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-rw-r--r--keyboards/clueboard/2x1800/2019/config.h168
1 files changed, 4 insertions, 164 deletions
diff --git a/keyboards/clueboard/2x1800/2019/config.h b/keyboards/clueboard/2x1800/2019/config.h
index 63868a64c6..162d41a2e2 100644
--- a/keyboards/clueboard/2x1800/2019/config.h
+++ b/keyboards/clueboard/2x1800/2019/config.h
@@ -19,178 +19,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0xC1ED
-#define PRODUCT_ID 0x23A0
-#define DEVICE_VER 0x0002
-#define MANUFACTURER Clueboard
-#define PRODUCT 2x1800 2019
-
-/* key matrix size */
-#define MATRIX_ROWS 13
-#define MATRIX_COLS 11
-
/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
-*/
-#define MATRIX_ROW_PINS { C0, C1, C2, C3, C7, F7, B1, F2, F3, F4, F5, F6, C6 }
-#define MATRIX_COL_PINS { D2, D3, D4, D5, D7, E0, E1, B0, E6, B3, B2 }
-#define UNUSED_PINS { D0, D1, D6, C5, E7, F0, F1 }
-
+ * Encoder Assignments
+ */
#define ENCODERS_PAD_A { A5, A4, A2, A1 }
#define ENCODERS_PAD_B { A6, A7, A3, A0 }
#define ENCODER_RESOLUTION 4
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION ROW2COL
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* define if matrix has ghost (lacks anti-ghosting diodes) */
-//#define MATRIX_HAS_GHOST
-
/* audio support */
-#define B7_AUDIO
-#define C4_AUDIO
+#define AUDIO_PIN_ALT B7
+#define AUDIO_PIN C4
#define AUDIO_CLICKY
-/* number of backlight levels */
-// #define BACKLIGHT_PIN B7
-// #define BACKLIGHT_BREATHING
-// #define BACKLIGHT_LEVELS 3
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-#define RGB_DI_PIN C5
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 16
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
-
-/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
- */
-// #define GRAVE_ESC_CTRL_OVERRIDE
-
-/*
- * Force NKRO
- *
- * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
- * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
- * makefile for this to work.)
- *
- * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
- * until the next keyboard reset.
- *
- * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
- * fully operational during normal computer usage.
- *
- * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
- * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
- * bootmagic, NKRO mode will always be enabled until it is toggled again during a
- * power-up.
- *
- */
-//#define FORCE_NKRO
-
-/*
- * Magic Key Options
- *
- * Magic keys are hotkey commands that allow control over firmware functions of
- * the keyboard. They are best used in combination with the HID Listen program,
- * found here: https://www.pjrc.com/teensy/hid_listen.html
- *
- * The options below allow the magic key functionality to be changed. This is
- * useful if your keyboard/keypad is missing keys and you want magic key support.
- *
- */
-
-/* control how magic key switches layers */
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
-
-/* override magic key keymap */
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
-//#define MAGIC_KEY_HELP1 H
-//#define MAGIC_KEY_HELP2 SLASH
-//#define MAGIC_KEY_DEBUG D
-//#define MAGIC_KEY_DEBUG_MATRIX X
-//#define MAGIC_KEY_DEBUG_KBD K
-//#define MAGIC_KEY_DEBUG_MOUSE M
-//#define MAGIC_KEY_VERSION V
-//#define MAGIC_KEY_STATUS S
-//#define MAGIC_KEY_CONSOLE C
-//#define MAGIC_KEY_LAYER0_ALT1 ESC
-//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
-//#define MAGIC_KEY_LAYER0 0
-//#define MAGIC_KEY_LAYER1 1
-//#define MAGIC_KEY_LAYER2 2
-//#define MAGIC_KEY_LAYER3 3
-//#define MAGIC_KEY_LAYER4 4
-//#define MAGIC_KEY_LAYER5 5
-//#define MAGIC_KEY_LAYER6 6
-//#define MAGIC_KEY_LAYER7 7
-//#define MAGIC_KEY_LAYER8 8
-//#define MAGIC_KEY_LAYER9 9
-//#define MAGIC_KEY_BOOTLOADER PAUSE
-//#define MAGIC_KEY_LOCK CAPS
-//#define MAGIC_KEY_EEPROM E
-//#define MAGIC_KEY_NKRO N
-//#define MAGIC_KEY_SLEEP_LED Z
-
-/*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
-/* disable debug print */
-//#define NO_DEBUG
-
-/* disable print */
-//#define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT
-//#define NO_ACTION_MACRO
-//#define NO_ACTION_FUNCTION
-
-/*
- * MIDI options
- */
-
-/* enable basic MIDI features:
- - MIDI notes can be sent when in Music mode is on
-*/
-//#define MIDI_BASIC
-
-/* enable advanced MIDI features:
- - MIDI notes can be added to the keymap
- - Octave shift and transpose
- - Virtual sustain, portamento, and modulation wheel
- - etc.
-*/
-//#define MIDI_ADVANCED
-
-/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
-//#define MIDI_TONE_KEYCODE_OCTAVES 1
-
/*
* Drawing mode
*/