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-rw-r--r--keyboards/barracuda/barracuda.h41
1 files changed, 0 insertions, 41 deletions
diff --git a/keyboards/barracuda/barracuda.h b/keyboards/barracuda/barracuda.h
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--- a/keyboards/barracuda/barracuda.h
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-/* Copyright 2021 knaruo
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-#include "quantum.h"
-
-/* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-
-#define LAYOUT_ortho_3x11( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24 \
-) { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { KC_NO, R00, R01, R02, R03, R04 }, \
- { KC_NO, R10, R11, R12, R13, R14 }, \
- { KC_NO, R20, R21, R22, R23, R24 } \
-}