summaryrefslogtreecommitdiff
path: root/keyboards/crkbd
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/crkbd')
-rw-r--r--keyboards/crkbd/keymaps/colemak_luna/config.h2
-rw-r--r--keyboards/crkbd/readme.md2
2 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/crkbd/keymaps/colemak_luna/config.h b/keyboards/crkbd/keymaps/colemak_luna/config.h
index 1975c91366..546e01bdba 100644
--- a/keyboards/crkbd/keymaps/colemak_luna/config.h
+++ b/keyboards/crkbd/keymaps/colemak_luna/config.h
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+# define RGB_MATRIX_SLEEP // turn off effects when suspended
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
diff --git a/keyboards/crkbd/readme.md b/keyboards/crkbd/readme.md
index 75267463b2..4297ee56d9 100644
--- a/keyboards/crkbd/readme.md
+++ b/keyboards/crkbd/readme.md
@@ -43,7 +43,7 @@ And in your `config.h` file, add the following:
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
-# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)