNATIVE_2); // PTB0/I2C0/SCL
- palSetPadMode(GPIOB, 1, PAL_MODE_ALTERNATIVE_2); // PTB1/I2C0/SDA
- palSetPadMode(GPIOB, 16, PAL_MODE_OUTPUT_PUSHPULL);
- palClearPad(GPIOB, 16);
- /* start I2C */
- i2cStart(&I2CD1, &i2ccfg);
- // try high drive (from kiibohd)
- I2CD1.i2c->C2 |= I2Cx_C2_HDRS;
- // try glitch fixing (from kiibohd)
- I2CD1.i2c->FLT = 4;
-}
-
-static GFXINLINE void post_init_board(GDisplay *g) {
- (void) g;
-}
-
-static GFXINLINE const uint8_t* get_led_mask(GDisplay* g) {
- (void) g;
- return led_mask;
-}
-
-static GFXINLINE uint8_t get_led_address(GDisplay* g, uint16_t x, uint16_t y)
-{
- (void) g;
- return led_mapping[y][x];
-}
-
-static GFXINLINE void set_hardware_shutdown(GDisplay* g, bool shutdown) {
- (void) g;
- if(!shutdown) {
- palSetPad(GPIOB, 16);
- }
- else {
- palClearPad(GPIOB, 16);
- }
-}
-
-static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
- (void) g;
- i2cMasterTransmitTimeout(&I2CD1, IS31_ADDR_DEFAULT, data, length, 0, 0, TIME_US2I(IS31_TIMEOUT));
-}
-
-#endif /* _GDISP_LLD_BOARD_H */
diff --git a/keyboards/ergodox_infinity/board_st7565.h b/keyboards/ergodox_infinity/board_st7565.h
deleted file mode 100644
index 875ed9e65c..0000000000
--- a/keyboards/ergodox_infinity/board_st7565.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * This file is subject to the terms of the GFX License. If a copy of
- * the license was not distributed with this file, you can obtain one at:
- *
- * http://ugfx.org/license.html
- */
-
-#ifndef _GDISP_LLD_BOARD_H
-#define _GDISP_LLD_BOARD_H
-
-#include "quantum.h"
-
-#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
-#define ST7565_COM_SCAN ST7565_COM_SCAN_DEC
-#define ST7565_PAGE_ORDER 0, 1, 2, 3
-/*
- * Custom page order for several LCD boards, e.g. HEM12864-99
- * #define ST7565_PAGE_ORDER 4,5,6,7,0,1,2,3
- */
-
-#define ST7565_A0_PIN C7
-#define ST7565_RST_PIN C8
-#define ST7565_MOSI_PIN C6
-#define ST7565_SCLK_PIN C5
-#define ST7565_SS_PIN C4
-
-// DSPI Clock and Transfer Attributes
-// Frame Size: 8 bits
-// MSB First
-// CLK Low by default
-static const SPIConfig spi1config = {
- // Operation complete callback or @p NULL.
- .end_cb = NULL,
- // The chip select line port - when not using pcs.
- .ssport = PAL_PORT(ST7565_SS_PIN),
- // brief The chip select line pad number - when not using pcs.
- .sspad = PAL_PAD(ST7565_SS_PIN),
- // SPI initialization data.
- .tar0 = SPIx_CTARn_FMSZ(7) // Frame size = 8 bytes
- | SPIx_CTARn_ASC(1) // After SCK Delay Scaler (min 50 ns) = 55.56ns
- | SPIx_CTARn_DT(0) // Delay After Transfer Scaler (no minimum)= 27.78ns
- | SPIx_CTARn_CSSCK(0) // PCS to SCK Delay Scaler (min 20 ns) = 27.78ns
- | SPIx_CTARn_PBR(0) // Baud Rate Prescaler = 2
- | SPIx_CTARn_BR(0) // Baud rate (min 50ns) = 55.56ns
-};
-
-static GFXINLINE void acquire_bus(GDisplay *g) {
- (void)g;
- // Only the LCD is using the SPI bus, so no need to acquire
- // spiAcquireBus(&SPID1);
- spiSelect(&SPID1);
-}
-
-static GFXINLINE void release_bus(GDisplay *g) {
- (void)g;
- // Only the LCD is using the SPI bus, so no need to release
- // spiReleaseBus(&SPID1);
- spiUnselect(&SPID1);
-}
-
-static GFXINLINE void init_board(GDisplay *g) {
- (void)g;
- setPinOutput(ST7565_A0_PIN);
- writePinHigh(ST7565_A0_PIN);
- setPinOutput(ST7565_RST_PIN);
- writePinHigh(ST7565_RST_PIN);
- setPinOutput(ST7565_SS_PIN);
-
- palSetPadMode(PAL_PORT(ST7565_MOSI_PIN), PAL_PAD(ST7565_MOSI_PIN), PAL_MODE_ALTERNATIVE_2);
- palSetPadMode(PAL_PORT(ST7565_SCLK_PIN), PAL_PAD(ST7565_SCLK_PIN), PAL_MODE_ALTERNATIVE_2);
-
- spiInit();
- spiStart(&SPID1, &spi1config);
- release_bus(g);
-}
-
-static GFXINLINE void post_init_board(GDisplay *g) { (void)g; }
-
-static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
- (void)g;
- writePin(ST7565_RST_PIN, !state);
-}
-
-static GFXINLINE void write_cmd(GDisplay *g, gU8 cmd) {
- (void)g;
- writePinLow(ST7565_A0_PIN);
- spiSend(&SPID1, 1, &cmd);
-}
-
-static GFXINLINE void write_data(GDisplay *g, gU8 *data, gU16 length) {
- (void)g;
- writePinHigh(ST7565_A0_PIN);
- spiSend(&SPID1, length, data);
-}
-
-#endif /* _GDISP_LLD_BOARD_H */
diff --git a/keyboards/ergodox_infinity/config.h b/keyboards/ergodox_infinity/config.h
index 4bee8c3d93..5dcc707a5d 100644
--- a/keyboards/ergodox_infinity/config.h
+++ b/keyboards/ergodox_infinity/config.h
@@ -15,9 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef INFINITY_ERGODOX_CONFIG_H
-#define INFINITY_ERGODOX_CONFIG_H
-
+#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0x1c11
@@ -85,9 +83,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define I2C1_CLOCK_SPEED 400000
#define I2C1_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2
#define I2C1_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2
-#define I2C1_BANK GPIOB
-#define I2C1_SCL 0
-#define I2C1_SDA 1
+#define I2C1_SCL_PIN B0
+#define I2C1_SDA_PIN B1
#ifdef ST7565_ENABLE
/* LCD driver */
@@ -115,8 +112,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
-#define VISUALIZER_USER_DATA_SIZE 16
-
/*
* Feature disable options
* These options are also useful to firmware size reduction.
