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Diffstat (limited to 'drivers/painter/generic/qp_surface_internal.h')
-rw-r--r--drivers/painter/generic/qp_surface_internal.h119
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diff --git a/drivers/painter/generic/qp_surface_internal.h b/drivers/painter/generic/qp_surface_internal.h
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+// Copyright 2022 Nick Brassel (@tzarc)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#pragma once
+
+#ifdef QUANTUM_PAINTER_SURFACE_ENABLE
+
+# include "qp_surface.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Internal declarations
+
+// Surface vtable
+typedef struct surface_painter_driver_vtable_t {
+ painter_driver_vtable_t base; // must be first, so it can be cast to/from the painter_driver_vtable_t* type
+
+ bool (*target_pixdata_transfer)(painter_driver_t *surface_driver, painter_driver_t *target_driver, uint16_t x, uint16_t y, bool entire_surface);
+} surface_painter_driver_vtable_t;
+
+typedef struct surface_dirty_data_t {
+ bool is_dirty;
+ uint16_t l;
+ uint16_t t;
+ uint16_t r;
+ uint16_t b;
+} surface_dirty_data_t;
+
+typedef struct surface_viewport_data_t {
+ // Manually manage the viewport for streaming pixel data to the display
+ uint16_t viewport_l;
+ uint16_t viewport_t;
+ uint16_t viewport_r;
+ uint16_t viewport_b;
+
+ // Current write location to the display when streaming pixel data
+ uint16_t pixdata_x;
+ uint16_t pixdata_y;
+} surface_viewport_data_t;
+
+// Surface struct
+typedef struct surface_painter_device_t {
+ painter_driver_t base; // must be first, so it can be cast to/from the painter_device_t* type
+
+ // The target buffer
+ union {
+ void * buffer;
+ uint8_t * u8buffer;
+ uint16_t *u16buffer;
+ };
+
+ // Manually manage the viewport for streaming pixel data to the display
+ surface_viewport_data_t viewport;
+
+ // Maintain a dirty region so we can stream only what we need
+ surface_dirty_data_t dirty;
+} surface_painter_device_t;
+
+/**
+ * Factory method for an RGB565 surface (aka framebuffer). Accepts an external device table.
+ *
+ * @param device_table[in] the table of devices to use for instantiation
+ * @param device_table_len[in] the length of the table of devices
+ * @param panel_width[in] the width of the display panel
+ * @param panel_height[in] the height of the display panel
+ * @param buffer[in] pointer to a preallocated uint8_t buffer of size `SURFACE_REQUIRED_BUFFER_BYTE_SIZE(panel_width, panel_height, 16)`
+ * @return the device handle used with all drawing routines in Quantum Painter
+ */
+painter_device_t qp_make_rgb565_surface_advanced(surface_painter_device_t *device_table, size_t device_table_len, uint16_t panel_width, uint16_t panel_height, void *buffer);
+
+/**
+ * Factory method for a 1bpp monochrome surface (aka framebuffer).
+ *
+ * @param device_table[in] the table of devices to use for instantiation
+ * @param device_table_len[in] the length of the table of devices
+ * @param panel_width[in] the width of the display panel
+ * @param panel_height[in] the height of the display panel
+ * @param buffer[in] pointer to a preallocated uint8_t buffer of size `SURFACE_REQUIRED_BUFFER_BYTE_SIZE(panel_width, panel_height, 16)`
+ * @return the device handle used with all drawing routines in Quantum Painter
+ */
+painter_device_t qp_make_mono1bpp_surface_advanced(surface_painter_device_t *device_table, size_t device_table_len, uint16_t panel_width, uint16_t panel_height, void *buffer);
+
+// Driver storage
+extern surface_painter_device_t surface_drivers[SURFACE_NUM_DEVICES];
+
+// Surface common APIs
+bool qp_surface_init(painter_device_t device, painter_rotation_t rotation);
+bool qp_surface_power(painter_device_t device, bool power_on);
+bool qp_surface_clear(painter_device_t device);
+bool qp_surface_flush(painter_device_t device);
+bool qp_surface_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom);
+void qp_surface_increment_pixdata_location(surface_viewport_data_t *viewport);
+void qp_surface_update_dirty(surface_dirty_data_t *dirty, uint16_t x, uint16_t y);
+
+#endif // QUANTUM_PAINTER_SURFACE_ENABLE
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Factory functions for creating a handle to a surface
+
+#define SURFACE_FACTORY_FUNCTION_IMPL(function_name, vtable, bpp) \
+ painter_device_t(function_name##_advanced)(surface_painter_device_t * device_table, size_t device_table_len, uint16_t panel_width, uint16_t panel_height, void *buffer) { \
+ for (uint32_t i = 0; i < device_table_len; ++i) { \
+ surface_painter_device_t *driver = &device_table[i]; \
+ if (!driver->base.driver_vtable) { \
+ driver->base.driver_vtable = (painter_driver_vtable_t *)&(vtable); \
+ driver->base.native_bits_per_pixel = (bpp); \
+ driver->base.comms_vtable = &dummy_comms_vtable; \
+ driver->base.panel_width = panel_width; \
+ driver->base.panel_height = panel_height; \
+ driver->base.rotation = QP_ROTATION_0; \
+ driver->base.offset_x = 0; \
+ driver->base.offset_y = 0; \
+ driver->buffer = buffer; \
+ return (painter_device_t)driver; \
+ } \
+ } \
+ return NULL; \
+ } \
+ painter_device_t(function_name)(uint16_t panel_width, uint16_t panel_height, void *buffer) { \
+ return (function_name##_advanced)(surface_drivers, SURFACE_NUM_DEVICES, panel_width, panel_height, buffer); \
+ }