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-rw-r--r--keyboard/atomic/keymap_plain.c50
1 files changed, 50 insertions, 0 deletions
diff --git a/keyboard/atomic/keymap_plain.c b/keyboard/atomic/keymap_plain.c
new file mode 100644
index 0000000000..d1e5c54871
--- /dev/null
+++ b/keyboard/atomic/keymap_plain.c
@@ -0,0 +1,50 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* 0: qwerty */
+ [0] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, \
+ ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, FN2, SPC, FN1, RGUI, RALT, LEFT, DOWN, UP, RGHT),
+ [1] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
+ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, DEL, \
+ ESC, A, R, S, T, D, H, N, E, I, O, QUOT, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, FN2, SPC, FN1, RGUI, RALT, LEFT, DOWN, UP, RGHT),
+ [2] = KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
+ TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, BSLS, DEL, \
+ ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, TRNS, SPC, FN1, RGUI, RALT, MNXT, VOLD, VOLU, MPLY),
+ [3] = KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
+ TAB, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, LBRC, RBRC, BSLS, DEL, \
+ ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, FN2, SPC, TRNS, RGUI, RALT, MNXT, VOLD, VOLU, MPLY),
+};
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay
+ [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay
+ // [1] = ACTION_LAYER_ON_OFF(1),
+ // [2] = ACTION_LAYER_ON_OFF(2),
+ [3] = ACTION_DEFAULT_LAYER_SET(0),
+ [4] = ACTION_DEFAULT_LAYER_SET(1),
+
+ [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
+ [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
+ [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
+ [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
+ [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
+ [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
+ [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
+ [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
+ [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
+ [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
+ [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
+ [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
+ [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
+ [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
+ [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
+ [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
+};