@@ -134,5 +129,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
-
-#endif
diff --git a/keyboards/ergodox_infinity/ergodox_infinity.c b/keyboards/ergodox_infinity/ergodox_infinity.c
index 8f5b068a72..88028d3638 100644
--- a/keyboards/ergodox_infinity/ergodox_infinity.c
+++ b/keyboards/ergodox_infinity/ergodox_infinity.c
@@ -3,10 +3,6 @@
#include <hal.h>
#include <string.h>
#include "eeconfig.h"
-#include "serial_link/system/serial_link.h"
-#ifdef VISUALIZER_ENABLE
-# include "lcd_backlight.h"
-#endif
#define RED_PIN 1
#define GREEN_PIN 2
@@ -87,11 +83,7 @@ static uint16_t cie_lightness(uint16_t v) {
return y * 65535.0f;
}
-#ifdef VISUALIZER_ENABLE
-void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
-#else
void ergodox_infinity_lcd_color(uint16_t r, uint16_t g, uint16_t b) {
-#endif
CHANNEL_RED.CnV = cie_lightness(r);
CHANNEL_GREEN.CnV = cie_lightness(g);
CHANNEL_BLUE.CnV = cie_lightness(b);
@@ -108,12 +100,10 @@ void keyboard_pre_init_kb() {
setPinOutput(B16);
writePinHigh(B16);
#endif
-#ifndef VISUALIZER_ENABLE
// The backlight always has to be initialized, otherwise it will stay lit
lcd_backlight_hal_init();
-# ifdef ST7565_ENABLE
+#ifdef ST7565_ENABLE
ergodox_infinity_lcd_color(UINT16_MAX / 2, UINT16_MAX / 2, UINT16_MAX / 2);
-# endif
#endif
keyboard_pre_init_user();
}
diff --git a/keyboards/ergodox_infinity/ergodox_infinity.h b/keyboards/ergodox_infinity/ergodox_infinity.h
index 81ac1f338a..b9636b69be 100644
--- a/keyboards/ergodox_infinity/ergodox_infinity.h
+++ b/keyboards/ergodox_infinity/ergodox_infinity.h
@@ -1,5 +1,4 @@
-#ifndef KEYBOARDS_ERGODOX_INFINITY_INFINITY_H_
-#define KEYBOARDS_ERGODOX_INFINITY_INFINITY_H_
+#pragma once
#include "quantum.h"
@@ -80,85 +79,75 @@ inline void ergodox_led_all_set(uint8_t n) {
ergodox_right_led_3_set(n);
}
-#ifndef VISUALIZER_ENABLE
void ergodox_infinity_lcd_color(uint16_t r, uint16_t g, uint16_t b);
-#endif
-/*
- * LEFT HAND: LINES 88-95
- * RIGHT HAND: LINES 97-104
- */
+#define XXX KC_NO
+
#define LAYOUT_ergodox( \
- A80, A70, A60, A50, A40, A30, A20, \
- A81, A71, A61, A51, A41, A31, A21, \
- A82, A72, A62, A52, A42, A32, \
- A83, A73, A63, A53, A43, A33, A23, \
- A84, A74, A64, A54, A44, \
+ A80, A70, A60, A50, A40, A30, A20, \
+ A81, A71, A61, A51, A41, A31, A21, \
+ A82, A72, A62, A52, A42, A32, \
+ A83, A73, A63, A53, A43, A33, A23, \
+ A84, A74, A64, A54, A44, \
A13, A03, \
A04, \
A34, A24, A14, \
- \
+\
B20, B30, B40, B50, B60, B70, B80, \
B21, B31, B41, B51, B61, B71, B81, \
B32, B42, B52, B62, B72, B82, \
B23, B33, B43, B53, B63, B73, B83, \
B44, B54, B64, B74, B84, \
- B03, B13, \
- B04, \
+ B03, B13, \
+ B04, \
B14, B24, B34 \
) { \
- { KC_NO, KC_NO, KC_NO, A03, A04 }, \
- { KC_NO, KC_NO, KC_NO, A13, A14 }, \
- { A20, A21, KC_NO, A23, A24 }, \
- { A30, A31, A32, A33, A34 }, \
- { A40, A41, A42, A43, A44 }, \
- { A50, A51, A52, A53, A54 }, \
- { A60, A61, A62, A63, A64 }, \
- { A70, A71, A72, A73, A74 }, \
- { A80, A81, A82, A83, A84 }, \
- { KC_NO, KC_NO, KC_NO, B03, B04 }, \
- { KC_NO, KC_NO, KC_NO, B13, B14 }, \
- { B20, B21, KC_NO, B23, B24 }, \
- { B30, B31, B32, B33, B34 }, \
- { B40, B41, B42, B43, B44 }, \
- { B50, B51, B52, B53, B54 }, \
- { B60, B61, B62, B63, B64 }, \
- { B70, B71, B72, B73, B74 }, \
- { B80, B81, B82, B83, B84 } \
+ { XXX, XXX, XXX, A03, A04 }, \
+ { XXX, XXX, XXX, A13, A14 }, \
+ { A20, A21, XXX, A23, A24 }, \
+ { A30, A31, A32, A33, A34 }, \
+ { A40, A41, A42, A43, A44 }, \
+ { A50, A51, A52, A53, A54 }, \
+ { A60, A61, A62, A63, A64 }, \
+ { A70, A71, A72, A73, A74 }, \
+ { A80, A81, A82, A83, A84 }, \
+ { XXX, XXX, XXX, B03, B04 }, \
+ { XXX, XXX, XXX, B13, B14 }, \
+ { B20, B21, XXX, B23, B24 }, \
+ { B30, B31, B32, B33, B34 }, \
+ { B40, B41, B42, B43, B44 }, \
+ { B50, B51, B52, B53, B54 }, \
+ { B60, B61, B62, B63, B64 }, \
+ { B70, B71, B72, B73, B74 }, \
+ { B80, B81, B82, B83, B84 } \
}
-/* -------------- LEFT HAND -------------- -------------- RIGHT HAND -------------- */
-#define LAYOUT_ergodox_pretty( \
- \
- A80, A70, A60, A50, A40, A30, A20, B20, B30, B40, B50, B60, B70, B80, \
- A81, A71, A61, A51, A41, A31, A21, B21, B31, B41, B51, B61, B71, B81, \
- A82, A72, A62, A52, A42, A32, B32, B42, B52, B62, B72, B82, \
- A83, A73, A63, A53, A43, A33, A23, B23, B33, B43, B53, B63, B73, B83, \
- A84, A74, A64, A54, A44, B44, B54, B64, B74, B84, \
- A13, A03, B03, B13, \
- A04, B04, \
- A34, A24, A14, B14, B24, B34 ) \
- \
- /* matrix positions */ \
- { \
- { KC_NO, KC_NO, KC_NO, A03, A04 }, \
- { KC_NO, KC_NO, KC_NO, A13, A14 }, \
- { A20, A21, KC_NO, A23, A24 }, \
- { A30, A31, A32, A33, A34 }, \
- { A40, A41, A42, A43, A44 }, \
- { A50, A51, A52, A53, A54 }, \
- { A60, A61, A62, A63, A64 }, \
- { A70, A71, A72, A73, A74 }, \
- { A80, A81, A82, A83, A84 }, \
- { KC_NO, KC_NO, KC_NO, B03, B04 }, \
- { KC_NO, KC_NO, KC_NO, B13, B14 }, \
- { B20, B21, KC_NO, B23, B24 }, \
- { B30, B31, B32, B33, B34 }, \
- { B40, B41, B42, B43, B44 }, \
- { B50, B51, B52, B53, B54 }, \
- { B60, B61, B62, B63, B64 }, \
- { B70, B71, B72, B73, B74 }, \
- { B80, B81, B82, B83, B84 } \
+#define LAYOUT_ergodox_pretty( \
+ A80, A70, A60, A50, A40, A30, A20, B20, B30, B40, B50, B60, B70, B80, \
+ A81, A71, A61, A51, A41, A31, A21, B21, B31, B41, B51, B61, B71, B81, \
+ A82, A72, A62, A52, A42, A32, B32, B42, B52, B62, B72, B82, \
+ A83, A73, A63, A53, A43, A33, A23, B23, B33, B43, B53, B63, B73, B83, \
+ A84, A74, A64, A54, A44, B44, B54, B64, B74, B84, \
+ A13, A03, B03, B13, \
+ A04, B04, \
+ A34, A24, A14, B14, B24, B34 \
+) { \
+ { XXX, XXX, XXX, A03, A04 }, \
+ { XXX, XXX, XXX, A13, A14 }, \
+ { A20, A21, XXX, A23, A24 }, \
+ { A30, A31, A32, A33, A34 }, \
+ { A40, A41, A42, A43, A44 }, \
+ { A50, A51, A52, A53, A54 }, \
+ { A60, A61, A62, A63, A64 }, \
+ { A70, A71, A72, A73, A74 }, \
+ { A80, A81, A82, A83, A84 }, \
+ { XXX, XXX, XXX, B03, B04 }, \
