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-rw-r--r--keyboard/IIgs_Standard/keymap.c136
1 files changed, 136 insertions, 0 deletions
diff --git a/keyboard/IIgs_Standard/keymap.c b/keyboard/IIgs_Standard/keymap.c
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+++ b/keyboard/IIgs_Standard/keymap.c
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+/*
+Copyright 2012 Jeffrey Sung <nattyman@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/*
+ * Keymap for Apple IIgs/Standard Keyboard
+ */
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/pgmspace.h>
+#include "usb_keycodes.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "keymap.h"
+
+
+// Convert physical keyboard layout to matrix array.
+// This is a macro to define keymap easily in keyboard layout form.
+#define KEYMAP( \
+ R3C7, R3C6, R3C5, R3C4, R3C3, R3C2, R3C1, R8C1, R8C0, R3C0, R0C0, R0C1, R0C2, R0C3, R4C4, R4C5, R4C6, R4C7, \
+ R9C7, R9C6, R9C5, R9C4, R9C3, R9C2, R9C1, R9C0, R1C0, R1C1, R1C2, R1C3, R1C4, R2C4, R2C5, R2C6, R2C3, \
+ R10C0,R7C7, R7C6, R7C5, R7C4, R7C3, R7C2, R7C1, R7C0, R0C4, R1C6, R1C7, R1C5, R2C0, R2C1, R2C2, R2C7, \
+ R10C1,R6C7, R6C6, R6C5, R6C4, R6C3, R6C2, R6C1, R6C0, R0C5, R0C6, R4C0, R4C1, R4C2, \
+ R10C4,R10C2,R10C3,R5C4, R5C7, R5C5, R5C6, R5C0, R5C2, R0C7, R5C1, R5C3, R4C3 \
+) { \
+ { R0C0, R0C1, R0C2, R0C3, R0C4, R0C5, R0C6, R0C7 }, \
+ { R1C0, R1C1, R1C2, R1C3, R1C4, R1C5, R1C6, R1C7 }, \
+ { R2C0, R2C1, R2C2, R2C3, R2C4, R2C5, R2C6, R2C7 }, \
+ { R3C0, R3C1, R3C2, R3C3, R3C4, R3C5, R3C6, R3C7 }, \
+ { R4C0, R4C1, R4C2, R4C3, R4C4, R4C5, R4C6, R4C7 }, \
+ { R5C0, R5C1, R5C2, R5C3, R5C4, R5C5, R5C6, R5C7 }, \
+ { R6C0, R6C1, R6C2, R6C3, R6C4, R6C5, R6C6, R6C7 }, \
+ { R7C0, R7C1, R7C2, R7C3, R7C4, R7C5, R7C6, R7C7 }, \
+ { R8C0, R8C1, KB_NO, KB_NO, KB_NO,KB_NO, KB_NO, KB_NO }, \
+ { R9C0, R9C1, R9C2, R9C3, R9C4, R9C5, R9C6, R9C7 }, \
+ { R10C0,R10C1, R10C2, R10C3, R10C4,KB_NO, KB_NO, KB_NO} \
+}
+
+#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
+
+
+// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
+static const uint8_t PROGMEM fn_layer[] = {
+ 0, // Fn0
+ 1, // Fn1
+ 2, // Fn2
+ 3, // Fn3
+ 4, // Fn4
+ 0, // Fn5
+ 3, // Fn6
+ 3 // Fn7
+};
+
+// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
+// See layer.c for details.
+static const uint8_t PROGMEM fn_keycode[] = {
+ KB_NO, // Fn0
+ KB_NO, // Fn1
+ KB_SLSH, // Fn2
+ KB_SCLN, // Fn3
+ KB_SPC, // Fn4
+ KB_NO, // Fn5
+ KB_NO, // Fn6
+ KB_NO // Fn7
+};
+
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default Layer
+ * ,-----------------------------------------------------------. ,---------------,
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |FN0| = | / | * |
+ * |-----------------------------------------------------------| |---------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7 | 8 | 9 | + |
+ * |-----------------------------------------------------' | |---------------|
+ * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | | 4 | 5 | 6 | - |
+ * |-----------------------------------------------------------| |---------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| / |Shift | | 1 | 2 | 3 | E |
+ * |-----------------------------------------------------------| |-----------| N |
+ * |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
+ * `-----------------------------------------------------------' |---------------'
+ */
+ KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN1, KB_PEQL, KB_PSLS, KB_PAST, \
+ KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_P7, KB_P8, KB_P9, KB_PPLS, \
+ KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_P4, KB_P5, KB_P6, KB_PMNS, \
+ KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_P1, KB_P2, KB_P3, \
+ KB_CAPS,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP, KB_P0, KB_PDOT, KB_PENT),
+
+
+ /* Layer 1: Tenkey use Layer
+ * ,-----------------------------------------------------------. ,---------------,
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |NLK| = | / | * |
+ * |-----------------------------------------------------------| |---------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | |INS| 8 |PGU|V+ |
+ * |-----------------------------------------------------' | |---------------|
+ * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | |DEL|UP |PGD|V- |
+ * |-----------------------------------------------------------| |---------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| / |Shift | |LFT|DN |RGT| E |
+ * |-----------------------------------------------------------| |-----------| N |
+ * |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
+ * `-----------------------------------------------------------' `---------------'
+ */
+ KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN0, KB_PEQL, KB_PSLS, KB_MUTE, \
+ KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_INS, KB_P8, KB_PGUP, KB_VOLU, \
+ KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_DEL, KB_UP, KB_PGDN, KB_VOLD, \
+ KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_LEFT, KB_DOWN, KB_RIGHT, \
+ KB_CAPS,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP, KB_P0, KB_PDOT, KB_PENT),
+};
+
+
+uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
+{
+ return KEYCODE(layer, row, col);
+}
+
+uint8_t keymap_fn_layer(uint8_t fn_bits)
+{
+ return pgm_read_byte(&fn_layer[biton(fn_bits)]);
+}
+
+uint8_t keymap_fn_keycode(uint8_t fn_bits)
+{
+ return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
+}