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-rw-r--r--keyboards/duck/lightsaver/config.h11
-rw-r--r--keyboards/duck/lightsaver/keymaps/default/keymap.c4
-rw-r--r--keyboards/duck/lightsaver/keymaps/rasmus/config.h8
-rw-r--r--keyboards/duck/lightsaver/keymaps/rasmus/keymap.c102
-rw-r--r--keyboards/duck/lightsaver/keymaps/rasmus/readme.md12
-rw-r--r--keyboards/duck/lightsaver/keymaps/rasmus/rules.mk2
6 files changed, 12 insertions, 127 deletions
diff --git a/keyboards/duck/lightsaver/config.h b/keyboards/duck/lightsaver/config.h
index 053e85428c..6b06edd008 100644
--- a/keyboards/duck/lightsaver/config.h
+++ b/keyboards/duck/lightsaver/config.h
@@ -31,7 +31,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* number of backlight levels */
#define BACKLIGHT_LEVELS 1
-#define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
#define RGB_DI_PIN D6
#define RGBLED_NUM 17
diff --git a/keyboards/duck/lightsaver/keymaps/default/keymap.c b/keyboards/duck/lightsaver/keymaps/default/keymap.c
index 61a90fe603..7831aae5a1 100644
--- a/keyboards/duck/lightsaver/keymaps/default/keymap.c
+++ b/keyboards/duck/lightsaver/keymaps/default/keymap.c
@@ -26,7 +26,7 @@ enum custom_layers {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_NLCK, KC_INS, KC_HOME, KC_PGUP, KC_PSLS,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_NUM, KC_INS, KC_HOME, KC_PGUP, KC_PSLS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_PAST,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
MO(FN), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
@@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT),
[FN] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS, KC_SLCK, RGB_TOG, RGB_MOD, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS, KC_SCRL, RGB_TOG, RGB_MOD, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_CAPS, BL_TOGG, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, _______, _______, _______,
diff --git a/keyboards/duck/lightsaver/keymaps/rasmus/config.h b/keyboards/duck/lightsaver/keymaps/rasmus/config.h
deleted file mode 100644
index f2b5d264e7..0000000000
--- a/keyboards/duck/lightsaver/keymaps/rasmus/config.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#ifndef CONFIG_USER_H
-#define CONFIG_USER_H
-
-#include "../../config.h"
-
-#define FORCE_NKRO
-
-#endif
diff --git a/keyboards/duck/lightsaver/keymaps/rasmus/keymap.c b/keyboards/duck/lightsaver/keymaps/rasmus/keymap.c
deleted file mode 100644
index 07becf96fa..0000000000
--- a/keyboards/duck/lightsaver/keymaps/rasmus/keymap.c
+++ /dev/null
@@ -1,102 +0,0 @@
-/* Copyright 2017 Rasmus Schults <rasmus.schults@gmail.com>
- *
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-#define KC_F1GL TD(TD_F1_GAME)
-#define KC_CLFN TD(TD_CAPS_FN)
-
-enum custom_layers {
- BASE, // Base QWERTY layer
- GAME, // Gaming layer
- FN = 5, // Function layer
-};
-
-//Tap Dance Declarations
-enum {
- TD_F1_BASE,
- TD_F1_GAME,
- TD_CAPS_FN
-};
-
-//Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_F1_GAME] = ACTION_TAP_DANCE_LAYER_MOVE(KC_F1, GAME),
- [TD_CAPS_FN] = ACTION_TAP_DANCE_LAYER_MOVE(KC_CAPS, 5)
-};
-
-enum macro_id {
- SHRG,
-};
-
-#define TYPE_SHRUG MACRO( \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(A), T(F), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(5), T(C), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(5), T(F), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(2), T(8), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(3), T(0), T(C), T(4), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(2), T(9), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(5), T(F), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(2), T(F), \
- D(LCTRL), D(LSHIFT), T(U), U(LCTRL), U(LSHIFT), \
- T(0), T(0), T(A), T(F), \
- T(SPACE), END \
-)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-[BASE] = LAYOUT(\
- KC_ESC, KC_F1GL, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_NLCK, KC_INS, KC_HOME, KC_PGUP, KC_PSLS, \
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_PAST, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, \
- MO(FN), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \
- KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT), \
-
-[GAME] = LAYOUT(\
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LOCK, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_CLFN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, KC_LGUI, KC_LALT, _______, KC_RALT, _______, _______, _______, _______, _______, _______ ), \
-
-[FN] = LAYOUT(\
- _______, M(SHRG), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS, KC_SLCK, RGB_TOG, RGB_MOD, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), \
-
-};
-
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
- switch(id) {
- case SHRG:
- return (record->event.pressed ? TYPE_SHRUG : MACRO_NONE );
- break;
- }
-
- return MACRO_NONE;
-};
diff --git a/keyboards/duck/lightsaver/keymaps/rasmus/readme.md b/keyboards/duck/lightsaver/keymaps/rasmus/readme.md
deleted file mode 100644
index 7670145f76..0000000000
--- a/keyboards/duck/lightsaver/keymaps/rasmus/readme.md
+++ /dev/null
@@ -1,12 +0,0 @@
-![Lightsaver Layout Image](https://i.imgur.com/KqdZQZZ.png)
-
-# rasmusx's Lightsaver Layout
-
-Custom keymap for Lightsaver.
-
-
-## Features
-
-* Default layer has ALT/SUPER switched and FN key in Caps Lock place.
-* FN layer - Control RGB underglow and backlight. HJKL Vim style movement.
-* Game layer - ALT/SUPER in normal positions. FN behaviour: 1 tap Caps Lock, 2 taps FN
diff --git a/keyboards/duck/lightsaver/keymaps/rasmus/rules.mk b/keyboards/duck/lightsaver/keymaps/rasmus/rules.mk
deleted file mode 100644
index 3b11f9a9c5..0000000000
--- a/keyboards/duck/lightsaver/keymaps/rasmus/rules.mk
+++ /dev/null
@@ -1,2 +0,0 @@
-KEY_LOCK_ENABLE = yes
-TAP_DANCE_ENABLE = yes