diff options
Diffstat (limited to 'keyboards/dumbpad')
-rw-r--r-- | keyboards/dumbpad/v1x_oled/v1x_oled.c | 32 | ||||
-rw-r--r-- | keyboards/dumbpad/v3x/config.h | 2 |
2 files changed, 20 insertions, 14 deletions
diff --git a/keyboards/dumbpad/v1x_oled/v1x_oled.c b/keyboards/dumbpad/v1x_oled/v1x_oled.c index ef91d4d416..2abf45b184 100644 --- a/keyboards/dumbpad/v1x_oled/v1x_oled.c +++ b/keyboards/dumbpad/v1x_oled/v1x_oled.c @@ -19,7 +19,10 @@ char wpm_str[10]; #ifdef ENCODER_ENABLE -bool encoder_update_user(uint8_t index, bool clockwise) { +bool encoder_update_kb(uint8_t index, bool clockwise) { + if (!encoder_update_user(index, clockwise)) { + return false; + } // Right encoder if (index == 0) { if (clockwise) { @@ -42,16 +45,16 @@ bool encoder_update_user(uint8_t index, bool clockwise) { #ifdef OLED_ENABLE // WPM-responsive animation stuff here # define IDLE_FRAMES 5 -# define IDLE_SPEED 20 // below this wpm value your animation will idle +# define IDLE_SPEED 20 // below this wpm value your animation will idle // #define PREP_FRAMES 1 // uncomment if >1 # define TAP_FRAMES 2 -# define TAP_SPEED 40 // above this wpm value typing animation to trigger +# define TAP_SPEED 40 // above this wpm value typing animation to trigger -# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms // #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing -# define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024 +# define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024 uint32_t anim_timer = 0; uint32_t anim_sleep = 0; @@ -111,7 +114,7 @@ static void render_anim(void) { } if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) { // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1 - oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1 + oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1 } if (get_current_wpm() >= TAP_SPEED) { current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; @@ -119,7 +122,7 @@ static void render_anim(void) { } } if (get_current_wpm() != 000) { - oled_on(); // not essential but turns on animation OLED with any alpha keypress + oled_on(); // not essential but turns on animation OLED with any alpha keypress if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animation_phase(); @@ -138,18 +141,21 @@ static void render_anim(void) { } // Used to draw on to the oled screen -bool oled_task_user(void) { - render_anim(); // renders pixelart +bool oled_task_kb(void) { + if (!oled_task_user()) { + return false; + } + render_anim(); // renders pixelart - oled_set_cursor(0, 0); // sets cursor to (row, column) using charactar spacing (5 rows on 128x32 screen, anything more will overflow back to the top) + oled_set_cursor(0, 0); // sets cursor to (row, column) using charactar spacing (5 rows on 128x32 screen, anything more will overflow back to the top) oled_write_P(PSTR("WPM: "), false); oled_write(get_u8_str(get_current_wpm(), '0'), false); - oled_write(wpm_str, false); // writes wpm on top left corner of string + oled_write(wpm_str, false); // writes wpm on top left corner of string - led_t led_state = host_keyboard_led_state(); // caps lock stuff, prints CAPS on new line if caps led is on + led_t led_state = host_keyboard_led_state(); // caps lock stuff, prints CAPS on new line if caps led is on oled_set_cursor(0, 1); oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false); - return false; + return true; } #endif diff --git a/keyboards/dumbpad/v3x/config.h b/keyboards/dumbpad/v3x/config.h index 7667bb39d0..5c4d6bdf60 100644 --- a/keyboards/dumbpad/v3x/config.h +++ b/keyboards/dumbpad/v3x/config.h @@ -26,7 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // Cleanup RGB #ifdef RGB_MATRIX_ENABLE -#define RGB_DISABLE_WHEN_USB_SUSPENDED +#define RGB_MATRIX_SLEEP #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain #define RGB_MATRIX_KEYPRESSES |