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-rw-r--r--keyboards/bandominedoni/bandominedoni.h40
1 files changed, 0 insertions, 40 deletions
diff --git a/keyboards/bandominedoni/bandominedoni.h b/keyboards/bandominedoni/bandominedoni.h
index c83958ce8a..c10793c0ea 100644
--- a/keyboards/bandominedoni/bandominedoni.h
+++ b/keyboards/bandominedoni/bandominedoni.h
@@ -18,46 +18,6 @@
#include "quantum.h"
-/* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-
-// oc: for Open Close selection pedal
-// fn: function layer
-
-#define LAYOUT( \
- l00, l01, l02, l03, l04, \
- l10, l11, l12, l13, l14, l15, l16, \
- l20, l21, l22, l23, l24, l25, l26, \
- l30, l31, l32, l33, l34, l35, l36, \
- l40, l41, l42, l43, l44, l45, l46, l47, \
- \
- oc, r00, r01, r02, r03, fn, \
- r10, r11, r12, r13, r14, \
- r20, r21, r22, r23, r24, r25, \
- r30, r31, r32, r33, r34, r35, r36, r37, \
- r40, r41, r42, r43, r44, r45, r46, r47, \
- r50, r51, r52, r53, r54, r55, r56, r57, r58 \
-) { \
- { l40, l00, l01, l02, l03, l04, KC_NO }, \
- { l10, l11, l12, l13, l14, l15, l16 }, \
- { l20, l21, l22, l23, l24, l25, l26 }, \
- { l30, l31, l32, l33, l34, l35, l36 }, \
- { l41, l42, l43, l44, l45, l46, l47 }, \
- { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
- { r50, r40, r31, r20, r10, r00, r30 }, \
- { r51, r41, r32, r21, r11, r01, oc }, \
- { r52, r42, r33, r22, r12, r02, fn }, \
- { r53, r43, r34, r23, r13, r03, r58 }, \
- { r54, r44, r35, r24, r14, r47, r57 }, \
- { r55, r45, r36, r25, r37, r46, r56 } \
-}
-
// Uncomment below if a pedal used for Open/Close is normally-on type (such as Yamaha's.)
// #define PEDAL_NORMALLY_CLOSED