+ { XXX, XXX, XXX, B13, B14 }, \
+ { B20, B21, XXX, B23, B24 }, \
+ { B30, B31, B32, B33, B34 }, \
+ { B40, B41, B42, B43, B44 }, \
+ { B50, B51, B52, B53, B54 }, \
+ { B60, B61, B62, B63, B64 }, \
+ { B70, B71, B72, B73, B74 }, \
+ { B80, B81, B82, B83, B84 } \
}
-
-#endif /* KEYBOARDS_ERGODOX_INFINITY_INFINITY_H_ */
diff --git a/keyboards/ergodox_infinity/gfxconf.h b/keyboards/ergodox_infinity/gfxconf.h
deleted file mode 100644
index ca338399d3..0000000000
--- a/keyboards/ergodox_infinity/gfxconf.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/**
- * This file has a different license to the rest of the uGFX system.
- * You can copy, modify and distribute this file as you see fit.
- * You do not need to publish your source modifications to this file.
- * The only thing you are not permitted to do is to relicense it
- * under a different license.
- */
-
-/**
- * Copy this file into your project directory and rename it as gfxconf.h
- * Edit your copy to turn on the uGFX features you want to use.
- * The values below are the defaults.
- *
- * Only remove the comments from lines where you want to change the
- * default value. This allows definitions to be included from
- * driver makefiles when required and provides the best future
- * compatibility for your project.
- *
- * Please use spaces instead of tabs in this file.
- */
-
-#ifndef _GFXCONF_H
-#define _GFXCONF_H
-
-#include "common_gfxconf.h"
-
-#endif /* _GFXCONF_H */
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h b/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h
index 161958233e..9dcf8a7f43 100644
--- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h
+++ b/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h
@@ -6,6 +6,4 @@
#include "../../config.h"
#include "dudeofawesome.h"
-#include "./visualizer.h"
-
#endif
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c b/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c
index c3ea48654d..675b56edec 100644
--- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c
+++ b/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c
@@ -471,8 +471,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
void matrix_init_user() {
- backlight_enable();
- backlight_level(BACKLIGHT_LEVELS);
+ led_matrix_enable_noeeprom();
+ led_matrix_set_val_noeeprom(UINT8_MAX);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/simple_visualizer.h b/keyboards/ergodox_infinity/keymaps/dudeofawesome/simple_visualizer.h
deleted file mode 100644
index 9213e99f42..0000000000
--- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/simple_visualizer.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
-#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
-
-// Currently we are assuming that both the backlight and LCD are enabled
-// But it's entirely possible to write a custom visualizer that use only
-// one of them
-#ifndef LCD_BACKLIGHT_ENABLE
-#error This visualizer needs that LCD backlight is enabled
-#endif
-
-#ifndef LCD_ENABLE
-#error This visualizer needs that LCD is enabled
-#endif
-
-#include "visualizer.h"
-#include "visualizer_keyframes.h"
-#include "lcd_keyframes.h"
-#include "lcd_backlight_keyframes.h"
-#include "system/serial_link.h"
-#include "led.h"
-#include "default_animations.h"
-
-static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
-static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
-
-static bool initial_update = true;
-
-// Feel free to modify the animations below, or even add new ones if needed
-
-static keyframe_animation_t lcd_layer_display = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {lcd_keyframe_display_layer_and_led_states}
-};
-
-// The color animation animates the LCD color when you change layers
-static keyframe_animation_t color_animation = {
- .num_frames = 2,
- .loop = false,
- // Note that there's a 200 ms no-operation frame,
- // this prevents the color from changing when activating the layer
- // momentarily
- .frame_lengths = {gfxMillisecondsToTicks(1), gfxMillisecondsToTicks(5)},
- .frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
-};
-
-void initialize_user_visualizer(visualizer_state_t* state) {
- // The brightness will be dynamically adjustable in the future
- // But for now, change it here.
- lcd_backlight_brightness(130);
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- initial_update = true;
- start_keyframe_animation(&default_startup_animation);
-}
-
-
-// This function should be implemented by the keymap visualizer
-// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
-// that the simple_visualizer assumes that you are updating
-// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
-// stopped. This can be done by either double buffering it or by using constant strings
-static void get_visualizer_layer_and_color(visualizer_state_t* state);
-
-void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- // Add more tests, change the colors and layer texts here
- // Usually you want to check the high bits (higher layers first)
- // because that's the order layers are processed for keypresses
- // You can for check for example:
- // state->status.layer
- // state->status.default_layer
- // state->status.leds (see led.h for available statuses)
-
- uint32_t prev_color = state->target_lcd_color;
- const char* prev_layer_text = state->layer_text;
-
- get_visualizer_layer_and_color(state);
-
- if (initial_update || prev_color != state->target_lcd_color) {
- start_keyframe_animation(&color_animation);
- }
-
- if (initial_update || prev_layer_text != state->layer_text) {
- start_keyframe_animation(&lcd_layer_display);
- }
- // You can also stop existing animations, and start your custom ones here
- // remember that you should normally have only one animation for the LCD
- // and one for the background. But you can also combine them if you want.
