diff options
Diffstat (limited to 'keyboards/1upkeyboards/super16v2/config.h')
-rw-r--r-- | keyboards/1upkeyboards/super16v2/config.h | 81 |
1 files changed, 60 insertions, 21 deletions
diff --git a/keyboards/1upkeyboards/super16v2/config.h b/keyboards/1upkeyboards/super16v2/config.h index 4685e66b2d..9832c28bef 100644 --- a/keyboards/1upkeyboards/super16v2/config.h +++ b/keyboards/1upkeyboards/super16v2/config.h @@ -22,6 +22,8 @@ #define MATRIX_ROWS 4 #define MATRIX_COLS 4 +#define MOUSEKEY_MOVE_DELTA 25 + /* * Keyboard Matrix Assignments * @@ -37,6 +39,9 @@ #define MATRIX_ROW_PINS { D1, D2, D3, D4 } #define MATRIX_COL_PINS { D5, D6, C2, D0 } +#define ENCODERS_PAD_A { B1, B3 } +#define ENCODERS_PAD_B { B2, B4 } + #define UNUSED_PINS /* COL2ROW, ROW2COL */ @@ -58,28 +63,62 @@ //#define BACKLIGHT_BREATHING #define RGB_DI_PIN B5 +#define DRIVER_LED_TOTAL 20 #ifdef RGB_DI_PIN -# define RGBLED_NUM 20 -# define RGBLIGHT_HUE_STEP 8 -# define RGBLIGHT_SAT_STEP 8 -# define RGBLIGHT_VAL_STEP 8 -# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -# define RGBLIGHT_EFFECT_BREATHING -# define RGBLIGHT_EFFECT_RAINBOW_MOOD -# define RGBLIGHT_EFFECT_RAINBOW_SWIRL -# define RGBLIGHT_EFFECT_SNAKE -# define RGBLIGHT_EFFECT_KNIGHT -# define RGBLIGHT_EFFECT_CHRISTMAS -# define RGBLIGHT_EFFECT_STATIC_GRADIENT -# define RGBLIGHT_EFFECT_RGB_TEST -# define RGBLIGHT_EFFECT_ALTERNATING -/*== customize breathing effect ==*/ -/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ -//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 -/*==== use exp() and sin() ====*/ -//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 -//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +# define RGBLIGHT_LIMIT_VAL 255 +#endif +#ifdef RGB_MATRIX_ENABLE +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +//# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +//# define ENABLE_RGB_MATRIX_MULTISPLASH +//# define ENABLE_RGB_MATRIX_SOLID_SPLASH +//# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ |