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-rw-r--r--keyboard/atomic/keymap_common.h26
-rw-r--r--keyboard/atomic/keymap_hasu.c145
-rw-r--r--keyboard/atomic/keymap_hhkb.c52
-rw-r--r--keyboard/atomic/keymap_plain.c32
-rw-r--r--keyboard/atomic/keymap_planck.c51
-rw-r--r--keyboard/atomic/keymap_poker.c104
-rw-r--r--keyboard/atomic/keymap_poker_bit.c50
-rw-r--r--keyboard/atomic/keymap_poker_set.c82
-rw-r--r--keyboard/atomic/keymap_spacefn.c55
9 files changed, 41 insertions, 556 deletions
diff --git a/keyboard/atomic/keymap_common.h b/keyboard/atomic/keymap_common.h
index 76864aae47..7f807bbc07 100644
--- a/keyboard/atomic/keymap_common.h
+++ b/keyboard/atomic/keymap_common.h
@@ -33,8 +33,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
-
-#define KEYMAP( \
+// JCK: Semi-Standard layout
+#define KEYMAP_JCK( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
@@ -48,4 +48,26 @@ extern const uint16_t fn_actions[];
{ KC_##K40, KC_##K41, KC_NO, KC_##K43, KC_NO, KC_NO, KC_##K46, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E } \
}
+// ASK: Short Space layout
+#define KEYMAP_ASK( \
+ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, \
+ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
+ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
+ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3C, K3D, K3E, \
+ K40, K41, K43, K44, K46, K48, K49, K4A, K4B, K4C, K4D, K4E \
+) { \
+ { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_NO, KC_##K0E }, \
+ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E }, \
+ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_NO, KC_##K2D, KC_##K2E }, \
+ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_##K3C, KC_##K3D, KC_##K3E }, \
+ { KC_##K40, KC_##K41, KC_NO, KC_##K43, KC_##K44, KC_NO, KC_##K46, KC_NO, KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E } \
+}
+
+
+// MLO: Semi-Grid layout
+
+// KLN: Grid layout
+
+// PKR: Standard layout
+
#endif
diff --git a/keyboard/atomic/keymap_hasu.c b/keyboard/atomic/keymap_hasu.c
deleted file mode 100644
index e6af28585b..0000000000
--- a/keyboard/atomic/keymap_hasu.c
+++ /dev/null
@@ -1,145 +0,0 @@
-#include "keymap_common.h"
-
-/*
- * Hasu
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap 0: Default Layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- * |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Fn4 |Fn4 |Fn1 |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, FN2, QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, FN9, \
- LCTL,LGUI,LALT, SPC, RALT,FN3, FN3, FN0),
- /* Keymap 1: colemak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
- LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
- /* Keymap 2: dvorak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
- TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
- CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
- LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
- /* Keymap 3: workman */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
- LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
-
- /* Overlay 4: HHKB mode
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
- * |-----------------------------------------------------------|
- * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
- * |-----------------------------------------------------------|
- * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
- * |-----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
- CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \
- LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS),
- /* Overlay 5: Vi mode (Slash)
- * ,-----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
- * |-----------------------------------------------------------|
- * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
- * |-----------------------------------------------------------|
- * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End| |Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
- LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
- /* Overlay 6: Mouse mode (Semicolon/App)
- * ,-----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | |
- * |-----------------------------------------------------------|
- * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR| | |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space | | | | |
- * `-----------------------------------------------------------'
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
- LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \
- LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL),
- /* Overlay 7: Layout selector
- * ,-----------------------------------------------------------.
- * | Lq| Lc| Ld| Lw| | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | |Lq |Lw | | | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Ld | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Lc | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- * Lq: set Qwerty layout
- * Lc: set Colemak layout
- * Ld: set Dvorak layout
- * Lw: set Workman layout
- */
- KEYMAP_ANSI(
- FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(4),
- [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
- [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
- [3] = ACTION_LAYER_MOMENTARY(6),
- [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
- [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
- [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
- [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
- [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
- [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
-};
diff --git a/keyboard/atomic/keymap_hhkb.c b/keyboard/atomic/keymap_hhkb.c
deleted file mode 100644
index ce1b816ecb..0000000000
--- a/keyboard/atomic/keymap_hhkb.c
+++ /dev/null
@@ -1,52 +0,0 @@
-#include "keymap_common.h"
-
-/*
- * HHKB Layout
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: Default layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
- * |-----------------------------------------------------------|
- * |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
- * |-----------------------------------------------------------|
- * | |Gui |Alt | Space | |Alt |Gui | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_HHKB(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, GRV, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
- LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,FN0, \
- NO, LGUI,LALT, SPC, NO, RALT,RGUI,NO),
- /* 1: HHKB Fn layer
- * ,-----------------------------------------------------------.
- * |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
- * |-----------------------------------------------------------|
- * |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
- * |-----------------------------------------------------------|
- * | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
- * |-----------------------------------------------------------|
- * | | | | | | | +| -|End|PgD|Dow| | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_HHKB(
- PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
- CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,TRNS, \
- TRNS,VOLD,VOLU,MUTE,EJCT,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, PENT, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, TRNS,TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(1),
-};
diff --git a/keyboard/atomic/keymap_plain.c b/keyboard/atomic/keymap_plain.c
index c335fbe16f..e7f53649f0 100644
--- a/keyboard/atomic/keymap_plain.c
+++ b/keyboard/atomic/keymap_plain.c
@@ -1,22 +1,24 @@
#include "keymap_common.h"
+// JCK: Semi-Standard layout
+
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
- [0] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, \
- ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, MPLY, \
- LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
- LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT),
- [1] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
- TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, DEL, \
- ESC, A, R, S, T, D, H, N, E, I, O, QUOT, ENT, MPLY, \
- LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
- LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT),
- [2] = KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, BSLS, DEL, \
- ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, ENT, MPLY, \
- LSFT, FN9, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
- LCTL, LALT, LGUI, SPC, TRNS, MNXT, VOLD, VOLU, MPLY),
+ [0] = KEYMAP_JCK(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, \
+ ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT),
+ [1] = KEYMAP_JCK(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
+ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, DEL, \
+ ESC, A, R, S, T, D, H, N, E, I, O, QUOT, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT),
+ [2] = KEYMAP_JCK(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
+ TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, BSLS, DEL, \
+ ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, ENT, MPLY, \
+ LSFT, FN9, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, SPC, TRNS, MNXT, VOLD, VOLU, MPLY),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay
diff --git a/keyboard/atomic/keymap_planck.c b/keyboard/atomic/keymap_planck.c
deleted file mode 100644
