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-rw-r--r--keyboard/ergodox_ez/keymaps/keymap_ergodox_ez.c211
1 files changed, 211 insertions, 0 deletions
diff --git a/keyboard/ergodox_ez/keymaps/keymap_ergodox_ez.c b/keyboard/ergodox_ez/keymaps/keymap_ergodox_ez.c
new file mode 100644
index 0000000000..bab16ece53
--- /dev/null
+++ b/keyboard/ergodox_ez/keymaps/keymap_ergodox_ez.c
@@ -0,0 +1,211 @@
+// TODO: Move all of this stuff into the default keymap, and then get rid of this file.
+#include "action_util.h"
+#include "action_layer.h"
+#define KC_SW0 KC_FN0
+#define DEBUG_ACTION
+
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Del | Q | W | E | R | T | Up | | Up | Y | U | I | O | P | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' |
+ * |--------+------+------+------+------+------| L1 | | L1 |------+------+------+------+------+--------|
+ * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |Grv/L1| ~L1 | TAB | Left | Right| | Up | Down | [ | ] | ~L1 |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | Rclk | LGui | | Alt |Ctrl/Esc|
+ * ,------|------|------| |------+--------+------.
+ * | | | Home | | PgUp | | |
+ * | Space| Enter|------| |------| Tab |Enter |
+ * | | | End | | PgDn | | |
+ * `--------------------' `----------------------'
+ */
+
+
+ // Basic layer
+
+ KEYMAP(
+ EQL, 1, 2, 3, 4, 5, LEFT,
+ DEL, Q, W, E, R, T, UP,
+ BSPC, A, S, D, F, G,
+ LSFT, FN29, X, C, V, B, FN1,
+ FN30, FN4, TAB, LEFT, RIGHT,
+
+ BTN2,LGUI,
+ HOME,
+ SPC, ENT, END,
+ //RIGHT
+ RIGHT,6, 7, 8, 9, 0, MINS,
+ UP, Y, U, I, O, P, BSLS,
+ H, J, K, L, FN31, QUOT,
+ FN1, N, M, COMM, DOT, FN28, RSFT,
+ UP, DOWN, LBRC, RBRC, FN4,
+ LALT, FN27,
+ PGUP,
+ PGDN, TAB, ENT
+ ),
+
+ /* Keymap 1: Symbol Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | Flash | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | : | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | | . | 0 | = | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+ // SYMBOLS
+ KEYMAP(
+ FN0, F1, F2, F3, F4, F5, TRNS,
+ TRNS, FN7, FN8, FN23, FN24, FN18, TRNS,
+ FN22, FN9, FN10, FN15, FN16, GRV,
+ TRNS, FN11, FN12, LBRC, RBRC, FN17, TRNS,
+ TRNS, TRNS, TRNS, TRNS, TRNS,
+
+ TRNS, TRNS,
+ TRNS,
+ TRNS, TRNS, TRNS,
+ // right hand
+ TRNS, F6, F7, F8, F9, F10, F11,
+ TRNS, UP, 7, 8, 9, FN14, F12,
+ DOWN, 4, 5, 6, FN26, TRNS,
+ TRNS, FN13, 1, 2, 3, BSLS, TRNS,
+ TRNS,DOT, 0, EQL, TRNS,
+ TRNS, TRNS,
+ TRNS,
+ TRNS, TRNS, TRNS
+ ),
+ /* Keymap 2: Media and mouse keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | | MsUp | | | | | | | | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | |MsLeft|MsDown|MsRght| | |------| |------| | | | Play | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | | | | | | | | | | | Prev | Next | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | Lclk | Rclk | |VolUp |VolDn | | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+ // MEDIA AND MOUSE
+ KEYMAP(
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
+ TRNS, TRNS, MS_U, TRNS, TRNS, TRNS, TRNS,
+ TRNS, MS_L, MS_D, MS_R, TRNS, TRNS,
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
+ TRNS, TRNS, TRNS, BTN3, BTN2,
+
+ TRNS, TRNS,
+ TRNS,
+ TRNS, TRNS, TRNS,
+ // right hand
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
+ TRNS, TRNS, TRNS, MPLY, TRNS, TRNS,
+ TRNS, TRNS, TRNS, MPRV, MNXT, TRNS, TRNS,
+ VOLU, VOLD, TRNS, TRNS, TRNS,
+ TRNS, TRNS,
+ TRNS,
+ TRNS, TRNS, WBAK
+ ),
+};
+
+/* id for user defined functions */
+enum function_id {
+ TEENSY_KEY,
+};
+
+/*
+ * Fn action definition
+ */
+static const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
+ [1] = ACTION_LAYER_INVERT(1, ON_RELEASE), // FN1 - Toggle 1
+ [2] = ACTION_LAYER_TOGGLE(2), // FN2 - Toggle 2
+ [3] = ACTION_LAYER_TOGGLE(3), // FN3 - Toggle 3
+ [4] = ACTION_LAYER_TAP_TOGGLE(1), // FN4 - Momentary Layer 1
+ [5] = ACTION_LAYER_MOMENTARY(2), // FN5 - Momentary L2
+
+ // SYMBOLS
+ ACTION_MODS_KEY(MOD_LSFT, KC_QUOT), // FN6 - "
+ ACTION_MODS_KEY(MOD_LSFT, KC_1), // FN7 - !
+ ACTION_MODS_KEY(MOD_LSFT, KC_2), // FN8 - @
+ ACTION_MODS_KEY(MOD_LSFT, KC_3), // FN9 - #
+ ACTION_MODS_KEY(MOD_LSFT, KC_4), // FN10 - $
+ ACTION_MODS_KEY(MOD_LSFT, KC_5), // FN11 - %
+ ACTION_MODS_KEY(MOD_LSFT, KC_6), // FN12 - ^
+ ACTION_MODS_KEY(MOD_LSFT, KC_7), // FN13 - &
+ ACTION_MODS_KEY(MOD_LSFT, KC_8), // FN14 - *
+ ACTION_MODS_KEY(MOD_LSFT, KC_9), // FN15 - (
+ ACTION_MODS_KEY(MOD_LSFT, KC_0), // FN16 - )
+ ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // FN17 - ~
+ ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN18 - |
+ ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN19 - _
+ ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN20 - <
+ ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN21 - >
+ ACTION_MODS_KEY(MOD_LSFT, KC_SCLN), // FN22 - :
+ ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // FN23 - {
+ ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // FN24 - }
+ ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN25 - ?
+ ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // FN26 - +
+
+ ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC), // FN27 - Control/esc on tap
+ ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SLSH), // FN28 - slash becomes Ctrl when held (right pinky)
+ ACTION_MODS_TAP_KEY(MOD_LCTL, KC_Z), // FN29 - z becomes Ctrl when held (left pinky)
+
+ // Fancy tapping/toggling
+ ACTION_LAYER_TAP_KEY(1, KC_GRV), // FN30 - Layer 1 when holding backtick key
+ ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN31 - Layer 2 when holding semicolon key
+
+
+};
+
+void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
+{
+ print("action_function called\n");
+ print("id = "); phex(id); print("\n");
+ print("opt = "); phex(opt); print("\n");
+ if (id == TEENSY_KEY) {
+ clear_keyboard();
+ print("\n\nJump to bootloader... ");
+ _delay_ms(250);
+ bootloader_jump(); // should not return
+ print("not supported.\n");
+ }
+}
+
+void * matrix_init_user(void) {
+
+};
+
+void * matrix_scan_user(void) {
+
+};