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-rw-r--r--keyboards/bastardkb/dilemma/3x5_3/keymaps/via/config.h23
-rw-r--r--keyboards/bastardkb/dilemma/3x5_3/keymaps/via/keymap.c170
-rw-r--r--keyboards/bastardkb/dilemma/3x5_3/keymaps/via/readme.md47
-rw-r--r--keyboards/bastardkb/dilemma/3x5_3/keymaps/via/rules.mk2
4 files changed, 242 insertions, 0 deletions
diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/config.h b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/config.h
new file mode 100644
index 0000000000..790d6bf751
--- /dev/null
+++ b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/config.h
@@ -0,0 +1,23 @@
+/**
+ * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
+ * Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#define DYNAMIC_KEYMAP_LAYER_COUNT 8
+
+#define SPLIT_LAYER_STATE_ENABLE
+#define SPLIT_LED_STATE_ENABLE
diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/keymap.c b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/keymap.c
new file mode 100644
index 0000000000..dacef2231e
--- /dev/null
+++ b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/keymap.c
@@ -0,0 +1,170 @@
+/**
+ * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
+ * Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+enum dilemma_keymap_layers {
+ LAYER_BASE = 0,
+ LAYER_FUNCTION,
+ LAYER_NAVIGATION,
+ LAYER_MEDIA,
+ LAYER_POINTER,
+ LAYER_NUMERAL,
+ LAYER_SYMBOLS,
+};
+
+// Automatically enable sniping-mode on the pointer layer.
+// #define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
+
+#define ESC_MED LT(LAYER_MEDIA, KC_ESC)
+#define SPC_NAV LT(LAYER_NAVIGATION, KC_SPC)
+#define TAB_FUN LT(LAYER_FUNCTION, KC_TAB)
+#define ENT_SYM LT(LAYER_SYMBOLS, KC_ENT)
+#define BSP_NUM LT(LAYER_NUMERAL, KC_BSPC)
+#define PT_Z LT(LAYER_POINTER, KC_Z)
+#define PT_SLSH LT(LAYER_POINTER, KC_SLSH)
+
+#ifndef POINTING_DEVICE_ENABLE
+# define DRGSCRL KC_NO
+# define DPI_MOD KC_NO
+# define S_D_MOD KC_NO
+# define SNIPING KC_NO
+#endif // !POINTING_DEVICE_ENABLE
+
+// clang-format off
+/** \brief QWERTY layout (3 rows, 10 columns). */
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [LAYER_BASE] = LAYOUT_split_3x5_3(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ LGUI_T(KC_A), LALT_T(KC_S), LCTL_T(KC_D), LSFT_T(KC_F), KC_G, KC_H, RSFT_T(KC_J), RCTL_T(KC_K), RALT_T(KC_L), RGUI_T(KC_QUOT),
+ PT_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, PT_SLSH,
+ ESC_MED, TAB_FUN, SPC_NAV, ENT_SYM, BSP_NUM, KC_MUTE
+ ),
+
+/*
+ * Layers used on the Dilemma.
+ *
+ * These layers started off heavily inspired by the Miryoku layout, but trimmed
+ * down and tailored for a stock experience that is meant to be fundation for
+ * further personalization.
+ *
+ * See https://github.com/manna-harbour/miryoku for the original layout.
+ */
+
+/**
+ * \brief Function layer.
+ *
+ * Secondary right-hand layer has function keys mirroring the numerals on the
+ * primary layer with extras on the pinkie column, plus system keys on the inner
+ * column. App is on the tertiary thumb key and other thumb keys are duplicated
+ * from the base layer to enable auto-repeat.
+ */
+ [LAYER_FUNCTION] = LAYOUT_split_3x5_3(
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F12,
+ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_SCRL, KC_F4, KC_F5, KC_F6, KC_F11,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F10,
+ XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
+ ),
+
+/**
+ * \brief Navigation layer.
+ *
+ * Primary right-hand layer (left home thumb) is navigation and editing. Cursor
+ * keys are on the home position, line and page movement below, clipboard above,
+ * caps lock and insert on the inner column. Thumb keys are duplicated from the
+ * base layer to avoid having to layer change mid edit and to enable auto-repeat.
+ */
+ [LAYER_NAVIGATION] = LAYOUT_split_3x5_3(
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END,
+ XXXXXXX, XXXXXXX, _______, KC_ENT, KC_BSPC, KC_DEL
+ ),
+
+/**
+ * \brief Media layer.
+ *
+ * Tertiary left- and right-hand layer is media and RGB control. This layer is
+ * symmetrical to accomodate the left- and right-hand trackball.