index ddacb614e6..0000000000
--- a/keyboard/atomic/keymap_planck.c
+++ /dev/null
@@ -1,51 +0,0 @@
-#include "keymap_common.h"
-
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = KEYMAP( /* Native */
- ESC, Q, W, E, R, T, Y, U, I, O, P, FN2,
- BSPC, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
- TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
- DEL, LCTL, NO, LSFT, LALT, SPC, NO, LEFT, DOWN, UP, RGHT),
- [1] = KEYMAP( /* QWERTY->PHOTOSHOP */
- DELETE, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, FN1,
- O, G, S, U, T, FN27, F21, F10, F11, F7, F8, F9,
- TAB, FN4, FN5, FN6, F1, FN7, F18, F19, F23, F20, F22, FN9,
- COMM, DOT, FN10, FN11, FN3, SPC, FN12, F2, FN8, F3, F14),
- [2] = KEYMAP( /* 2: FN3 PHOTOSHOP */
- ESC, FN25, FN26, NO, NO, NO, NO, NO, NO, NO, NO, NO,
- NO, NO, NO, NO, NO, NO, NO, NO, NO, FN19, FN20, FN21,
- C, NO, FN22, FN5, NO, FN23, NO, NO, NO, NO, FN13, NO,
- FN14, FN15, FN16, FN17, FN3, SPC, FN18, NO, NO, F24, NO),
-};
-
-const uint16_t PROGMEM fn_actions[] = {
- [1] = ACTION_DEFAULT_LAYER_SET(0), // set Qwerty layout
- [2] = ACTION_DEFAULT_LAYER_SET(1), // set Photoshop presets
- [3] = ACTION_LAYER_ON_OFF(2), // Photoshop function layer
-
- [4] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F9), // photo folder AHK
- [5] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_I), // select inverse
- [6] = ACTION_MODS_KEY(MOD_LSFT, KC_M), // marquee select
- [7] = ACTION_MODS_KEY(MOD_LALT, KC_BSPC), // fill
- [8] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_X), // warp
- [9] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT | MOD_LSFT, KC_F12), // merge all new layer
- [10] = ACTION_MODS_KEY(MOD_LCTL, KC_MINS), // zoom out
- [11] = ACTION_MODS_KEY(MOD_LCTL, KC_H), // RBG sliders
- [12] = ACTION_MODS_KEY(MOD_LCTL, KC_S), // save
- [13] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_F5), // layer mask from transparancy
- [14] = ACTION_MODS_KEY(MOD_LALT, KC_LBRC), // prev layer
- [15] = ACTION_MODS_KEY(MOD_LALT, KC_RBRC), // next layer
- [16] = ACTION_MODS_KEY(MOD_LCTL, KC_EQL), // zoom in
- [17] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_H), // HSV sliders
- [18] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F11), // save as PNG
- [19] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F7), // gaussian blur
- [20] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F8), // motion blur
- [21] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_X), // liquify filter
- [22] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // prev layer blending
- [23] = ACTION_MODS_KEY(MOD_LSFT | MOD_LALT, KC_N), // normal layer blending
- [24] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // next layer blending
- [25] = ACTION_MODS_KEY(MOD_LCTL, KC_Z), // step back
- [26] = ACTION_MODS_KEY(MOD_LCTL, KC_Y), // step forward
- [27] = ACTION_MODS_KEY(MOD_LCTL, KC_R), // rasterize
-
-};
diff --git a/keyboard/atomic/keymap_poker.c b/keyboard/atomic/keymap_poker.c
deleted file mode 100644
index 7a612ee44d..0000000000
--- a/keyboard/atomic/keymap_poker.c
+++ /dev/null
@@ -1,104 +0,0 @@
-#include "keymap_common.h"
-
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 1: colemak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
- LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 2: dvorak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
- TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
- CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
- LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 3: workman */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
- LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 4: Poker with Arrow */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
- /* 5: Poker with Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
- /* 6: Poker Fn
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
- * |-----------------------------------------------------------|
- * | |FnQ| Up| | | | | | |Cal| |Hom|Ins|FnL |
- * |-----------------------------------------------------------|
- * | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
- * |-----------------------------------------------------------|
- * | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| |
- * |-----------------------------------------------------------|
- * | | | | FnS | | | | |
- * `-----------------------------------------------------------'
- * Fn: to Fn overlay
- * FnL: to Layout selector overaly
- * FnQ: toggle Esc overlay
- * FnS: toggle Arrow overlay
- */
- KEYMAP_ANSI(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
- /* 7: Layout selector
- * ,-----------------------------------------------------------.