-}
-
-void user_visualizer_suspend(visualizer_state_t* state) {
- state->layer_text = "Suspending...";
- uint8_t hue = LCD_HUE(state->current_lcd_color);
- uint8_t sat = LCD_SAT(state->current_lcd_color);
- state->target_lcd_color = LCD_COLOR(hue, sat, 0);
- start_keyframe_animation(&default_suspend_animation);
-}
-
-void user_visualizer_resume(visualizer_state_t* state) {
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- initial_update = true;
- start_keyframe_animation(&default_startup_animation);
-}
-
-#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c b/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c
deleted file mode 100644
index 54fc2363c7..0000000000
--- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
-Copyright 2017 Fred Sundvik
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "./simple_visualizer.h"
-#include "util.h"
-#include "layers.h"
-
-// This function should be implemented by the keymap visualizer
-// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
-// that the simple_visualizer assumes that you are updating
-// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
-// stopped. This can be done by either double buffering it or by using constant strings
-static void get_visualizer_layer_and_color(visualizer_state_t* state) {
- switch(biton32(default_layer_state)) {
- case _QWERTY:
- state->layer_text = "QWERTY";
- state->target_lcd_color = LCD_COLOR(0, 255, 128);
- break;
- case _WORKMAN:
- state->layer_text = "Workman";
- state->target_lcd_color = LCD_COLOR(80, 255, 128);
- break;
- case _DVORAK:
- state->layer_text = "Dvorak";
- state->target_lcd_color = LCD_COLOR(194, 255, 128);
- break;
- case _COLEMAK:
- state->layer_text = "Colemak";
- state->target_lcd_color = LCD_COLOR(18, 255, 128);
- break;
- }
-
- switch(biton32(state->status.layer)) {
- case _LOWER:
- state->layer_text = "Lower";
- state->target_lcd_color = LCD_COLOR(141, 255, 255);
- break;
- case _RAISE:
- state->layer_text = "Raise";
- state->target_lcd_color = LCD_COLOR(18, 255, 255);
- break;
- case _ADJUST:
- state->layer_text = "Adjust";
- state->target_lcd_color = LCD_COLOR(194, 255, 255);
- break;
- case _NUM:
- state->layer_text = "Numpad";
- state->target_lcd_color = LCD_COLOR(80, 255, 255);
- break;
- case _MOUSE:
- state->layer_text = "Mouse";
- state->target_lcd_color = LCD_COLOR(300, 255, 255);
- break;
- case _GAME:
- state->layer_text = "Game";
- state->target_lcd_color = LCD_COLOR(300, 255, 255);
- break;
- case _QWERTY: case _WORKMAN: case _DVORAK: case _COLEMAK:
- break;
- default:
- state->layer_text = "NONE";
- state->target_lcd_color = LCD_COLOR(0, 255, 255);
- break;
- }
-}
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.h b/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.h
deleted file mode 100644
index 740a951ec8..0000000000
--- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef VISUALIZER_H_
-#define VISUALIZER_H_
-
-#include "visualizer.h"
-#include "led.h"
-
-void ergodox_led_lower_on (void);
-void ergodox_led_raise_on (void);
-void ergodox_led_adjust_on (void);
-
-void ergodox_led_lower_off (void);
-void ergodox_led_raise_off (void);
-void ergodox_led_adjust_off (void);
-
-void ergodox_led_lower_set (uint8_t n);
-void ergodox_led_raise_set (uint8_t n);
-void ergodox_led_adjust_set (uint8_t n);
-
-#endif /* VISUALIZER_H_ */
diff --git a/keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.c b/keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.c
deleted file mode 100644
index 61a724c63f..0000000000
--- a/keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.c
+++ /dev/null
@@ -1,384 +0,0 @@
-/*
-Copyright 2017 Fred Sundvik
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "visualizer.h"
-#include "gfx.h"
-#include "math.h"
-#include "default_animations.h"
-#include "led_backlight_keyframes.h"
-
-#define NUM_ROWS LED_HEIGHT
-#define NUM_COLS LED_WIDTH
-
-#define ONESIDESCAN 10
-#define BOTHSIDESCAN 20
-#define FULL_ON LUMA2COLOR(255)
-#define THREE_QUARTER LUMA2COLOR(200)
-#define HALF_ON LUMA2COLOR(150)
-#define ONE_QUARTER LUMA2COLOR(50)
-
-#define CROSSFADE_TIME 500
-#define GRADIENT_TIME 3000
-bool led_backlight_keyframe_one_period_sweep(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_backlight_keyframe_half_period_sweep_to_on(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_backlight_keyframe_half_period_sweep_to_off(keyframe_animation_t* animation, visualizer_state_t* state);
-keyframe_animation_t Fade_in_all_leds = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {
- CROSSFADE_TIME,
- },
- .frame_functions = {
- led_backlight_keyframe_fade_in_all,
- },
-};
-keyframe_animation_t decreasing_gradient = {
- .num_frames = 8,
- .loop = true,
- .frame_lengths = {
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- 0, // normal leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- 0, // normal leds
- },
- .frame_functions = {
- led_backlight_keyframe_one_period_sweep,
- led_backlight_keyframe_mirror_orientation,
- keyframe_no_operation,
- keyframe_no_operation,
- keyframe_no_operation,
- keyframe_no_operation,
- led_backlight_keyframe_one_period_sweep,
- led_backlight_keyframe_normal_orientation,
-
- },
-};
-
-
-
-static uint8_t off_on_off_gradient(float t, float index, float num) {
- const float two_pi = M_PI * 2.0f;
- float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
- float x = t * two_pi + normalized_index-M_PI;
- if((1*M_PI) < x && x < (3*M_PI))
- {
- float v = 0.5 * (cosf(x) + 1.0f);
- return (uint8_t)(255.0f * v);
- }
- else
- {
- return 0;
- }
-}
-static uint8_t off_on_gradient(float t, float index, float num) {
- const float two_pi = M_PI * 2.0f;
- float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
- float x = t * two_pi + normalized_index-M_PI;
- float v;
- if((1*M_PI) < x && x < (2*M_PI))
- {
- v = 0.5 * (cosf(x) + 1.0f);
- }
- else if(x >= (2*M_PI))
- {
- v = 1;
- }
- else
- {
- v = 0;
- }
- return (uint8_t)(255.0f * v);
-}
-static uint8_t on_off_gradient(float t, float index, float num) {
- const float two_pi = M_PI * 2.0f;
- float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
- float x = t * two_pi + normalized_index-M_PI;
- float v;
- if((2*M_PI) < x && x < (3*M_PI))
- {
- v = 0.5 * (cosf(x) + 1.0f);
-
- }
- else if(x >= (3*M_PI))
- {
- v = 0;
- }
- else
- {
- v = 1;
- }
- return (uint8_t)(255.0f * v);
-}
-
-bool led_backlight_keyframe_one_period_sweep(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- float t = current_pos / frame_length;
- for (int i=0; i< NUM_COLS; i++) {
- uint8_t color = off_on_off_gradient(t*2, i, NUM_COLS);
- gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
- }
- return true;
-}
-
-bool led_backlight_keyframe_half_period_sweep_to_on(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- float t = current_pos / frame_length;
- for (int i=0; i< NUM_COLS; i++) {
