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-rw-r--r--keyboard/planck/keymap_common.c186
1 files changed, 183 insertions, 3 deletions
diff --git a/keyboard/planck/keymap_common.c b/keyboard/planck/keymap_common.c
index fdb1769e1c..1ce4500973 100644
--- a/keyboard/planck/keymap_common.c
+++ b/keyboard/planck/keymap_common.c
@@ -14,17 +14,197 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#include "keymap_common.h"
+#include "report.h"
+#include "keycode.h"
+#include "action_layer.h"
+#include "action.h"
+#include "action_macro.h"
+#include "debug.h"
+#include "backlight.h"
+
+static action_t keycode_to_action(uint16_t keycode);
+
+
+/* converts key to action */
+action_t action_for_key(uint8_t layer, keypos_t key)
+{
+ // 16bit keycodes - important
+ uint16_t keycode = keymap_key_to_keycode(layer, key);
+
+ if (keycode >= 0x0100 && keycode < 0x2000) {
+ // Has a modifier
+ action_t action;
+ // Split it up
+ action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF);
+ return action;
+ } else if (keycode >= 0x2000 && keycode < 0x3000) {
+ // Is a shortcut for function layer, pull last 12bits
+ return keymap_func_to_action(keycode & 0xFFF);
+ } else if (keycode >= 0x3000 && keycode < 0x4000) {
+ action_t action;
+ action.code = ACTION_MACRO(keycode & 0xFF);
+ return action;
+ } else if (keycode >= BL_0 & keycode <= BL_15) {
+ action_t action;
+ action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
+ return action;
+ } else if (keycode == BL_DEC) {
+ action_t action;
+ action.code = ACTION_BACKLIGHT_DECREASE();
+ return action;
+ } else if (keycode == BL_INC) {
+ action_t action;
+ action.code = ACTION_BACKLIGHT_INCREASE();
+ return action;
+ } else if (keycode == BL_TOGG) {
+ action_t action;
+ action.code = ACTION_BACKLIGHT_TOGGLE();
+ return action;
+ } else if (keycode == BL_STEP) {
+ action_t action;
+ action.code = ACTION_BACKLIGHT_STEP();
+ return action;
+ } else if (keycode == RESET) {
+ bootloader_jump();
+ return;
+ } else if (keycode > RESET) {
+ // MIDI
+ return;
+ }
+
+ switch (keycode) {
+ case KC_FN0 ... KC_FN31:
+ return keymap_fn_to_action(keycode);
+#ifdef BOOTMAGIC_ENABLE
+ case KC_CAPSLOCK:
+ case KC_LOCKING_CAPS:
+ if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
+ return keycode_to_action(KC_LCTL);
+ }
+ return keycode_to_action(keycode);
+ case KC_LCTL:
+ if (keymap_config.swap_control_capslock) {
+ return keycode_to_action(KC_CAPSLOCK);
+ }
+ return keycode_to_action(KC_LCTL);
+ case KC_LALT:
+ if (keymap_config.swap_lalt_lgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ }
+ return keycode_to_action(KC_LALT);
+ case KC_LGUI:
+ if (keymap_config.swap_lalt_lgui) {
+ return keycode_to_action(KC_LALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ case KC_RALT:
+ if (keymap_config.swap_ralt_rgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ }
+ return keycode_to_action(KC_RALT);
+ case KC_RGUI:
+ if (keymap_config.swap_ralt_rgui) {
+ return keycode_to_action(KC_RALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ case KC_GRAVE:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_ESC);
+ }
+ return keycode_to_action(KC_GRAVE);
+ case KC_ESC:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_GRAVE);
+ }
+ return keycode_to_action(KC_ESC);
+ case KC_BSLASH:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSPACE);
+ }
+ return keycode_to_action(KC_BSLASH);
+ case KC_BSPACE:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSLASH);
+ }
+ return keycode_to_action(KC_BSPACE);
+#endif
+ default:
+ return keycode_to_action(keycode);
+ }
+}
+
+
+/* Macro */
+__attribute__ ((weak))
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ return MACRO_NONE;
+}
+
+/* Function */
+__attribute__ ((weak))
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+}
+
+/* translates keycode to action */
+static action_t keycode_to_action(uint16_t keycode)
+{
+ action_t action;
+ switch (keycode) {
+ case KC_A ... KC_EXSEL:
+ case KC_LCTRL ... KC_RGUI:
+ action.code = ACTION_KEY(keycode);
+ break;
+ case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
+ action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
+ break;
+ case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
+ action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
+ break;
+ case KC_MS_UP ... KC_MS_ACCEL2:
+ action.code = ACTION_MOUSEKEY(keycode);
+ break;
+ case KC_TRNS:
+ action.code = ACTION_TRANSPARENT;
+ break;
+ default:
+ action.code = ACTION_NO;
+ break;
+ }
+ return action;
+}
/* translates key to keycode */
-uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
- return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+ // Read entire word (16bits)
+ return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
-action_t keymap_fn_to_action(uint8_t keycode)
+action_t keymap_fn_to_action(uint16_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}
+
+action_t keymap_func_to_action(uint16_t keycode)
+{
+ // For FUNC without 8bit limit
+ return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
+}