+ */
+ [LAYER_MEDIA] = LAYOUT_split_3x5_3(
+ XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX,
+ KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT, KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ _______, KC_MPLY, KC_MSTP, KC_MSTP, KC_MPLY, KC_MUTE
+ ),
+
+/** \brief Mouse emulation and pointer functions. */
+ [LAYER_POINTER] = LAYOUT_split_3x5_3(
+ QK_BOOT, EE_CLR, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, EE_CLR, QK_BOOT,
+ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI,
+ _______, DRGSCRL, SNIPING, KC_BTN3, XXXXXXX, XXXXXXX, KC_BTN3, SNIPING, DRGSCRL, _______,
+ KC_BTN3, KC_BTN2, KC_BTN1, KC_BTN1, KC_BTN2, KC_BTN3
+ ),
+
+/**
+ * \brief Numeral layout.
+ *
+ * Primary left-hand layer (right home thumb) is numerals and symbols. Numerals
+ * are in the standard numpad locations with symbols in the remaining positions.
+ * `KC_DOT` is duplicated from the base layer.
+ */
+ [LAYER_NUMERAL] = LAYOUT_split_3x5_3(
+ KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI,
+ KC_DOT, KC_1, KC_2, KC_3, KC_BSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_DOT, KC_MINS, KC_0, XXXXXXX, _______, XXXXXXX
+ ),
+
+/**
+ * \brief Symbols layer.
+ *
+ * Secondary left-hand layer has shifted symbols in the same locations to reduce
+ * chording when using mods with shifted symbols. `KC_LPRN` is duplicated next to
+ * `KC_RPRN`.
+ */
+ [LAYER_SYMBOLS] = LAYOUT_split_3x5_3(
+ KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI,
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_LPRN, KC_GRV, KC_UNDS, _______, XXXXXXX, XXXXXXX
+ ),
+};
+// clang-format on
+
+#ifdef POINTING_DEVICE_ENABLE
+# ifdef DILEMMA_AUTO_SNIPING_ON_LAYER
+layer_state_t layer_state_set_user(layer_state_t state) {
+ dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER));
+ return state;
+}
+# endif // DILEMMA_AUTO_SNIPING_ON_LAYER
+#endif // POINTING_DEVICE_ENABLE
+
+#ifdef ENCODER_MAP_ENABLE
+// clang-format off
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
+ [LAYER_BASE] = {ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
+ [LAYER_FUNCTION] = {ENCODER_CCW_CW(KC_DOWN, KC_UP), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)},
+ [LAYER_NAVIGATION] = {ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)},
+ [LAYER_POINTER] = {ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI)},
+ [LAYER_NUMERAL] = {ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI)},
+ [LAYER_SYMBOLS] = {ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)},
+};
+// clang-format on
+#endif // ENCODER_MAP_ENABLE
diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/readme.md b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/readme.md
new file mode 100644
index 0000000000..4552f0948d
--- /dev/null
+++ b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/readme.md
@@ -0,0 +1,47 @@
+# Dilemma `via` keymap
+
+The Dilemma `via` keymap is based on a QWERTY layout with [home row mods](https://precondition.github.io/home-row-mods) and [Miryoku-inspired layers](https://github.com/manna-harbour/miryoku), and some features and changes specific to the Dilemma.
+
+This layout also supports VIA.
+
+## Customizing the keymap
+
+### Dynamic DPI scaling
+
+Use the following keycodes to change the default DPI:
+
+- `POINTER_DEFAULT_DPI_FORWARD`: increases the DPI; decreases when shifted;
+- `POINTER_DEFAULT_DPI_REVERSE`: decreases the DPI; increases when shifted.
+
+There's a maximum of 16 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
+
+Use the following keycodes to change the sniping mode DPI:
+
+- `POINTER_SNIPING_DPI_FORWARD`: increases the DPI; decreases when shifted;
+- `POINTER_SNIPING_DPI_REVERSE`: decreases the DPI; increases when shifted.
+
+There's a maximum of 4 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
+
+### Drag-scroll
+
+Use the `DRAGSCROLL_MODE` keycode to enable drag-scroll on hold. Use the `DRAGSCROLL_TOGGLE` keycode to enable/disable drag-scroll on key press.
+
+### Circular scroll
+
+By default, the firmware is configured to enable the circular scroll feature on Cirque trackpad.
+
+To disable this, add the following to your keymap:
+
+```c
+#undef POINTING_DEVICE_GESTURES_SCROLL_ENABLE
+```
+
+### Sniping
+
+Use the `SNIPING_MODE` keycode to enable sniping mode on hold. Use the `SNIPING_TOGGLE` keycode to enable/disable sniping mode on key press.
+
+Change the value of `DILEMMA_AUTO_SNIPING_ON_LAYER` to automatically enable sniping mode on layer change. By default, sniping mode is enabled on the pointer layer:
+
+```c
+#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
+``` \ No newline at end of file
diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/rules.mk b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/rules.mk
new file mode 100644
index 0000000000..f1adcab005
--- /dev/null
+++ b/keyboards/bastardkb/dilemma/3x5_3/keymaps/via/rules.mk
@@ -0,0 +1,2 @@
+VIA_ENABLE = yes
+ENCODER_MAP_ENABLE = yes