- uint8_t color = off_on_gradient(t*2, i, NUM_COLS);
- gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
- }
- return true;
-}
-bool led_backlight_keyframe_half_period_sweep_to_off(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- float t = current_pos / frame_length;
- for (int i=0; i< NUM_COLS; i++) {
- uint8_t color = on_off_gradient(t*2, i, NUM_COLS);
- gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
- }
- return true;
-}
-
-
-/*
- +---+---+---+---+---+---+---+---+---+---+---+---+---+---+-------+
-| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | phase |
-+---+---+---+---+---+---+---+---+---+---+---+---+---+---+-------+
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
-| 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
-| 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
-| 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 |
-| 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 |
-| 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
-| 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 |
-| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
-| 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 8 |
-| 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 9 |
-| 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 10 |
-| 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 11 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 12 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 13 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 14 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 15 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 16 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 17 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 18 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 19 |
-| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 |
-+---+---+---+---+---+---+---+---+---+---+---+---+---+---+-------+
-*/
-
-#ifdef MASTER_IS_ON_RIGHT /*right side*/
-keyframe_animation_t sweep_on_sweep_off_left_and_right = {
- .num_frames = 12,
- .loop = true,
- .frame_lengths = {
- 0,
- 1,
- gfxMillisecondsToTicks(GRADIENT_TIME), // left on
- gfxMillisecondsToTicks(GRADIENT_TIME), // right on
- gfxMillisecondsToTicks(GRADIENT_TIME), // left off
- gfxMillisecondsToTicks(GRADIENT_TIME), // right off
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // right on
- gfxMillisecondsToTicks(GRADIENT_TIME), // left on
- gfxMillisecondsToTicks(GRADIENT_TIME), // right off
- gfxMillisecondsToTicks(GRADIENT_TIME), // left off
- 0, // normal leds
- },
- .frame_functions = {
- led_backlight_keyframe_mirror_orientation,
- led_backlight_keyframe_fade_out_all,
- keyframe_no_operation,
- led_backlight_keyframe_half_period_sweep_to_on,
- keyframe_no_operation,
- led_backlight_keyframe_half_period_sweep_to_off,
- led_backlight_keyframe_normal_orientation,
- led_backlight_keyframe_half_period_sweep_to_on,
- keyframe_no_operation,
- led_backlight_keyframe_half_period_sweep_to_off,
- keyframe_no_operation,
- led_backlight_keyframe_mirror_orientation,
-
- },
-};
-keyframe_animation_t both_sides_fade_across = {
- .num_frames = 10,
- .loop = true,
- .frame_lengths = {
- 0,
- 1,
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- 0, // normal leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- 0, // normal leds
- },
- .frame_functions = {
- led_backlight_keyframe_mirror_orientation,
- led_backlight_keyframe_fade_out_all,
- keyframe_no_operation,
- keyframe_no_operation,
- led_backlight_keyframe_one_period_sweep,
- led_backlight_keyframe_normal_orientation,
- led_backlight_keyframe_one_period_sweep,
- led_backlight_keyframe_mirror_orientation,
- keyframe_no_operation,
- keyframe_no_operation,
- },
-};
-
-#else /*left side*/
-keyframe_animation_t sweep_on_sweep_off_left_and_right = {
- .num_frames = 10,
- .loop = true,
- .frame_lengths = {
- gfxMillisecondsToTicks(GRADIENT_TIME), // left on
- gfxMillisecondsToTicks(GRADIENT_TIME), // right on
- gfxMillisecondsToTicks(GRADIENT_TIME), // left off
- gfxMillisecondsToTicks(GRADIENT_TIME), // right off
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // right on
- gfxMillisecondsToTicks(GRADIENT_TIME), // left on
- gfxMillisecondsToTicks(GRADIENT_TIME), // right off
- gfxMillisecondsToTicks(GRADIENT_TIME), // left off
- 0, // normal leds
- },
- .frame_functions = {
- led_backlight_keyframe_half_period_sweep_to_on,
- keyframe_no_operation,
- led_backlight_keyframe_half_period_sweep_to_off,
- keyframe_no_operation,
- led_backlight_keyframe_mirror_orientation,
- keyframe_no_operation,
- led_backlight_keyframe_half_period_sweep_to_on,
- keyframe_no_operation,
- led_backlight_keyframe_half_period_sweep_to_off,
- led_backlight_keyframe_normal_orientation,
-
- },
-};
-keyframe_animation_t both_sides_fade_across = {
- .num_frames = 8,
- .loop = true,
- .frame_lengths = {
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- 0, // normal leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- 0, // mirror leds
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- 0, // normal leds
- },
- .frame_functions = {
- led_backlight_keyframe_one_period_sweep,
- led_backlight_keyframe_mirror_orientation,
- keyframe_no_operation,
- keyframe_no_operation,
- keyframe_no_operation,
- keyframe_no_operation,
- led_backlight_keyframe_one_period_sweep,
- led_backlight_keyframe_normal_orientation,
-
- },
-};
-
-
-#endif
-
-#define RED 0
-#define ORANGE 21
-#define YELLOW 42
-#define SPRING_GREEN 64
-#define GREEN 85
-#define TURQUOISE 107
-#define CYAN 127
-#define OCEAN 149
-#define BLUE 170
-#define VIOLET 192
-#define MAGENTA 212
-#define RASPBERRY 234
-
-// This function should be implemented by the keymap visualizer
-// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
-// that the simple_visualizer assumes that you are updating
-// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
-// stopped. This can be done by either double buffering it or by using constant strings
-static void get_visualizer_layer_and_color(visualizer_state_t* state) {
- uint8_t saturation = 255;
- /* if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
- saturation = 255;
- } */
-
- if (state->status.layer & 0x400) {
- state->target_lcd_color = LCD_COLOR(OCEAN, saturation, 0xFF);
- state->layer_text = "STENOGRAPHY";
- }
- else if (state->status.layer & 0x200) {
- state->target_lcd_color = LCD_COLOR(GREEN, saturation, 0xFF);
- state->layer_text = "FUNCTION";
- }
- else if (state->status.layer & 0x100) {
- state->target_lcd_color = LCD_COLOR(MAGENTA, saturation, 0xFF);
- state->layer_text = "Shortcuts Layer";
- stop_keyframe_animation(&sweep_on_sweep_off_left_and_right);
- start_keyframe_animation(&led_test_animation);
- }
- else if (state->status.layer & 0x80) {
- state->target_lcd_color = LCD_COLOR(VIOLET, saturation, 0xFF);
- state->layer_text = "Plover";
- }
