diff options
Diffstat (limited to 'keyboards/biacco42/ergo42/keymaps/hdbx')
-rw-r--r-- | keyboards/biacco42/ergo42/keymaps/hdbx/config.h | 17 | ||||
-rw-r--r-- | keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c | 22 | ||||
-rw-r--r-- | keyboards/biacco42/ergo42/keymaps/hdbx/readme.md | 2 |
3 files changed, 22 insertions, 19 deletions
diff --git a/keyboards/biacco42/ergo42/keymaps/hdbx/config.h b/keyboards/biacco42/ergo42/keymaps/hdbx/config.h index 4f0704ae1a..983305e255 100644 --- a/keyboards/biacco42/ergo42/keymaps/hdbx/config.h +++ b/keyboards/biacco42/ergo42/keymaps/hdbx/config.h @@ -20,11 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #pragma once -/* Use I2C or Serial, not both */ - -#define USE_SERIAL -// #define USE_I2C - /* Select hand configuration */ #define MASTER_LEFT @@ -34,10 +29,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* Use RGB Underglow */ #undef RGBLED_NUM -#define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE #define RGBLIGHT_SLEEP #define RGBLED_NUM 14 #define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_VAL_STEP 17 - diff --git a/keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c b/keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c index 22f28fa25d..cd58acc48d 100644 --- a/keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c +++ b/keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c @@ -26,12 +26,12 @@ enum custom_keycodes { // Use Dynamic macro #include "dynamic_macro.h" -#define KC_LOWR LT(_LOWER, KC_MHEN) // タップで無変換 ホールドでLower -#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise +#define KC_LOWR LT(_LOWER, JP_MHEN) // タップで無変換 ホールドでLower +#define KC_RASE LT(_RAISE, JP_HENK) // タップで変換 ホールドでRaise #define KC_LSLB MT(MOD_LSFT, JP_LBRC) // タップで[ ホールドで左Shift #define KC_RSRB MT(MOD_RSFT, JP_RBRC) // タップで] ホールドで右Shift #define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左Alt -#define CTL_ZH CTL_T(KC_ZKHK) // タップで半角/全角 ホールドで左Control (Windows) +#define CTL_ZH CTL_T(JP_ZKHK) // タップで半角/全角 ホールドで左Control (Windows) #define WN_CAPS S(KC_CAPS) // Caps Lock (Windows) #define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen #define LOWER MO(_LOWER) @@ -121,14 +121,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| * | Shift | | | | | | | |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR| * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| - * | DEBUG |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right | + * | Debug |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right | * `-------------------------------------------------------' `-------------------------------------------------------' */ [_ADJUST] = LAYOUT( \ - RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \ + RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DM_PLY1, DM_PLY2, DM_REC1, DM_REC2, DM_RSTP, KC_BSPC, \ QK_BOOT, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, QWERTY, GAME, XXXXXXX, XXXXXXX, XXXXXXX, \ KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \ - DEBUG, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ + DB_TOGG, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ), }; @@ -141,7 +141,7 @@ layer_state_t layer_state_set_keymap (layer_state_t state) { void matrix_init_user(void) { #ifdef RGBLIGHT_ENABLE rgblight_enable(); - rgblight_setrgb_teal(); + rgblight_setrgb(RGB_TEAL); #endif } @@ -150,16 +150,16 @@ layer_state_t layer_state_set_user(layer_state_t state) { #ifdef RGBLIGHT_ENABLE switch (get_highest_layer(state)) { case _RAISE: - rgblight_setrgb_chartreuse(); // RAISE:シャルトリューズ + rgblight_setrgb(RGB_CHARTREUSE); // RAISE:シャルトリューズ break; case _LOWER: - rgblight_setrgb_pink(); // LOWER:ピンク + rgblight_setrgb(RGB_PINK); // LOWER:ピンク break; case _ADJUST: - rgblight_setrgb_red(); // ADJUST:レッド + rgblight_setrgb(RGB_RED); // ADJUST:レッド break; default: // for any other layers, or the default layer - rgblight_setrgb_teal(); // 他:ティール + rgblight_setrgb(RGB_TEAL); // 他:ティール break; } #endif diff --git a/keyboards/biacco42/ergo42/keymaps/hdbx/readme.md b/keyboards/biacco42/ergo42/keymaps/hdbx/readme.md index aa05362e99..3f3ca3e5ce 100644 --- a/keyboards/biacco42/ergo42/keymaps/hdbx/readme.md +++ b/keyboards/biacco42/ergo42/keymaps/hdbx/readme.md @@ -47,7 +47,7 @@ ADJUST |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| | Shift | | | | | | | |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR| |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| - | DEBUG |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right | + | Debug |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right | `-------------------------------------------------------' `-------------------------------------------------------' GAME |