diff options
Diffstat (limited to 'keyboards/eek/silk_up')
-rw-r--r-- | keyboards/eek/silk_up/readme.md | 14 | ||||
-rw-r--r-- | keyboards/eek/silk_up/rules.mk | 0 | ||||
-rw-r--r-- | keyboards/eek/silk_up/silk_up.h | 39 |
3 files changed, 53 insertions, 0 deletions
diff --git a/keyboards/eek/silk_up/readme.md b/keyboards/eek/silk_up/readme.md new file mode 100644 index 0000000000..1b24b95453 --- /dev/null +++ b/keyboards/eek/silk_up/readme.md @@ -0,0 +1,14 @@ +# eek! + +This is the alternate layout for the eek! The silkscreen with the bat and eek! text will face up. See the picture and the flashing example. + +![eek_bat](https://i.imgur.com/YrOqmft.jpeg) + +Make example for this keyboard (after setting up your build environment): + + make eek/silk_up:default + +Flashing example for this keyboard: + + make eek/silk_up:default:flash +
\ No newline at end of file diff --git a/keyboards/eek/silk_up/rules.mk b/keyboards/eek/silk_up/rules.mk new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/keyboards/eek/silk_up/rules.mk diff --git a/keyboards/eek/silk_up/silk_up.h b/keyboards/eek/silk_up/silk_up.h new file mode 100644 index 0000000000..8b9fe39596 --- /dev/null +++ b/keyboards/eek/silk_up/silk_up.h @@ -0,0 +1,39 @@ +/* Copyright 2020 klackygears + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "eek.h" + +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT_split_3x5_3( \ + K09, K08, K07, K06, K05, K04, K03, K02, K01, K00, \ + K19, K18, K17, K16, K15, K14, K13, K12, K11, K10, \ + K29, K28, K27, K26, K25, K24, K23, K22, K21, K20, \ + K37, K36, K35, K34, K33, K32 \ +) \ +{ \ + { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \ + { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \ + { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \ + { KC_NO, KC_NO, K32, K33, K34, K35, K36, K37, KC_NO, KC_NO } \ +} |