- else if (state->status.layer & 0x40) {
- state->target_lcd_color = LCD_COLOR(RASPBERRY, saturation, 0xFF);
- state->layer_text = "Mirrored Symbols";
- }
- else if (state->status.layer & 0x20) {
- state->target_lcd_color = LCD_COLOR(RED, saturation, 0xFF);
- state->layer_text = "Symbols";
- }
- else if (state->status.layer & 0x8) {
- state->target_lcd_color = LCD_COLOR(OCEAN, saturation, 0xFF);
- state->layer_text = "Mirrored Dvorak";
- }
- else if (state->status.layer & 0x4) {
- state->target_lcd_color = LCD_COLOR(BLUE, saturation, 0xFF);
- state->layer_text = "Dvorak";
- stop_keyframe_animation(&led_test_animation);
- start_keyframe_animation(&sweep_on_sweep_off_left_and_right);
- }
- else if (state->status.layer & 0x2) {
- state->target_lcd_color = LCD_COLOR(ORANGE, saturation, 0xFF);
- state->layer_text = "Mirrored Qwerty";
- }
- else {
- state->target_lcd_color = LCD_COLOR(YELLOW, saturation, 0xFF);
- state->layer_text = "Qwerty";
- stop_keyframe_animation(&led_test_animation);
- start_keyframe_animation(&Fade_in_all_leds);
- }
-}
diff --git a/keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.h b/keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.h
deleted file mode 100644
index c97a7a22a5..0000000000
--- a/keyboards/ergodox_infinity/keymaps/halfkeyboard/visualizer.h
+++ /dev/null
@@ -1,125 +0,0 @@
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef VISUALIZER_H_
-#define VISUALIZER_H_
-
-// Currently we are assuming that both the backlight and LCD are enabled
-// But it's entirely possible to write a custom visualizer that use only
-// one of them
-#ifndef LCD_BACKLIGHT_ENABLE
-#error This visualizer needs that LCD backlight is enabled
-#endif
-
-#ifndef LCD_ENABLE
-#error This visualizer needs that LCD is enabled
-#endif
-
-#include "visualizer.h"
-#include "visualizer_keyframes.h"
-#include "lcd_keyframes.h"
-#include "lcd_backlight_keyframes.h"
-#include "system/serial_link.h"
-#include "led.h"
-#include "default_animations.h"
-
-static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
-static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
-
-static bool initial_update = true;
-
-// Feel free to modify the animations below, or even add new ones if needed
-extern keyframe_animation_t KITT_Scanner_animation;
-
-static keyframe_animation_t lcd_layer_display = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {lcd_keyframe_display_layer_and_led_states}
-};
-
-// The color animation animates the LCD color when you change layers
-static keyframe_animation_t color_animation = {
- .num_frames = 2,
- .loop = false,
- // Note that there's a 200 ms no-operation frame,
- // this prevents the color from changing when activating the layer
- // momentarily
- .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
- .frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
-};
-
-void initialize_user_visualizer(visualizer_state_t* state) {
- // The brightness will be dynamically adjustable in the future
- // But for now, change it here.
- lcd_backlight_brightness(130);
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- initial_update = true;
- start_keyframe_animation(&default_startup_animation);
-}
-
-
-// This function should be implemented by the keymap visualizer
-// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
-// that the simple_visualizer assumes that you are updating
-// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
-// stopped. This can be done by either double buffering it or by using constant strings
-static void get_visualizer_layer_and_color(visualizer_state_t* state);
-
-void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- // Add more tests, change the colors and layer texts here
- // Usually you want to check the high bits (higher layers first)
- // because that's the order layers are processed for keypresses
- // You can for check for example:
- // state->status.layer
- // state->status.default_layer
- // state->status.leds (see led.h for available statuses)
-
- uint32_t prev_color = state->target_lcd_color;
- const char* prev_layer_text = state->layer_text;
-
- get_visualizer_layer_and_color(state);
-
- if (initial_update || prev_color != state->target_lcd_color) {
- start_keyframe_animation(&color_animation);
- }
-
- if (initial_update || prev_layer_text != state->layer_text) {
- start_keyframe_animation(&lcd_layer_display);
- }
- // You can also stop existing animations, and start your custom ones here
- // remember that you should normally have only one animation for the LCD
- // and one for the background. But you can also combine them if you want.
-
-}
-
-void user_visualizer_suspend(visualizer_state_t* state) {
- state->layer_text = "Suspending...";
- uint8_t hue = LCD_HUE(state->current_lcd_color);
- uint8_t sat = LCD_SAT(state->current_lcd_color);
- state->target_lcd_color = LCD_COLOR(hue, sat, 0);
- start_keyframe_animation(&default_suspend_animation);
-}
-
-void user_visualizer_resume(visualizer_state_t* state) {
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- initial_update = true;
- start_keyframe_animation(&default_startup_animation);
-}
-
-#endif /* VISUALIZER_H_ */
diff --git a/keyboards/ergodox_infinity/readme.md b/keyboards/ergodox_infinity/readme.md
index 73ee3bc1df..c51bdd7c82 100644
--- a/keyboards/ergodox_infinity/readme.md
+++ b/keyboards/ergodox_infinity/readme.md
@@ -13,18 +13,16 @@ for the left and right halves seperately. To flash them:
- Install the firmware with `sudo make ergodox_infinity:keymapname:dfu-util`
- - Build right hand firmware with `make ergodox_infinity:keymapname MASTER=right`
-
- Plug in the right hand keyboard only.
- Press the program button (back of keyboard, above thumb pad).
- - Install the firmware with `sudo make ergodox_infinity:keymapname:dfu-util MASTER=right`
+ - Install the firmware with `sudo make ergodox_infinity:keymapname:dfu-util`
More information on the Infinity firmware is available in the [TMK/chibios for
Input Club Infinity Ergodox](https://github.com/fredizzimo/infinity_ergodox/blob/master/README.md)
-## Infinity Master/Two Halves
+## Infinity Two Halves
The Infinity is two completely independent keyboards, that can connect together.
You have a few options in how you flash the firmware:
@@ -32,21 +30,10 @@ You have a few options in how you flash the firmware:
- Add `#define EE_HANDS` to your config.h, initialize the EEPROM values (see below),
and then flash the same firmware to both halves.
-- Flash the left half, rebuild the firmware with "MASTER=right" and then flash
- the right half. This allows you to plug in either half directly to the
- computer and is what the above instructions do.
-
-- Flash the left half, then flash the same firmware on the right. This only
- works when the left half is plugged directly to the computer and the keymap
- is mirrored. It saves the small extra step of rebuilding with
- "MASTER=right".
