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-rw-r--r--keyboards/dmqdesign/spin/config.h1
-rw-r--r--keyboards/dmqdesign/spin/keymaps/spidey3_pad/keymap.c18
2 files changed, 13 insertions, 6 deletions
diff --git a/keyboards/dmqdesign/spin/config.h b/keyboards/dmqdesign/spin/config.h
index 8253c6030f..72efc0f556 100644
--- a/keyboards/dmqdesign/spin/config.h
+++ b/keyboards/dmqdesign/spin/config.h
@@ -26,7 +26,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { F0, F1, F4 }
#define MATRIX_COL_PINS { F5, F6, F7, C7, C6 }
-#define UNUSED_PINS { D5, D2, D1, D0, B7, B3, B2, B0, E6 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
diff --git a/keyboards/dmqdesign/spin/keymaps/spidey3_pad/keymap.c b/keyboards/dmqdesign/spin/keymaps/spidey3_pad/keymap.c
index bdf5dff0df..dcce444faa 100644
--- a/keyboards/dmqdesign/spin/keymaps/spidey3_pad/keymap.c
+++ b/keyboards/dmqdesign/spin/keymaps/spidey3_pad/keymap.c
@@ -20,7 +20,7 @@
#define RGB_LAYER_ACK_DURATION 500
-enum layers { _MACRO, _NUMPAD, _RGB, _FN };
+enum layers { _MACRO, _NUMPAD, _CURSOR, _RGB, _FN };
enum layer_base {
LAYER_BASE = _MACRO,
@@ -44,13 +44,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMPAD] = LAYOUT(
KC_KP_7, KC_KP_8, KC_KP_9, KC_TRNS,
- KC_KP_4, KC_KP_5, KC_KP_6, KC_TRNS,
+ KC_KP_4, KC_KP_5, KC_KP_6, TO(_CURSOR),
KC_KP_1, KC_KP_2, KC_KP_3, KC_TRNS,
KC_KP_0, KC_PDOT, KC_PENT),
+ [_CURSOR] = LAYOUT(
+ KC_HOME, KC_UP, KC_PGUP, KC_TRNS,
+ KC_LEFT, KC_NO, KC_RIGHT, TO(_NUMPAD),
+ KC_END, KC_DOWN, KC_PGDN, KC_TRNS,
+ KC_INS, KC_DEL, KC_PENT),
+
[_RGB] = LAYOUT(
RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS,
- RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS,
+ RGB_HUD, RGB_SAD, RGB_VAD, TO(_NUMPAD),
RGB_SPD, RGB_SPI, KC_NO, KC_TRNS,
RGB_RMOD, RGB_TOG, RGB_MOD),
@@ -71,6 +77,7 @@ typedef enum layer_ack {
#define LAYER_OFFSET 0
const rgblight_segment_t PROGMEM _macro_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 1, HSV_TEAL});
const rgblight_segment_t PROGMEM _numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_TEAL});
+const rgblight_segment_t PROGMEM _cursor_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_BLUE});
const rgblight_segment_t PROGMEM _rgb_layer[] = RGBLIGHT_LAYER_SEGMENTS({2, 1, HSV_TEAL});
const rgblight_segment_t PROGMEM _fn_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, HSV_PURPLE});
@@ -83,8 +90,9 @@ const rgblight_segment_t PROGMEM _meh_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, H
const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
[LAYER_OFFSET + 0] = _macro_layer,
[LAYER_OFFSET + 1] = _numpad_layer,
- [LAYER_OFFSET + 2] = _rgb_layer,
- [LAYER_OFFSET + 3] = _fn_layer,
+ [LAYER_OFFSET + 2] = _cursor_layer,
+ [LAYER_OFFSET + 3] = _rgb_layer,
+ [LAYER_OFFSET + 4] = _fn_layer,
[ACK_OFFSET + ACK_NO] = _no_layer,
[ACK_OFFSET + ACK_YES] = _yes_layer,