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-rw-r--r--keyboards/alf/dc60/dc60.h31
-rw-r--r--keyboards/alf/x2/config.h38
2 files changed, 35 insertions, 34 deletions
diff --git a/keyboards/alf/dc60/dc60.h b/keyboards/alf/dc60/dc60.h
index db5154a28c..710ae703ed 100644
--- a/keyboards/alf/dc60/dc60.h
+++ b/keyboards/alf/dc60/dc60.h
@@ -13,11 +13,13 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef DC60_H
-#define DC60_H
+
+#pragma once
#include "quantum.h"
+#define XXX KC_NO
+
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments representing the physical
@@ -25,18 +27,15 @@
// The second converts the arguments into a two-dimensional array which
// represents the switch matrix.
#define LAYOUT_all( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE, \
- K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
- K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
- K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
- K40, K42, K43, K45, K47, K48, K4A, K4B, K4C, K4D, K4E \
-) \
-{ \
- { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE }, \
- { K10, KC_NO, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
- { K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO }, \
- { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
- { K40, KC_NO, K42, K43, KC_NO, K45, KC_NO, K47, K48, KC_NO, K4A, K4B, K4C, K4D, K4E }, \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
+ k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
+ k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
+ k40, k42, k43, k45, k47, k48, k4A, k4B, k4C, k4D, k4E \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
+ { k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
+ { k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, XXX }, \
+ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
+ { k40, XXX, k42, k43, XXX, k45, XXX, k47, k48, XXX, k4A, k4B, k4C, k4D, k4E } \
}
-
-#endif
diff --git a/keyboards/alf/x2/config.h b/keyboards/alf/x2/config.h
index 2e545f1a5b..a6f4958b05 100644
--- a/keyboards/alf/x2/config.h
+++ b/keyboards/alf/x2/config.h
@@ -19,31 +19,33 @@
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
-#define PRODUCT_ID 0x6060
-#define DEVICE_VER 0x0001
-#define MANUFACTURER ALF
-#define PRODUCT X2
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER ALF
+#define PRODUCT X2
/* key matrix size */
-#define MATRIX_ROWS 5
-#define MATRIX_COLS 15
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 15
/* key matrix pins */
-#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
-#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
+#define MATRIX_ROW_PINS \
+ { D0, D1, D2, D3, D5 }
+#define MATRIX_COL_PINS \
+ { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
-#define DIODE_DIRECTION COL2ROW
+#define DIODE_DIRECTION COL2ROW
#define LED_CAPS_LOCK_PIN B2
-#define LED_PIN_ON_STATE 0
+#define LED_PIN_ON_STATE 0
/* number of backlight levels */
-#define BACKLIGHT_PIN B6
+#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
-#define BACKLIGHT_LEVELS 3
+# define BACKLIGHT_LEVELS 3
#endif
/* Set 0 if debouncing isn't needed */
@@ -57,9 +59,9 @@
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 4
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_ANIMATIONS
+# define RGBLED_NUM 4
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
#endif