-
-- The same as the previous one but with "MASTER=right" when you build the
- firmware, then flash the same firmware to both halves. You just have to
- directly connect the right half to the computer.
+- Flash with the instructions above, which assume the left hand is connected to USB.
- For minor changes such as changing only the keymap without having updated
- any part of the firmware code itself, you can program only the MASTER half,
+ any part of the firmware code itself, you can program only the half connected to USB,
but it is safest to program both halves.
### EE_HANDS initialization
@@ -74,7 +61,6 @@ They only need to be done once, unless you reset the EEPROM later.
- Add `#define EE_HANDS` to the config.h file of your keymap, and build your firmware using
`make ergodox_infinity:keymapname`.
- - After this, you can flash both halves with the same firmware, _without_ having to rebuild with
- "MASTER=right" or risking a mirrored keyboard when connected the wrong way.
+ - After this, you can flash both halves with the same firmware, _without_ risking a mirrored keyboard when connected the wrong way.
If you reset your EEPROM later, you'll have to follow these steps again, though.
diff --git a/keyboards/ergodox_infinity/rules.mk b/keyboards/ergodox_infinity/rules.mk
index 06b62f547d..b6922e1ee6 100644
--- a/keyboards/ergodox_infinity/rules.mk
+++ b/keyboards/ergodox_infinity/rules.mk
@@ -34,11 +34,4 @@ ST7565_ENABLE = yes
LED_MATRIX_ENABLE = yes
LED_MATRIX_DRIVER = IS31FL3731
-# Config for Visualizer (set VISUALIZER_ENABLE = yes and ST7565_ENABLE = no to use)
-LCD_ENABLE = yes
-LCD_BACKLIGHT_ENABLE = yes
-LCD_DRIVER = st7565
-LCD_WIDTH = 128
-LCD_HEIGHT = 32
-
LAYOUTS = ergodox
diff --git a/keyboards/ergodox_infinity/simple_visualizer.h b/keyboards/ergodox_infinity/simple_visualizer.h
deleted file mode 100644
index 73d0e08870..0000000000
--- a/keyboards/ergodox_infinity/simple_visualizer.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
-#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
-
-// Currently we are assuming that both the backlight and LCD are enabled
-// But it's entirely possible to write a custom visualizer that use only
-// one of them
-#ifndef LCD_BACKLIGHT_ENABLE
-#error This visualizer needs that LCD backlight is enabled
-#endif
-
-#ifndef LCD_ENABLE
-#error This visualizer needs that LCD is enabled
-#endif
-
-#include "visualizer.h"
-#include "visualizer_keyframes.h"
-#include "lcd_keyframes.h"
-#include "lcd_backlight_keyframes.h"
-#include "system/serial_link.h"
-#include "led.h"
-#include "default_animations.h"
-
-static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
-static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
-
-static bool initial_update = true;
-
-// Feel free to modify the animations below, or even add new ones if needed
-
-static keyframe_animation_t lcd_layer_display = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {lcd_keyframe_display_layer_and_led_states}
-};
-
-// The color animation animates the LCD color when you change layers
-static keyframe_animation_t color_animation = {
- .num_frames = 2,
- .loop = false,
- // Note that there's a 200 ms no-operation frame,
- // this prevents the color from changing when activating the layer
- // momentarily
- .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
- .frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
-};
-
-void initialize_user_visualizer(visualizer_state_t* state) {
- // The brightness will be dynamically adjustable in the future
- // But for now, change it here.
- lcd_backlight_brightness(130);
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- initial_update = true;
- start_keyframe_animation(&default_startup_animation);
-}
-
-
-// This function should be implemented by the keymap visualizer
-// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
-// that the simple_visualizer assumes that you are updating
-// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
-// stopped. This can be done by either double buffering it or by using constant strings
-static void get_visualizer_layer_and_color(visualizer_state_t* state);
-
-void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- // Add more tests, change the colors and layer texts here
- // Usually you want to check the high bits (higher layers first)
- // because that's the order layers are processed for keypresses
- // You can for check for example:
- // state->status.layer
- // state->status.default_layer
- // state->status.leds (see led.h for available statuses)
-
- uint32_t prev_color = state->target_lcd_color;
- const char* prev_layer_text = state->layer_text;
-
- get_visualizer_layer_and_color(state);
-
- if (initial_update || prev_color != state->target_lcd_color) {
- start_keyframe_animation(&color_animation);
- }
-
- if (initial_update || prev_layer_text != state->layer_text) {
- start_keyframe_animation(&lcd_layer_display);
- }
- // You can also stop existing animations, and start your custom ones here
- // remember that you should normally have only one animation for the LCD
- // and one for the background. But you can also combine them if you want.
-}
-
-void user_visualizer_suspend(visualizer_state_t* state) {
- state->layer_text = "Suspending...";
- uint8_t hue = LCD_HUE(state->current_lcd_color);
- uint8_t sat = LCD_SAT(state->current_lcd_color);
- state->target_lcd_color = LCD_COLOR(hue, sat, 0);
- start_keyframe_animation(&default_suspend_animation);
-}
-
-void user_visualizer_resume(visualizer_state_t* state) {
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- initial_update = true;
- start_keyframe_animation(&default_startup_animation);
-}
-
-#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */
diff --git a/keyboards/ergodox_infinity/visualizer.c b/keyboards/ergodox_infinity/visualizer.c
deleted file mode 100644
index 1ea891e830..0000000000
--- a/keyboards/ergodox_infinity/visualizer.c
+++ /dev/null
@@ -1,328 +0,0 @@
-/*
-Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-// Currently we are assuming that both the backlight and LCD are enabled
-// But it's entirely possible to write a custom visualizer that use only
-// one of them
-#ifndef LCD_BACKLIGHT_ENABLE
-#error This visualizer needs that LCD backlight is enabled
-#endif
-
-#ifndef LCD_ENABLE
-#error This visualizer needs that LCD is enabled
-#endif
-
-#include "visualizer.h"
-#include "visualizer_keyframes.h"
-#include "lcd_keyframes.h"
-#include "lcd_backlight_keyframes.h"
-#include "default_animations.h"
-
-static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
-static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
-
-static const uint32_t led_emulation_colors[4] = {
- LCD_COLOR(0, 0, 0),
- LCD_COLOR(255, 255, 255),
- LCD_COLOR(84, 255, 255),
- LCD_COLOR(168, 255, 255),
-};
-
-static uint32_t next_led_target_color = 0;
-
-typedef enum {
- LCD_STATE_INITIAL,
- LCD_STATE_LAYER_BITMAP,
- LCD_STATE_BITMAP_AND_LEDS,
-} lcd_state_t;
-
-static lcd_state_t lcd_state = LCD_STATE_INITIAL;
-
-typedef struct {
- uint8_t led_on;
- uint8_t led1;
- uint8_t led2;
- uint8_t led3;
-} visualizer_user_data_t;
-
-// Don't access from visualization function, use the visualizer state instead
-static visualizer_user_data_t user_data_keyboard = {
- .led_on = 0,
- .led1 = LED_BRIGHTNESS_HI,
- .led2 = LED_BRIGHTNESS_HI,
- .led3 = LED_BRIGHTNESS_HI,
-};
-
-_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
- "Please increase the VISUALIZER_USER_DATA_SIZE");
-
-// Feel free to modify the animations below, or even add new ones if needed
-
-
-// The color animation animates the LCD color when you change layers
-static keyframe_animation_t one_led_color = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {lcd_backlight_keyframe_set_color},
-};
-
-bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
- uint32_t temp = next_led_target_color;
- next_led_target_color = state->target_lcd_color;
- state->target_lcd_color = temp;
- return false;
-}
-
-// The color animation animates the LCD color when you change layers
-static keyframe_animation_t two_led_colors = {
- .num_frames = 2,
- .loop = true,
- .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
- .frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
-};
-
-// The LCD animation alternates between the layer name display and a
-// bitmap that displays all active layers
-static keyframe_animation_t lcd_bitmap_animation = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {lcd_keyframe_display_layer_bitmap},
-};
-
-static keyframe_animation_t lcd_bitmap_leds_animation = {
- .num_frames = 2,
- .loop = true,
- .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
- .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
-};
-
-void initialize_user_visualizer(visualizer_state_t* state) {
- // The brightness will be dynamically adjustable in the future
- // But for now, change it here.