- * | Lq| Lc| Ld| Lw| | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | |Lq |Lw | | | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Ld | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Lc | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- * Lq: set Qwerty layout
- * Lc: set Colemak layout
- * Ld: set Dvorak layout
- * Lw: set Workman layout
- */
- KEYMAP_ANSI(
- FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
- [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay
- [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay
- [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
- [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
- [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
- [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
- [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
- [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
-};
diff --git a/keyboard/atomic/keymap_poker_bit.c b/keyboard/atomic/keymap_poker_bit.c
deleted file mode 100644
index b8870fdd81..0000000000
--- a/keyboard/atomic/keymap_poker_bit.c
+++ /dev/null
@@ -1,50 +0,0 @@
-#include "keymap_common.h"
-
-// Poker fix with toggle and bit operation
-// Fn + Esc = `
-// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 4: Poker Default + Fn'd */
- [4] = KEYMAP_ANSI(
- TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- CAPS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
- /* 5: Poker with Arrow */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, PGUP, \
- TRNS,TRNS,TRNS, TRNS, FN3, HOME,PGDN,END),
- /* 6: Poker with Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
- /* 7: Poker with Arrow + Fn'd */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
-};
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
- [1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle
- [2] = ACTION_LAYER_TOGGLE(6), // Poker Esc toggle
- [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH), // Poker Fn(with fix for Arrow)
- [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc)
-};
diff --git a/keyboard/atomic/keymap_poker_set.c b/keyboard/atomic/keymap_poker_set.c
deleted file mode 100644
index aaa31fc571..0000000000
--- a/keyboard/atomic/keymap_poker_set.c
+++ /dev/null
@@ -1,82 +0,0 @@
-#include "keymap_common.h"
-
-// Poker fix with set(state transition)
-// Fn + Esc = `
-// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 1: Poker with Arrow */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, FN1, LEFT,DOWN,RGHT),
- /* 2: Poker with Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, FN2, TRNS,TRNS,TRNS),
- /* 3: Poker with Arrow and Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, FN3, LEFT,DOWN,RGHT),
- /* 4: Poker Fn'd */
- KEYMAP_ANSI(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN6, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN5, FN4, TRNS,TRNS,TRNS),
- /* 5: Poker Fn'd arrow */
- KEYMAP_ANSI(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN7, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \
- TRNS,TRNS,TRNS, FN4, FN5, HOME,PGDN,END),
- /* 6: Poker Fn'd Esc */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN4, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN7, FN6, TRNS,TRNS,TRNS),
- /* 7: Poker Fn'd Arrow + Esc */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN5, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \
- TRNS,TRNS,TRNS, FN6, FN7, HOME,PGDN,END),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press
- [1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press
- [2] = ACTION_LAYER_SET(6, ON_PRESS), // FN2 move to Fn'd Esc when press
- [3] = ACTION_LAYER_SET(7, ON_PRESS), // FN3 move to Fn'd arrow + Esc when press
-
- //[4] = ACTION_LAYER_CLEAR(ON_RELEASE), // FN4 clear overlay when release
- [4] = ACTION_LAYER_SET(0, ON_RELEASE), // FN4 clear overlay when release
- [5] = ACTION_LAYER_SET(1, ON_RELEASE), // FN5 move to arrow when release
- [6] = ACTION_LAYER_SET(2, ON_RELEASE), // FN6 move to Esc when release
- [7] = ACTION_LAYER_SET(3, ON_RELEASE), // FN7 move to arrow + Esc when release
-
- [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc)
-};
diff --git a/keyboard/atomic/keymap_spacefn.c b/keyboard/atomic/keymap_spacefn.c
deleted file mode 100644
index 8077dcee7b..0000000000
--- a/keyboard/atomic/keymap_spacefn.c
+++ /dev/null
@@ -1,55 +0,0 @@
-#include "keymap_common.h"
-
-/*
- * SpaceFN
- * http://geekhack.org/index.php?topic=51069.0
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap 0: Default Layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- * |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL),
-
- /* Overlay 1: SpaceFN
- * ,-----------------------------------------------------------.
- * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
- * |-----------------------------------------------------------|
- * | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
- * |-----------------------------------------------------------|
- * | | | | | | |PgU|Lef|Dow|Rig| | | |
- * |-----------------------------------------------------------|
- * | | | | | |Spc|PgD|` |~ | | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
- TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
- [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
-};