- lcd_backlight_brightness(130);
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&default_startup_animation);
-}
-
-static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
- return user_data->led_on & (1u << num);
-}
-
-static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
- for (int i=0; i < 3; i++) {
- if (is_led_on(user_data, i)) {
- return i + 1;
- }
- }
- return 0;
-}
-
-static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
- uint8_t master_index = get_led_index_master(user_data);
- if (master_index!=0) {
- for (int i=master_index; i < 3; i++) {
- if (is_led_on(user_data, i)) {
- return i + 1;
- }
- }
- }
-
- return 0;
-}
-
-static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
- if (is_led_on(user_data, 0) &&
- is_led_on(user_data, 1) &&
- is_led_on(user_data, 2)) {
- return 3;
- }
- return 0;
-}
-
-static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
- switch (index) {
- case 1:
- return user_data->led1;
- case 2:
- return user_data->led2;
- case 3:
- return user_data->led3;
- }
- return 0;
-}
-
-static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
- visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
-
- uint8_t new_index;
- uint8_t old_index;
-
- if (is_keyboard_master()) {
- new_index = get_led_index_master(user_data_new);
- old_index = get_led_index_master(user_data_old);
- }
- else {
- new_index = get_led_index_slave(user_data_new);
- old_index = get_led_index_slave(user_data_old);
- }
- uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
- uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
-
- uint8_t old_brightness = get_brightness(user_data_old, old_index);
- uint8_t new_brightness = get_brightness(user_data_new, new_index);
-
- uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
- uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
-
- if (lcd_state == LCD_STATE_INITIAL ||
- new_index != old_index ||
- new_secondary_index != old_secondary_index ||
- new_brightness != old_brightness ||
- new_secondary_brightness != old_secondary_brightness) {
-
- if (new_secondary_index != 0) {
- state->target_lcd_color = change_lcd_color_intensity(
- led_emulation_colors[new_index], new_brightness);
- next_led_target_color = change_lcd_color_intensity(
- led_emulation_colors[new_secondary_index], new_secondary_brightness);
-
- stop_keyframe_animation(&one_led_color);
- start_keyframe_animation(&two_led_colors);
- } else {
- state->target_lcd_color = change_lcd_color_intensity(
- led_emulation_colors[new_index], new_brightness);
- stop_keyframe_animation(&two_led_colors);
- start_keyframe_animation(&one_led_color);
- }
- }
-}
-
-static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- if (state->status.leds) {
- if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
- state->status.leds != prev_status->leds ||
- state->status.layer != prev_status->layer ||
- state->status.default_layer != prev_status->default_layer) {
-
- // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
- stop_keyframe_animation(&lcd_bitmap_animation);
-
- lcd_state = LCD_STATE_BITMAP_AND_LEDS;
- // For information:
- // The logic in this function makes sure that this doesn't happen, but if you call start on an
- // animation that is already playing it will be restarted.
- start_keyframe_animation(&lcd_bitmap_leds_animation);
- }
- } else {
- if (lcd_state != LCD_STATE_LAYER_BITMAP ||
- state->status.layer != prev_status->layer ||
- state->status.default_layer != prev_status->default_layer) {
-
- stop_keyframe_animation(&lcd_bitmap_leds_animation);
-
- lcd_state = LCD_STATE_LAYER_BITMAP;
- start_keyframe_animation(&lcd_bitmap_animation);
- }
- }
-}
-
-void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
- // Check the status here to start and stop animations
- // You might have to save some state, like the current animation here so that you can start the right
- // This function is called every time the status changes
-
- // NOTE that this is called from the visualizer thread, so don't access anything else outside the status
- // This is also important because the slave won't have access to the active layer for example outside the
- // status.
-
- update_emulated_leds(state, prev_status);
- update_lcd_text(state, prev_status);
-
-}
-
-void user_visualizer_suspend(visualizer_state_t* state) {
- state->layer_text = "Suspending...";
- uint8_t hue = LCD_HUE(state->current_lcd_color);
- uint8_t sat = LCD_SAT(state->current_lcd_color);
- state->target_lcd_color = LCD_COLOR(hue, sat, 0);
- start_keyframe_animation(&default_suspend_animation);
-}
-
-void user_visualizer_resume(visualizer_state_t* state) {
- state->current_lcd_color = initial_color;
- state->target_lcd_color = logo_background_color;
- lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&default_startup_animation);
-}
-
-void ergodox_board_led_on(void){
- // No board led support
-}
-
-void ergodox_right_led_1_on(void){
- user_data_keyboard.led_on |= (1u << 0);
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_right_led_2_on(void){
- user_data_keyboard.led_on |= (1u << 1);
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_right_led_3_on(void){
- user_data_keyboard.led_on |= (1u << 2);
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_board_led_off(void){
- // No board led support
-}
-
-void ergodox_right_led_1_off(void){
- user_data_keyboard.led_on &= ~(1u << 0);
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_right_led_2_off(void){
- user_data_keyboard.led_on &= ~(1u << 1);
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_right_led_3_off(void){
- user_data_keyboard.led_on &= ~(1u << 2);
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_right_led_1_set(uint8_t n) {
- user_data_keyboard.led1 = n;
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_right_led_2_set(uint8_t n) {
- user_data_keyboard.led2 = n;
- visualizer_set_user_data(&user_data_keyboard);
-}
-
-void ergodox_right_led_3_set(uint8_t n) {
- user_data_keyboard.led3 = n;
- visualizer_set_user_data(&user_data_keyboard);
-}